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  • Subject: Bungie dialogue on Halo reach still conflicts
Subject: Bungie dialogue on Halo reach still conflicts

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Slaskia
In regards to the 'bungling' of the invasion of Earth (I am assuming Stealth is refering to the first one): don't forget that Regret got impatient and wanted the glory of finding the relic on Earth. Not to mention, the majority of the fleet that intended to go to Earth was wiped out when the Unyielding Heiriphont (yeah, I know I messed that up) went kablooey. Truth 'made up' for that when he arrived.


You are correct on both counts. Regret was hasty, and the fleet that was meant to conquer Earth crippled after Operation First Strike, and that in itself was a bungle. But I was actually referring to Truth's invasion force. Now granted they were made up of Brutes who are less likely to be tactically savvy.

However, the point stands that the fire power that the Covenant had both in their super carrier (whether or not the Brutes had one is debatable) and cruisers in Reach ends up retroactively making the Brutes in the Halo 3 far more stupid than they already were. In comparison they showed a complete and total lack of efficiency and (pardon the pun) brute force when subjugating Africa. The mere presence of the supercarrier in Reach wrecking havoc on the barrens of that mining area where a massive army of UNSC soldiers are fighting has the soldiers and even Spartans panicked about the situation. In comparison, the presence of a Brute cruiser that is on top of a compromised UNSC base filled with little more than rag tag survivors doesn't even make the marines really bat an eye at the fact they could easily get glassed right then and there.

Now yes of course, there wouldn't be gameplay sections period if such tactical errors were made in order to achieve great dramatic effect, but there's only so much you can do before you cross into the line of "this just doesn't make sense at all". Saving Private Ryan is a good example of scripting things so that soldiers on both sides make seemingly simple tactical errors throughout the movie, but because they're all quick in the moment it never really leaves the field of still being plausible while still dramatic.

That's what makes The Fall of Reach and First Strike work so well. Despite all the wtf moments of why did this not happen/did happen (for example lack of aircraft scrambling or zero static defenses on the groun until the very last possible second), the fact that the UNSC essentially got bummed rushed by an overwhelming force on which they could ultimately do nothing against excuses those wtf to moments to a good enough degree. Under pressure and with practically no time to prepare, you expect those kinds of things to happen under such conditions so it slips by your radar. But the game...yeah that just sets off far too man BS detectors in terms of plausibility of events.

  • 07.04.2011 5:49 PM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

Posted by: Slaskia
In regards to Covenant tactics and tech, I think the key phrase folks are forgetting here is 'advanced scouting fleet'. Aren't 'scouts' typically supposed to be more sneaky than the main part of the force they are scouting for? Thus it would be the scouting force that would need such advanced inflitation tech, not the main invasion force.

Yes, we know the Covenant, as a whole, are arrogent and overconfident, but individuals may not be so. The commander of the Valient Prudence (who is Rho 'Barutamee btw: at least, he is the shipmaster of the Solace)) may be of the more 'cautious' and patient mindset, which would make him perfect to lead a scouting fleet, where a sense of caution and patience is required.

Advanced scouting parties, if they exist, would obviously be appropriately equipped and have the right sort of commanders for the job. So those things are not an issue. What is an issue is whether scouts existed in the capacity that they were being used for in Reach. Have the Covenant ever done this on another Human occupied world? Does this all fit with their battle tactics that they have been described as using throughout the war? I do not think that it does, and cannot remember anything for the former.

We know that the Covenant does not search and select for the appropriate markers relevant to each job, otherwise Rtas would have been a Shipmaster earlier in his life whilst Ripa would never have been given command of such a wide range of assets. The Sangheili's eugenics program is another example. One has to wonder how many Preston Cole's have been killed off due to being too small looking, or not being a good enough fighter for the war games. With all this, and the above, in mind it is unlikely that they were able to or willing to have come up with, or been able to pull off, anything like this under their default "image".

  • 07.04.2011 5:52 PM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?

There was a brute ship in " stomping on the heels of a fuss" that fled the battle of reach, but that was during the battle not before

  • 07.04.2011 6:01 PM PDT

"Concise and devoid of elegance...what I have come to expect from human communication"-Endless Summer

FGSFDS

  • 07.04.2011 6:19 PM PDT


Posted by: anton1792
Have the Covenant ever done this on another Human occupied world? Does this all fit with their battle tactics that they have been described as using throughout the war? I do not think that it does, and cannot remember anything for the former.


Maybe they felt the didn't need to with the other worlds, considering most of those worlds were just simple colony worlds I believe. Thing is, we know little about the Covenant's intelligance gathering abilities: we cannot assume they use all the same methods as the UNSC/ONI.

We know that the Covenant does not search and select for the appropriate markers relevant to each job, otherwise Rtas would have been a Shipmaster earlier in his life whilst Ripa would never have been given command of such a wide range of assets.

You're certain about this? Again, we know little about how the Covenant operates. We do know there is some element of 'choice' in what position a Sangheili takes: Usze 'Taham for instance turned down Honor Guard not once, but twice (granted he had assassination attempts on his life because of it). What if Rtas didn't want to be Shipmaster at that time? Maybe he had a choice between Shipmaster and leading the SpecOps and is only one know due to the need of competent Sangheili leading them due to the Schism? In comparison: Thel wanted to be Shipmaster and beyond.

The Sangheili's eugenics program is another example. One has to wonder how many Preston Cole's have been killed off due to being too small looking, or not being a good enough fighter for the war games. With all this, and the above, in mind it is unlikely that they were able to or willing to have come up with, or been able to pull off, anything like this under their default "image".

But we know it can happen, for there are always exceptions to the rule. Yes, we do know Sangheili usually just allow the weak to die via the Bloodlines comic, but in the very same comic we also know that sometimes Sangheili that are exceptional in other areas besides strength/fitness are allowed to live (e.g. Reff). You also forget that Sanghelios has a population of over 9 billion Sangheili, which most of will never leave the planet: I highly doubt all them are fit, 'perfect', Sangheili warriors.

And that's mostly just talking in the physical sense: we already know that Sangheili have different personalities as well.

  • 07.04.2011 7:10 PM PDT

The Forerunner, the Great Journey, and Heaven Theory

[Announcement Trailer] Halo: Forerunner

Posted by: Agustus
I lol'd at the absurd miscommunication that occurs whenever dibbs post something. Perhaps his brain is so highly evolved that he can no longer clearly communicate with lesser life forms, even among his own species.

Posted by: Slaskia
Maybe they felt the didn't need to with the other worlds, considering most of those worlds were just simple colony worlds I believe. Thing is, we know little about the Covenant's intelligance gathering abilities: we cannot assume they use all the same methods as the UNSC/ONI.
We're grasping at straws when we have to preface our explanations with "maybe".

There is no commander that would go "-blam!- it, we don't need to make this easy for us, let's just attack them en mass". This whole invisibility / unable to be detected / can cloak OTHER SHIPS NOW nonsense was only ever seen on Reach; it wasn't seen before it or after it. Considering the Covenant could essentially decimate an entire planet with a single ship, why would they ever choose not to use this strategy. They could have conquered scores of worlds at a time with virtually no losses using this strategy, yet we see it nowhere else.

If they are tactically limited (i.e. imitative as is stated in every. single. source.), how did they possibly come up with this technology and strategy?

If they are tactical geniuses (as this strategy suggests) why wasn't it used on every single planet, every single time? They wouldn't have even had to use ground forces - just wipe out the defense forces with the God ship that can do everything and nuke the planet from orbit.

Edit: It's like a five year old got a hold of the script and just started adding things "Oh oh lets add an undetectable invisibility cloak...oh and it can also cloak other ships...oh and it's 27km but unable to be detected by anything...oh and its Ship Master can shoot laser beams from his eyes!"

[Edited on 07.04.2011 8:08 PM PDT]

  • 07.04.2011 8:05 PM PDT


Posted by: dibbs089

So you are saying speculating is a bad thing?

The point I am trying to make is simply that we do not know everything that happened in the war, let alone how it happened. Between all the games/books/comics, we've only seen a small part of the whole Human-Covenant war and it is highly likely we never will know exactly what happened.

All we can do is speculate on the things we don't know based on the things that we do know. IMO, it would be wrong to assume every singe shipmaster/leader in the Covenant only ever used certain set of stratergies and never thought outside the box. Heck, we already know that is not the case to begin with (the Headhunter Elites in Headhunters, for instance and to a lesser extent Thel and Rtas). So what is wrong with speculating that the shipmaster of the LNoS may decide to imploy a different/new stratergy?

  • 07.04.2011 8:21 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Slaskia

Posted by: dibbs089

So you are saying speculating is a bad thing?

The point I am trying to make is simply that we do not know everything that happened in the war, let alone how it happened. Between all the games/books/comics, we've only seen a small part of the whole Human-Covenant war and it is highly likely we never will know exactly what happened.

All we can do is speculate on the things we don't know based on the things that we do know. IMO, it would be wrong to assume every singe shipmaster/leader in the Covenant only ever used certain set of stratergies and never thought outside the box. Heck, we already know that is not the case to begin with (the Headhunter Elites in Headhunters, for instance and to a lesser extent Thel and Rtas). So what is wrong with speculating that the shipmaster of the LNoS may decide to imploy a different/new stratergy?


I do believe that the point Dibbs and Anton is trying to make is that as a whole, the Covenant has been written up to act in one way consistently. But for convenience sake, they were drastically changed for the sake of a plot device. This isn't exactly one shipmaster changing tactics here. It's multiple fleets within the Covenant organized into a coordinated three wave assault that has been completely unheard of in Halo lore for the Covenant as a whole.

It's like writing about the characteristics of a dog for someone. Then adding in a new fact that dogs meow out of the blue. That's the core root of the issue. Not the specifics of an individual character's tastes, but the characterizations of an entire organization. An entire concept, drastically changed at the flip of a coin.

[Edited on 07.04.2011 8:29 PM PDT]

  • 07.04.2011 8:29 PM PDT


Posted by: StealthSlasher2



Just a nit pick. It was two waves: the advanced scouting fleet (Valiant Prudence) and then the full invasion force (Thel's Fleet and others). And the second wave engaged in the 'standard' stratergy: only the first one used different tactics.

Anyway, IMO this 'drastic change', as you put it, was a good thing. Not only did it show that the Covenant was not a 'one trick pony', but if Bungie had stuck with status quo in terms of Covenant behavior, Halo: Reach likely would have been shorter than what we have now. Plus, I personally think I would not have had as much fun if they strictly followed the books timeline.

  • 07.04.2011 9:23 PM PDT

The Forerunner, the Great Journey, and Heaven Theory

[Announcement Trailer] Halo: Forerunner

Posted by: Agustus
I lol'd at the absurd miscommunication that occurs whenever dibbs post something. Perhaps his brain is so highly evolved that he can no longer clearly communicate with lesser life forms, even among his own species.

Posted by: Slaskia
All we can do is speculate on the things we don't know based on the things that we do know. IMO, it would be wrong to assume every singe shipmaster/leader in the Covenant only ever used certain set of stratergies and never thought outside the box. Heck, we already know that is not the case to begin with (the Headhunter Elites in Headhunters, for instance and to a lesser extent Thel and Rtas). So what is wrong with speculating that the shipmaster of the LNoS may decide to imploy a different/new stratergy?
There is nothing wrong with employing a new strategy, but you need to remember the historical context. Every single naval (space) battle the Covenant engaged in was simply a show of brute force; always "overwhelm the enemy, damn the costs". That was the strategy before Reach, that was the strategy after Reach, and up until this video game was released, that was the strategy at Reach.

The "new" strategy was undoubtedly an overwhelming success (a single ship eliminating a sizable chuck of the defense forces on Reach) yet for all the successes, this type of ploy was never seen again. Nothing even remotely similar to this strategy was ever employed again. Why is that the case? Why would the Covenant behave so differently during one battle, then never behave in that fashion ever again?

  • 07.04.2011 9:37 PM PDT

Vengeance only leads to an ongoing cycle of hatred.

I'm not considering Reach as canon considering how horrific the campaign's story was.

  • 07.04.2011 9:39 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Slaskia

Posted by: StealthSlasher2



Just a nit pick. It was two waves: the advanced scouting fleet (Valiant Prudence) and then the full invasion force (Thel's Fleet and others). And the second wave engaged in the 'standard' stratergy: only the first one used different tactics.

Anyway, IMO this 'drastic change', as you put it, was a good thing. Not only did it show that the Covenant was not a 'one trick pony', but if Bungie had stuck with status quo in terms of Covenant behavior, Halo: Reach likely would have been shorter than what we have now. Plus, I personally think I would not have had as much fun if they strictly followed the books timeline.


It would be three waves.

You have the initial force of Corvettes and LNoS itself.

Followed by reinforcements in the form of several cruisers and assault carriers shortly after the destruction of the LNoS.

Finally you have the last wave of reinforcements, the main invasion force, arrive on the scene on the 30th of August.

Also it's strategy here, not tactics. Taking the whole picture into account, the strategy of the Covenant forces on Reach was to use the advanced scout force to soften Reach's defenses and then finally the main force would go in for the kill. There is no need for the main force to commit to the same tactics because they've already been carried out by the force before it as part of the same battleplan to take Reach.

  • 07.04.2011 9:43 PM PDT


Posted by: StealthSlasher2

Posted by: Slaskia

Posted by: StealthSlasher2



Just a nit pick. It was two waves: the advanced scouting fleet (Valiant Prudence) and then the full invasion force (Thel's Fleet and others). And the second wave engaged in the 'standard' stratergy: only the first one used different tactics.

Anyway, IMO this 'drastic change', as you put it, was a good thing. Not only did it show that the Covenant was not a 'one trick pony', but if Bungie had stuck with status quo in terms of Covenant behavior, Halo: Reach likely would have been shorter than what we have now. Plus, I personally think I would not have had as much fun if they strictly followed the books timeline.


It would be three waves.

You have the initial force of Corvettes and LNoS itself.

Followed by reinforcements in the form of several cruisers and assault carriers shortly after the destruction of the LNoS.

Finally you have the last wave of reinforcements, the main invasion force, arrive on the scene on the 30th of August.

Also it's strategy here, not tactics. Taking the whole picture into account, the strategy of the Covenant forces on Reach was to use the advanced scout force to soften Reach's defenses and then finally the main force would go in for the kill. There is no need for the main force to commit to the same tactics because they've already been carried out by the force before it as part of the same battleplan to take Reach.


I was under the impression, from both the game and the Visual guide, that the Covenant ships that arrived right after the LNoS's destruction was the main invasion force (on Aug 14). I remember nothing in the game stating more ships arrived on Aug 30....

  • 07.04.2011 9:56 PM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

Posted by: Slaskia
Maybe they felt the didn't need to with the other worlds, considering most of those worlds were just simple colony worlds I believe. Thing is, we know little about the Covenant's intelligance gathering abilities: we cannot assume they use all the same methods as the UNSC/ONI.

It would have come in very handy on Harvest, where the Covenant and UNSC played a game of tug O' war over control of the planet. That should have taught them that the UNSC would not be an easy foe to defeat and that they should take every precaution. They cut off Reach from the rest of the colonies I believe when they took down Visigrad. If they did this with other colonies, then they could devastate those worlds and disappear before the UNSC would know what was going on.

Sure they would catch eventually to the whole "colony falling silent" thing, but there is a definite advantage to cutting off communications of these colonies like they did with Reach. For one, Human colonies would ever be able to tell the UNSC what they would be facing when their fleets arrived, robbing the UNSC of the advantage of preparing properly. I'm sure there are other reasons for doing this as well, such as fishing for NAV data or following shipping routes to find other Human worlds. I do not see why the Covenant would deliberately make things more difficult for themselves.

Posted by: Slaskia
You're certain about this? Again, we know little about how the Covenant operates. We do know there is some element of 'choice' in what position a Sangheili takes: Usze 'Taham for instance turned down Honor Guard not once, but twice (granted he had assassination attempts on his life because of it). What if Rtas didn't want to be Shipmaster at that time? Maybe he had a choice between Shipmaster and leading the SpecOps and is only one know due to the need of competent Sangheili leading them due to the Schism? In comparison: Thel wanted to be Shipmaster and beyond.

But we know it can happen, for there are always exceptions to the rule. Yes, we do know Sangheili usually just allow the weak to die via the Bloodlines comic, but in the very same comic we also know that sometimes Sangheili that are exceptional in other areas besides strength/fitness are allowed to live (e.g. Reff). You also forget that Sanghelios has a population of over 9 billion Sangheili, which most of will never leave the planet: I highly doubt all them are fit, 'perfect', Sangheili warriors.

All of these exceptions do not mean anything because the Covenant do not select the relevant characteristics for competent and intelligent naval commanders. If they do not bother searching them out before the war games (Reff only survived becuase his brother protected him. Reff was doomed like every other who could not compete), and have their ranking structure based entirely on scalps so that naval commanders get there by slaughtering everything and not through good tactical and strategic abilities, why would they suddenly start showing interest in doing so for Reach?

This is another spontaneous ad hoc plot point that Reach introduces.

Posted by: Slaskia
So what is wrong with speculating that the shipmaster of the LNoS may decide to imploy a different/new stratergy?

It has not been explained or set in motion in other works. I don't moan that Rtas breaks the Covenant mindset in Halo 3 because his character was largely established as having out the box thinking in HGN, Halo 2 and later in the Encyclopaedia. The intention was to show Rtas as being unique. With Reach it is just sprung on us. We don't know if this shipmaster here is like Rtas or not. There is no explanation. The Covenant has been built with an image with almost every single canon source. Any exceptions to that, such as Truth, Rtas or Zhar were carefully outlined and explained by the authors, and in cases were made to contrast the rest of the Covenant heavily. Zhar and Reff's "uniqueness" lead to their deaths (Or in Reff's nearly. He wasn't killed by Covenant but almost was. The AI got him instead.), their ideals where so against the Covenant mindset.

Posted by: Slaskia
Not only did it show that the Covenant was not a 'one trick pony',

Well that is entirely the problem. There is an essential theme built into this whole Imitative Covenant thing: That is is better to remain independent and a free thinker than to rely on handouts and follow other people like a sheep. Because it just so happens that the imitative organisation is destroyed and its member races plagued by the problems that imitativeness creates whilst the innovative one survives to rebuild and go onto greater things.

[Edited on 07.04.2011 10:10 PM PDT]

  • 07.04.2011 10:01 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: SEAL Sniper 9
I'm not considering Reach as canon considering how horrific the campaign's story was.

That's not how it works.

Honestly though, I'd been under the impression the majority of the pre-invasion Covenant forces came in from the Spires. It was labelled a teleporter structure, perhaps they zapped in the Corvettes and Supercarrier?

  • 07.04.2011 10:10 PM PDT

The Forerunner, the Great Journey, and Heaven Theory

[Announcement Trailer] Halo: Forerunner

Posted by: Agustus
I lol'd at the absurd miscommunication that occurs whenever dibbs post something. Perhaps his brain is so highly evolved that he can no longer clearly communicate with lesser life forms, even among his own species.

Posted by: DecepticonCobra
Posted by: SEAL Sniper 9
I'm not considering Reach as canon considering how horrific the campaign's story was.

That's not how it works.

Honestly though, I'd been under the impression the majority of the pre-invasion Covenant forces came in from the Spires. It was labelled a teleporter structure, perhaps they zapped in the Corvettes and Supercarrier?
If the Covenant have access to teleportation technology on that scale and magnitude (it far exceeds the Forerunner), I quit Halo, forever.

  • 07.04.2011 10:17 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: dibbs089
Posted by: DecepticonCobra
Posted by: SEAL Sniper 9
I'm not considering Reach as canon considering how horrific the campaign's story was.

That's not how it works.

Honestly though, I'd been under the impression the majority of the pre-invasion Covenant forces came in from the Spires. It was labelled a teleporter structure, perhaps they zapped in the Corvettes and Supercarrier?
If the Covenant have access to teleportation technology on that scale and magnitude (it far exceeds the Forerunner), I quit Halo, forever.

Why? Wouldn't surprise me if they only recently unlocked that ability.

  • 07.04.2011 10:20 PM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

Posted by: dibbs089
Posted by: DecepticonCobra
Posted by: SEAL Sniper 9
I'm not considering Reach as canon considering how horrific the campaign's story was.

That's not how it works.

Honestly though, I'd been under the impression the majority of the pre-invasion Covenant forces came in from the Spires. It was labelled a teleporter structure, perhaps they zapped in the Corvettes and Supercarrier?
If the Covenant have access to teleportation technology on that scale and magnitude (it far exceeds the Forerunner), I quit Halo, forever.

What ever happened to the "Covenant technology being a reflection of Forerunner technology on rippled water", an analogy given by a San Shyuum who was the one in charge of reverse engineering Forerunner technology? (Paraphrased a little, don't have Evolutions II here just now) Even he admitted to the Covenants utter failure to copy the Forerunners designs. Evidently the concept gets binned to make this hopeless quagmire of a game fit into the lore.

  • 07.04.2011 10:23 PM PDT

@Anton

I personally do not think Sangheili rank up solely by the number of kills they have: that would only really be fesible during wartime. We know during the Covenant eras between finding different species were was large periods of relative peace, so how did Sangheili rank up during those periods? Sure you have war games, but I doubt such a system would hold 'virtual kills' with the same weight as real ones.

No, I feel there has to be more to how they move up the ranks. What, I do not know, that's just my gut feeling.

As for everything else, I guess we'll just have to agree to disagree, for I just don't understand why some people are in such a fit over Reach's storyline: it all makes sense to me.

Anyway, I'm off...getting late here. Happy 4th everyone!

  • 07.04.2011 10:35 PM PDT

The Forerunner, the Great Journey, and Heaven Theory

[Announcement Trailer] Halo: Forerunner

Posted by: Agustus
I lol'd at the absurd miscommunication that occurs whenever dibbs post something. Perhaps his brain is so highly evolved that he can no longer clearly communicate with lesser life forms, even among his own species.

Posted by: DecepticonCobra
Posted by: dibbs089
Posted by: DecepticonCobra
Posted by: SEAL Sniper 9
I'm not considering Reach as canon considering how horrific the campaign's story was.

That's not how it works.

Honestly though, I'd been under the impression the majority of the pre-invasion Covenant forces came in from the Spires. It was labelled a teleporter structure, perhaps they zapped in the Corvettes and Supercarrier?
If the Covenant have access to teleportation technology on that scale and magnitude (it far exceeds the Forerunner), I quit Halo, forever.

Why? Wouldn't surprise me if they only recently unlocked that ability.
There is absolutely no way the Covenant could teleport ships across space. The most advanced Forerunner technology could only teleport soldiers from ships in-atmosphere to the ground (and the Halo's contained a grid that ran throughout but that's far different from teleporting objects across space). It's just...no.

  • 07.04.2011 10:36 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: dibbs089
There is absolutely no way the Covenant could teleport ships across space. The most advanced Forerunner technology could only teleport soldiers from ships in-atmosphere to the ground (and the Halo's contained a grid that ran throughout but that's far different from teleporting objects across space). It's just...no.

To be fair, we haven't really seen the complete extent of Forerunner tech.

  • 07.04.2011 10:41 PM PDT

Signatures are for squares.

The covenant cannot teleport SHIPS. That's such a ridiculous concept that if it actually was true, It'd probably be the thing that would make me drop Halo.

  • 07.04.2011 10:44 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: privet caboose
The covenant cannot teleport SHIPS. That's such a ridiculous concept that if it actually was true, It'd probably be the thing that would make me drop Halo.

Well, Phantoms were coming out of the Spire. Teleporting a whole Supercarrier would be a stretch, but there were quite a few Spires placed in Viery. And come on, teleporting ships would make you drop Halo? Really caboose?

  • 07.04.2011 10:50 PM PDT

Signatures are for squares.


Posted by: DecepticonCobra
Posted by: privet caboose
The covenant cannot teleport SHIPS. That's such a ridiculous concept that if it actually was true, It'd probably be the thing that would make me drop Halo.

Well, Phantoms were coming out of the Spire. Teleporting a whole Supercarrier would be a stretch, but there were quite a few Spires placed in Viery. And come on, teleporting ships would make you drop Halo? Really caboose?


Not one time has there been a single mention of the Covenant ever having Teleportation. So yes, if someone pulls that BS out of their ass, I'm done.

  • 07.04.2011 11:02 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: privet caboose

Posted by: DecepticonCobra
Posted by: privet caboose
The covenant cannot teleport SHIPS. That's such a ridiculous concept that if it actually was true, It'd probably be the thing that would make me drop Halo.

Well, Phantoms were coming out of the Spire. Teleporting a whole Supercarrier would be a stretch, but there were quite a few Spires placed in Viery. And come on, teleporting ships would make you drop Halo? Really caboose?


Not one time has there been a single mention of the Covenant ever having Teleportation. So yes, if someone pulls that BS out of their ass, I'm done.


Of all the things that has occurred in Halo over the years, that'll make you finished? You can understand my skepticism.

  • 07.04.2011 11:05 PM PDT