- Commando Santos
- |
- Noble Member
We have been raised for combat...
We carry our banner to our fights...
Alone we are a menace, together we are a threat...
Born to raise hell, live to drop back in it...
Never retreat, never surrender... we are spartans.
Sword block: it happens so what??? you died, move on. The world isn't over.
If I was pist by every time this happen to me this forum would be filled with my complaints.
Armor lock: Created to counter users that spend power weapons on single targets that aren't vehicles.
Now yes a few things could be nerfed but, heck, I was already killed by whole teams using A.L. and when I tried to run them over. But I'm not typing how mad I feel on the internet.
If people have a reasonable excuse to not liking it that's fine, but whats moronic is feeling hate for something the majority, if not everyone, has experienced and instead of moving on like everyone they stop and nag and nag like it's going to do something when it isn't.
Know what that is? Here's a tip:
"The concept of madness is doing the exact same thing over and over, expecting a different result".
(no offense intended)
There's even a tale-tale sign on players that have armor lock, here's one example:
-When attempting a splatter and the target seems to be moving towards and/or infront of you, they are planning to armor lock.
Another example:
-Sees someone with rockets and instead of jumping around to avoid the blast they move towards you, he/she is planning to armor lock.
-Walk towards an area with spammed grenades, planning to use armor lock.
In short: anyone with armor will neglect some dangers to overcome the other team/player.
In short: Sword block is a matter of timing and luck, no biggy, armor lock is a matter of analizing your opponents carefully.