- Darkside Eric
- |
- Fabled Member
Flash Kicks beat Armor Lock.
TheLab.
Posted by: Zomechin
Posted by: Darkside Eric
Has anyone tried Sword Block on a LAN or Split Screen fight to see what the actual window is? Maybe we could get a rough guesstimate to hold up against internet connections.Not that I know of. That's a good idea though. I'd like to see the results.
Posted by: Darkside Eric
I would think this is somewhat obvious. Sniper, Rocket, and Shotgun are all non-melee weapons. I'm not defending it per say, but such an answer is quite logical.My point is that the Sniper dominates everything at long range, while the Sword dominates everything at close range. Why is the Sword punished but not the Sniper? What's even more illogical is that the Shotgun, the exact same thing as the Sword but stronger, doesn't have a counter.
Hell, even Rockets which dominate at practically all ranges doesn't have a counter.
Posted by: Darkside Eric
You are correct, Sword Block should not have been a fix for Sprint + Melee.This.
If you reply to this, I'll get back to you. I have to go right now.
I would like to see it too. The window to successfully perform a Sword Block might be larger than we thought and thus could be less affected by connection than we thought. I am guessing that it may be a 5-10 frame window, depending on how their animation is set up. 5-10 frames is a fairly large window.
Yes, Sniper dominates from long range, however a player can use cover to render the sniper useless if they know the sniper is there. Also the Sniper only kills with one hit if shot in the head. Shotgun, while powerful, does not have a lunge and thus at longer ranges it is not a one hit kill. Sword, at all of its effect ranges, is a one hit kill. Rockets can be avoided through various means. The only real way to avoid the Sword is to either stay away from the opponent entirely, or kill them before they can close the distance. You can avoid Sniper/Rockets you can kill them, stay in cover, or potentially stay in ranges that are not safe/effective for the Sniper/Rocket. Shotgun, as I said, is not a sure fire one hit kill.
Personally, if I were told that Sword Block had to be present in the game by my bosses or the publisher, I would try and make "Melee Block" a universal thing. Block Sword, Hammer, and regular melees but have both players be reset to neutral with no one earning any benefit.