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Posted by: jasonstigall
I think he (and bungie as a whole) just wanted to move on to new things. Bungie had been working on Halo (in various forms) for at least 6 or 7 years by the time H2 launched. Then they had to support XBLive's flagship title with content creation and playlist support. Not to mention he (JASON JONES) never wanted Halo to be another FPS, but rather a RTS or 3rd person shooter. He was dead set against the idea of making another FPS anfter 3 Marathon games. Again, go back and watch videos involving the development of H:CE (to earliest forms to MacWorld to launch). I'm glad we have what we have created by bungie.
I also know that as a result of the Halo "distraction" (as Jones seems to have seen it) whatever we will get from him and bungie next will be as well thought out and executed as Halo was in CE and 2. I agree with OP, they were the best games.
Yeah, I dunno, that doesn't sound right.
I mean yeah Halo did start out as a RTS but that was only for a very short while and it was quickly changed to a TPS, it was basically them messing around saying "Hey, what should our new game be" and they thought against it, if Bungie wanted to make a RTS then Halo would most probably have been a RTS it wouldn't have changed into a shooter.
Now there's the whole TPS thing, I'm going to argue that a TPS and a FPS aren't all that immensely different which means if he was that adamant about not making Halo another FPS then he wouldn't have wanted it to just be another shooter either, and again if he wanted it to just be a TPS it probably would have stayed that way.
I think altogether if Jason REALLY like REALLY REALLY didn't want it to be a FPS it wouldn't have been one, he is the project lead after all, I mean he could have been against it but in the end he still let it happen so ... you know.
Now why a FPS? Well that is most probably because they just thought it would have fit in best with their goals, with the Halo world they're creating, with drawing in a good crowd when making that "killer app" and with making a fun game that they also enjoy.
I do however agree that I think Bungie, or Jason Jones, was intending Halo to just be for a 5-7 year timespan. I mean I don't think from the CE stages they were planning for Reach and ODST and excetera but they was planning till the end of Halo 3, till the end of their story arc assuming CE took off like it did.
Now, why 5-7 years? This is because Bungie was originally planning to end the Ark at Halo 2, or at least the trilogy as we now know it, but due to time constraints they were incapable and they had to cut Halo 2 short with that cliff-Hangar. Now if they had that extra time then Halo 2 would have been released 2005+ and the trilogy would be over.
Then after all that they'd continue their ten year contract with microsoft making a brand new franchise, the problem being that Halo was microsoft's biggest money maker so they didn't want Bungie to make a new franchise and spread their creative fingers, they just wanted Bungie to rake in the cash.
Now I'm not sure how to continue my main point so I'm going to tangent into smaller points.
Halo 2 isn't well thought out and executed, well it could be well thought out but they didn't have the time to polish out all the details, they couldn't make everything how they were intending it because of the time crunch during developement and they had to cut corners and blah blah blah and Bungie actually see it as abit of a disaster.
Sure it's the best selling game of all time for the original xbox and people played it for a solid month when it was going down and players like you and me had immense fun on it, but it was still a mess, badly put together and broken in many ways.
Of course this isn't Bungie's fault, they worked as hard as they could and did what they could but that doesn't stop it from being a mess, it was broken and unfinished and a mess.
Halo 3 is actually what Halo 2 was supposed to be like, Halo 3 is basically Halo 2 if it was actually allowed to be finished, it's just a polished up Halo 2 and it was much better executed than Halo 2.
I have a load more tangents to go on but the more I type the more I'm losing track of what I want to say, what I've said and what I'm about to say so I'm going to stop here and take a break.