Halo: Combat Evolved Forum
This topic has moved here: Subject: Unusual Ammo Count and Reload System in my copy of Halo:CE
  • Subject: Unusual Ammo Count and Reload System in my copy of Halo:CE
Subject: Unusual Ammo Count and Reload System in my copy of Halo:CE

A excess of firepower can be used to solve any social, economic, or military situation. Also, Wraiths rule!

For some reason my recently-purchased copy of Halo uses what I call 'true reload', meaning that when you reload, any remaining bullets in your previous clip are removed. The game also lacks the graphical bullet count which I am well aware is usually in Halo 1. Does anyone know why this is?

Ps. If this is something answered long ago, please don't flame as I wasn't a Halo fan when H:CE first came out, and am only now getting a copy of xbox (although I've had a coopy of PC for ages).

  • 07.06.2011 10:51 PM PDT

kamron

this may be due to the fact that you have a newer copy of it

  • 07.06.2011 11:36 PM PDT

I seem to remember that happening to me. Just be smarter with your ammunition if it continues.

  • 07.07.2011 4:23 PM PDT

BUNGiE will always by my favorite gaming developer

rock on and continue with epic-ness

See your game settings

  • 07.08.2011 2:06 AM PDT
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Aka No_Consequence

Well, people do complain it's never "real" enough.
Maybe they'll shut up when they realize, real is freakin' hard.

  • 07.08.2011 5:13 AM PDT