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Subject: Dear REACH Haters.
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Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: RKOSNAKE
Posted by: grey101
You idiots should know that supporting "this version" of reach just makes both sides look utterly stupid. The UNSC has to be the dumbest Faction of race in Sc-Fi if it was so God-damn easy for a covenant super carrier to completely siege reach all by itself for a month.Not to mention if the UNSC decided that it was "smarter" to have a SMAC aim at the planet to destroy one shield-less Covenant corvette than send in a frigate or squadron of longswords then they are @@itty tacticians and i don't see how they have lasted in this war.


Just for the record, the battle at Szurdok Ridge (Aka Tip of the Spear) took place in August 13, Operation UPPERCUT took place in August 14, so the Supercarrier is destroyed a day after it reveals itself, not a month later.


The corvettes stemmed from the SC where deployed over reach, not to mention that it was implied by cat and dot that the SC destroyed the fleet

  • 07.01.2011 4:21 PM PDT

"I may not be perfect, but always been true."


Posted by: grey101

Posted by: RKOSNAKE
Posted by: grey101
You idiots should know that supporting "this version" of reach just makes both sides look utterly stupid. The UNSC has to be the dumbest Faction of race in Sc-Fi if it was so God-damn easy for a covenant super carrier to completely siege reach all by itself for a month.Not to mention if the UNSC decided that it was "smarter" to have a SMAC aim at the planet to destroy one shield-less Covenant corvette than send in a frigate or squadron of longswords then they are @@itty tacticians and i don't see how they have lasted in this war.


Just for the record, the battle at Szurdok Ridge (Aka Tip of the Spear) took place in August 13, Operation UPPERCUT took place in August 14, so the Supercarrier is destroyed a day after it reveals itself, not a month later.


The corvettes stemmed from the SC where deployed over reach, not to mention that it was implied by cat and dot that the SC destroyed the fleet


They were just minor skirmishes though, SWORD Base takes place two days after Winter Contingency and after that is done, two weeks pass before Nightfall takes place. So it wasn't an invasion, they were gathering for one, yes, but it wasn't one yet.

  • 07.01.2011 4:24 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: LordJuggernaut11

Posted by: grey101
Posted by: grey101

It was cloaked? Even better!!!!!


So somehow a 16 mile long ship was able to get past all the slipspace monitoring stations of humanity's Strongest and most fortified fortress, It then somehow was able to cloak! despite this contradicting everything we know about the covenant and not to mention the UNSC sensors and ships would be able to detect the [b] enormous amount of heat from said ship.
But somehow they didn't! The entire reach fleet was destroyed by 1 ship despite and reinforcements were called in despite the planet not being under attack and the UNSC not having communications or knowing about this.



You idiots should know that supporting "this version" of reach just makes both sides look utterly stupid. The UNSC has to be the dumbest Faction of race in Sc-Fi if it was so God-damn easy for a covenant super carrier to completely siege reach all by itself for a month.Not to mention if the UNSC decided that it was "smarter" to have a SMAC aim at the planet to destroy one shield-less Covenant corvette than send in a frigate or squadron of longswords then they are @@itty tacticians and i don't see how they have lasted in this war.

The UNSC should now be pushed lower on the overall technological tier if their ships do not have thermal sensors to detect a mile long ship just dicking around in orbit for a month.
Speaking of technology If i can destroy 1 of 3 relays for the planet to be completely black then they are stupid engineers .


NOW LETS WORK ON THE COVENANT !!!!

This race must be the dumbest conglomerate of aliens if they decide to use 1 cloaked ship at the end of the war and never use them again. So after 27 years of fighting now you decide to use ships with camo? whats wrong you got tired of losing ships in space that you could easily replace? Hey truth "why didn't you just give all your ships camo so that way you would lose far less ships in space"? seriously, if you had camo all along you could have won at harvest,Groombridge,XI Bootus A or any other engagement you lost in space.

SMAC rounds knocking you down at earth?GO CAMO, Schism over high charity GO CA-- wait the covenant has thermal sensors and the brutes would notice you?
I didn't know that you had to be space faring for over 3,000 years to think think thermal sensors were a good idea and sense you have them we can assume the forerunners did also since you get everything from them.

Am i done yet? No no not at all; see i just got off the phone with regret and he told me (in his mystical voice) that they found reach to be the most important engagement so they used their one cloaked SC on reach, boy was that a funny convo. He Told me that he knew truth was going to get ride of him so he wasted the on SC that could go camo which turns out to be the reason truth [b]did
want to kill him.


Really people, your degrading the haloverse if you are supporting this


So people hate REACH for it's story line?


Yep, and the fact it has the most horrible multiplayer created.

  • 07.01.2011 4:25 PM PDT

S.H.E


Posted by: ninjakenzen
Storyline and Gameplay. At the bare minimum. Campaign Direction and design choices and integration of dubious functions that serve no purpose but to make an easier game.

Can't rant about it now, but thats some of the reasons. Just go on the Reach forums and you'll find a few threads that have recycled the same issue since Reach's release.

It's not all bad though. The visuals have improved.
Not for me. I hate the blurry and rendering feeling.

  • 07.01.2011 4:31 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: Dustin 6047
He doesn't know. In a desperate attempt to not look stupid, he will think of something off the top of his head, but originally he just wants to say it's bad because he has nothing better to do.

The game really isn't that bad. And every game has it's flaws to answer your next comment.


What you fail to understand that the story of Reach had already been writen, and there are so many flaws that it isnt even funny.

Besides, the campaign terribly written anyway. Missions were boring, objectives were stupid and the characters may have well not have been there, they were never fleshed out.

  • 07.01.2011 4:34 PM PDT

I like Call of Duty and Gears of War, AND Halo. Why must everyone else like only one or the other?


Posted by: Dustin 6047
The only change was Reach falling in one day now to one month, and that isn't a bad change.


No, that's not the only change in canon. How about Halsey meeting with S-IIIs before she meets them for the first time on Onyx? And that's an opinion that it's not a bad change. (I think it is)


That's an opinion.


Yes I know. That's why I said "here's my list." And, IMO they were very boring and bland. (quite frankly I was happy when Kat died. I found here very annoying.)


The UNSC does put up a fight.


Not near the kind of fight they put up in the book, IMO.


And if you payed attention at all, they decided to let Noble team take out the Super carrier rather then send in a fleet.


Yes, after they'd already known the SC was there for a while. I find it highly questionable that the UNSC would just sit there on their asses trying to come up with a plan to deal with the SC when it's sitting there in the atmosphere. They have 100 ships in system, they could quickly rush in and deal with it before we even heard Kat's plan to deal with it by slipspace bomb.

  • 07.01.2011 4:35 PM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: Cmdr DaeFaron
Heh grey, I think that's the most raging post about reach I've seen from you :P.


You don't recall a very long post i made about the LP not being reach?

That was worse

  • 07.01.2011 4:37 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: Dustin 6047

Posted by: cameo_cream

Posted by: LordJuggernaut11

Posted by: grey101
Posted by: grey101



So people hate REACH for it's story line?


Yep, and the fact it has the most horrible multiplayer created.


What's wrong with the multiplayer, what, you were betrayed to much for the sniper?


Are you serious?

Every previous Halo has been about teammwork and skill.

The skill gap in Reach is so small, the multiplayer may as well be CoD. Its unbalanced, double beatdown, spraying and praying crap.

  • 07.01.2011 4:39 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: Dustin 6047

Posted by: cameo_cream

Posted by: Dustin 6047
He doesn't know. In a desperate attempt to not look stupid, he will think of something off the top of his head, but originally he just wants to say it's bad because he has nothing better to do.

The game really isn't that bad. And every game has it's flaws to answer your next comment.


What you fail to understand that the story of Reach had already been writen, and there are so many flaws that it isnt even funny.

Besides, the campaign terribly written anyway. Missions were boring, objectives were stupid and the characters may have well not have been there, they were never fleshed out.


There really isn't any flaws other than how the supercarrier got their undetected. We figured out that it could have exited slipspace out of range of UNSC slipspace rupture detectors and then cut out the shields and activated it's camo so no heat would show. But if the camo can be turned off and on, then there would be heat radiating off it. It doesn't really matter though, none of us understand Covenant and Forerunner technology.


*Ahem*

The dates- Reach took one day to fall from when the Covenant first arrived to when it was glassed.

Cole protocol- In the book, cheif takes a fireteam to secure NAV data in a station. According to the Cole protocol this should habe been purged, along with every other piece of data. (Like how you come back to sword base to secure data).

Grr. How about i link a thread, give me a sec.

EDIT: Here

[Edited on 07.01.2011 4:49 PM PDT]

  • 07.01.2011 4:45 PM PDT


Posted by: The Elite Elite
Yes, after they'd already known the SC was there for a while. I find it highly questionable that the UNSC would just sit there on their asses trying to come up with a plan to deal with the SC when it's sitting there in the atmosphere. They have 100 ships in system, they could quickly rush in and deal with it before we even heard Kat's plan to deal with it by slipspace bomb.


Two things.

A: Kat's plan was delivered SHORTLY after the damn thing appeared. You make it sound like it sat there for a few days in the open.
B: The UNSC bloody knows bum-rushing an extremely large Covenant ship would result in big losses for them. Coupled with Kat's low-risk, high-reward plan, makes perfect sense for the fleet to hang back.

  • 07.01.2011 4:48 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Dustin 6047

Posted by: The Elite Elite

Posted by: Dustin 6047
I guess people nowadays look for one thing wrong with something and ignore all the great awesomeness.


One wrong thing? Let's see, here's my list of the awesomeness vs. wrongness in Reach (note, I am only talking about single player, campaign elements here):

Good things:
Customizable Spartan for campaign
Flying around in space

Bad things:
Complete and needless destruction of previously established canon concerning Reach's destruction (and a couple other canon rewrites as well).
Bland and utterly boring teammates (a huge letdown for me after liking my ODST teammates so much)
The new story of Reach's downfall makes the UNSC look like incompetent fools (I've read someone say that Reach's falling in a day from the books makes them look bad, this makes them look way worse. This is the UNSC fortress world, which was said to have a least 100 ships in the area at all times. After the super carrier revealed itself, they couldn't take it out? 100 to 1, and they can't deal with it? Bunch of fools. At least in the book the UNSC actually puts up a fight.)


The only change was Reach falling in one day now to one month, and that isn't a bad change.

That's an opinion.

The UNSC does put up a fight. And if you payed attention at all, they decided to let Noble team take out the Super carrier rather then send in a fleet.


A sizable portion of the fleet was trashed before Kat even came up with a plan. All the ships that had nukes as part of their arsenal were destroyed, not to mention the portion that comprised whatever was put into the debris field visible in the LNoS mission. Add to that the fact that they've already sent out the call to divert 60% of the entire fleet humanity as a whole had left already, and it paints a pretty picture that whatever local fleet Reach had was in no shape to mount a head on attack in the first place let alone stand up to an actual Covenant fleet comprised of more than one ship to ship attack vessel.

  • 07.01.2011 4:50 PM PDT


Posted by: StealthSlasher2
A sizable portion of the fleet was trashed before Kat even came up with a plan. All the ships that had nukes as part of their arsenal were destroyed, not to mention the portion that comprised whatever was put into the debris field visible in the LNoS mission. Add to that the fact that they've already sent out the call to divert 60% of the entire fleet humanity as a whole had left already, and it paints a pretty picture that whatever local fleet Reach had was in no shape to mount a head on attack in the first place let alone stand up to an actual Covenant fleet comprised of more than one ship to ship attack vessel.


Or Carter was exaggerating since nukes do null damage to shielded ships. Unlikely about that part.

Also, when did they say the ENTIRE human fleet. Wasn't it just the closest ships as in the book? Even then, it could be because the UNSC wasn't going to take any chances about possible reinforcements. I'd say the ships the super-carrier trashed would have been the ones in the area it went to orbit in, as smart captains would hold back knowing such a massive ship could easily destroy them.

  • 07.01.2011 4:55 PM PDT

"I may not be perfect, but always been true."


Posted by: StealthSlasher2

Posted by: Dustin 6047

Posted by: The Elite Elite

Posted by: Dustin 6047
I guess people nowadays look for one thing wrong with something and ignore all the great awesomeness.


One wrong thing? Let's see, here's my list of the awesomeness vs. wrongness in Reach (note, I am only talking about single player, campaign elements here):

Good things:
Customizable Spartan for campaign
Flying around in space

Bad things:
Complete and needless destruction of previously established canon concerning Reach's destruction (and a couple other canon rewrites as well).
Bland and utterly boring teammates (a huge letdown for me after liking my ODST teammates so much)
The new story of Reach's downfall makes the UNSC look like incompetent fools (I've read someone say that Reach's falling in a day from the books makes them look bad, this makes them look way worse. This is the UNSC fortress world, which was said to have a least 100 ships in the area at all times. After the super carrier revealed itself, they couldn't take it out? 100 to 1, and they can't deal with it? Bunch of fools. At least in the book the UNSC actually puts up a fight.)


The only change was Reach falling in one day now to one month, and that isn't a bad change.

That's an opinion.

The UNSC does put up a fight. And if you payed attention at all, they decided to let Noble team take out the Super carrier rather then send in a fleet.


A sizable portion of the fleet was trashed before Kat even came up with a plan. All the ships that had nukes as part of their arsenal were destroyed, not to mention the portion that comprised whatever was put into the debris field visible in the LNoS mission. Add to that the fact that they've already sent out the call to divert 60% of the entire fleet humanity as a whole had left already, and it paints a pretty picture that whatever local fleet Reach had was in no shape to mount a head on attack in the first place let alone stand up to an actual Covenant fleet comprised of more than one ship to ship attack vessel.


What debris field? are you talking about the things floating around Anchor 9? Cause those are ship-building facilities (you can even see a Frigate being built in one of them.

  • 07.01.2011 4:56 PM PDT
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Posted by: DecepticonCobra

We are all going to get banned aren't we?

only issue cmdr is that the entire scene before LNoS implies that the SC wiped out reach's fleet, which is why reinforcements had to be called.

Or there was no fleet to begin with, neither is a better option.


* the one in the far far distance snake

[Edited on 07.01.2011 4:58 PM PDT]

  • 07.01.2011 4:57 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: RKOSNAKE

Posted by: StealthSlasher2

Posted by: Dustin 6047

Posted by: The Elite Elite

Posted by: Dustin 6047
I guess people nowadays look for one thing wrong with something and ignore all the great awesomeness.


One wrong thing? Let's see, here's my list of the awesomeness vs. wrongness in Reach (note, I am only talking about single player, campaign elements here):

Good things:
Customizable Spartan for campaign
Flying around in space

Bad things:
Complete and needless destruction of previously established canon concerning Reach's destruction (and a couple other canon rewrites as well).
Bland and utterly boring teammates (a huge letdown for me after liking my ODST teammates so much)
The new story of Reach's downfall makes the UNSC look like incompetent fools (I've read someone say that Reach's falling in a day from the books makes them look bad, this makes them look way worse. This is the UNSC fortress world, which was said to have a least 100 ships in the area at all times. After the super carrier revealed itself, they couldn't take it out? 100 to 1, and they can't deal with it? Bunch of fools. At least in the book the UNSC actually puts up a fight.)


The only change was Reach falling in one day now to one month, and that isn't a bad change.

That's an opinion.

The UNSC does put up a fight. And if you payed attention at all, they decided to let Noble team take out the Super carrier rather then send in a fleet.


A sizable portion of the fleet was trashed before Kat even came up with a plan. All the ships that had nukes as part of their arsenal were destroyed, not to mention the portion that comprised whatever was put into the debris field visible in the LNoS mission. Add to that the fact that they've already sent out the call to divert 60% of the entire fleet humanity as a whole had left already, and it paints a pretty picture that whatever local fleet Reach had was in no shape to mount a head on attack in the first place let alone stand up to an actual Covenant fleet comprised of more than one ship to ship attack vessel.


What debris field? are you talking about the things floating around Anchor 9? Cause those are ship-building facilities (you can even see a Frigate being built in one of them.


The massive debris field out in space over Reach...You know, the same one you get a close up view up in the multiplayer lobby.

  • 07.01.2011 5:00 PM PDT


Posted by: grey101
only issue cmdr is that the entire scene before LNoS implies that the SC wiped out reach's fleet, which is why reinforcements had to be called.

Or there was no fleet to begin with, neither is a better option.


* the one in the far far distance snake


Hm, I have to wonder, how many ships were carrying nukes? Cause that's the only bit implied, was the nuke-carrying ships had been downed.

  • 07.01.2011 5:10 PM PDT

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