- last post: 01.01.0001 12:00 AM PDT
Couple comments, the AR is the ultimate finishing weapon. If you have shot down your enemy enough to lower their shield and now you're forced to reload, always switch to your backup.. which in a lot of cases is the AR.. then finish them off. It is a very nice close range weapon despite the criticism, it is NOT the worst weapon in Halo, that would be the needler.
Shotgun - The shotty is the big boy in close range, a nice tactic is if someone is running at you or if you're close enough to score a decent shot with the shotty, melee directly after.. this usually will result in a quick kill. The shot takes down shield, the melee finishes them off.. it's also the ultimate ownage.. it not only scores the kill but delivers a nice wack to the face for good measure.
Sniping - Hikaru's guide is nice, but just some quick tips. Unless you are on a huge map and cross map, always use 2x and go for head shots. It is much easier to aim with 2x than 10x, there is really no question about that. Also lead with the sniper, and never chase with it. Remember it's the sniper, not the pistol.. hold your reticle steady and fire when the enemy's head comes in.. never chase someone around with a sniper, it just results in misfired and wasted shots. Strafe when sniping and never stay in the same place for more than 1 or 2 kills. Remember be patient and let your enemy come into the scope, don't chase after them.
Plasma Rifle - The ultimate freeze and wack weapon.. is deadly in close range if you can lock your enemy up with the plasma shots, strafe to them and finish them off with a wack to the face. Also is the best weapon, besides the PP which is a one shot burst with practice, against an OV-ed enemy. The plasma rifle takes out Overshield twice as fast as any other weapon besides the PP and RL.
Rocket Launcher - Jump when firing the rocket launcher and aim for the feet, or at least low. If your enemy is running toward you, shoot behind them a few feet so that they receive the butt of the damage, this can actually let you survive the shot a lot of the time.
Pistol - Hands down, if you own with the pistol.. it'll give you the chance to become better with other weapons. The pistol master is the master of the TSK (Three Shot Kill). Now some quick hints on pistol useage. Always use both analogs, strafe constantly but don't just aim with your strafe. Always aim for the head, even tho 2 body shots and 1 head shot kills, it's better to always score headshots. It keeps your shot honest. Practice practice practice.. and unles you're on a large map and need the scope, the scope is your worst enemy. It is much easier to score a medium range kill unscoped than scoped, just try it, I promise you you'll understand.
Nades - Nades have many uses. Double meleeing and sticking a plasma nade to your enemy is classic. This is done by hitting B,L,B with the right timing, near your enemy. Knowing the strength of each nade type is key. In general frags deal out more damage, but against an OV-ed opponent or if Accuracy is key, using a plasma is the way to go. Nades can also be used to 'blow' items to you, such as powerups or weapons, from far away on the map. Nading the RL to you at Hang 'Em and the invis down at Damnation, into the rocket pit, can be the difference in winning or losing.
Powerups - All though I don't like the idea of powerups, it is essential that you get them so the other team doesn't. Timing helps you do this, each powerup spawns at a certain time during gameplay, every minute or so on most maps. Use a timer, such as watch velcroed to your controller, and be in position to grab the powerups and rocket in most cases when they spawn. This will improve you greatly, tho I advise if you don't play powerup whoring opponents don't worry with it. It'll make you better but be an unfair advantage to your friends.
Hope this helps :) Good post btw..
[Edited on 9/2/2004 7:26:49 AM]