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This topic has moved here: Poll [59 votes]: Headhunters vs SPARTAN II's
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Subject: Headhunters vs SPARTAN II's

Poll: Headhunters vs SPARTAN II's  [closed]
Headhunters:  24%
(14 Votes)
SPARTAN II's:  76%
(45 Votes)
Total Votes: 59

Spartan III soldiers were trained to be sent to certain death to fight the Covenant hoping to overwhelm them with their numbers.

Headhunters are the selected Spartan III's who survived these deployments a few times.

Who would win a fight do you think? And could these Headhunters be as good, if not better than Spartan II soldiers?

Halo: Evolutions has a short story about the Headhunters and Halo Waypoint was kind enough to produce a little film about it.

Headhunters
Part One
Part Two
Part Three

  • 07.09.2011 5:54 PM PDT

"It will not be we who reach Alpha Centauri, and the other nearby stars, it will be a species very like us, but with more of our strengths and fewer of our weaknesses, more confident, far-seeing, capable, and prudent. For all our failings, despite our limitations and fallibilities, we humans are capable of greatness."-Carl Sagan

S-IIs would destroy them.

  • 07.09.2011 5:55 PM PDT


Posted by: I Nebula I
S-IIs would destroy them.



Unless the S-III Make a suicidal move like they did in the videos, then both will be dead

  • 07.09.2011 5:57 PM PDT


Posted by: Snake313

Unless the S-III Make a suicidal move like they did in the videos, then both will be dead


Then it would be a tie. Should have made that an option.

  • 07.09.2011 5:58 PM PDT

"It is impossible to prepare for and prevent a war at the same time"
-Albert Einstein

In an ambush situation with a small number of S-IIs that had no clue they were going to be ambushed, maybe.... maybe the headhunters. But in any real battle, the S-IIs were just trained better for combat. S-IIIs are insurgents, they're not built to survive full scale battles, that's their entire purpose... to die.

The S-II's would take them out 8, maybe 9 times out of 10.

  • 07.09.2011 6:16 PM PDT

"I may not be perfect, but always been true."


Posted by: shadowhawk1013
In an ambush situation with a small number of S-IIs that had no clue they were going to be ambushed, maybe.... maybe the headhunters. But in any real battle, the S-IIs were just trained better for combat. S-IIIs are insurgents, they're not built to survive full scale battles, that's their entire purpose... to die.

The S-II's would take them out 8, maybe 9 times out of 10.


Spartan III's were trained better than Spartan II's...

  • 07.09.2011 6:18 PM PDT

"It is impossible to prepare for and prevent a war at the same time"
-Albert Einstein

Posted by: RKOSNAKE

Spartan III's were trained better than Spartan II's...

S-IIIs were trained to complete an objective at all costs while S-IIs were trained for teamwork, but knew when to give up and fall back. In a situation where one group was forced to win, I think 2's would be able to know to fall back, regroup and set up a counter attack.

The selection requirements for 2's was stricter than 3's and they had easily double the years of training. They were stronger, smarter, faster, and had better overall battle equipment (3's had SPI, and headhunters had some cool tech, but headhunter's weren't equipped for a full battle). 3's were trained with the idea in mind that they were expendable, 2's were massive investments by the UNSC. I don't think that 3's actually had better training than 2's.

  • 07.09.2011 6:28 PM PDT

"I may not be perfect, but always been true."


Posted by: shadowhawk1013
Posted by: RKOSNAKE

Spartan III's were trained better than Spartan II's...

S-IIIs were trained to complete an objective at all costs while S-IIs were trained for teamwork, but knew when to give up and fall back. In a situation where one group was forced to win, I think 2's would be able to know to fall back, regroup and set up a counter attack.

The selection requirements for 2's was stricter than 3's and they had easily double the years of training. They were stronger, smarter, faster, and had better overall battle equipment (3's had SPI, and headhunters had some cool tech, but headhunter's weren't equipped for a full battle). 3's were trained with the idea in mind that they were expendable, 2's were massive investments by the UNSC. I don't think that 3's actually had better training than 2's.


Spartan III's for the sole fact that were deemed to be expendable were better trained so they could complete as much missions as possible before dying, and they got almost the same amount of training (Spartan II's 6-14, Spartan III's 4/6-12). Spartan III's also didn't rely on advanced equipment as much as Spartan II's did.

  • 07.09.2011 6:31 PM PDT

a lot of good points made so far. Keep 'em coming!

  • 07.09.2011 6:46 PM PDT

SPARTAN III's don't have MJOLNIR armour like the SPARTAN II's do.

They were also trained by a SPARTAN II (Kurt-051) and Petty Officer Chief Mendez who trained the SPARTAN II's in 2517-2524.

  • 07.09.2011 6:54 PM PDT

I am the God Emprah of Mankind.

Deal with it.

They'd tie, to much awesomeness might just cause a nuclear explosion.

  • 07.09.2011 7:59 PM PDT


Posted by: Assassin 11D7
They'd tie, to much awesomeness might just cause a nuclear explosion.


purhaps

  • 07.10.2011 7:18 AM PDT

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I think some people are forgetting that the SPARTAN-IIs were trained with more covert/black ops missions in mind.

Remember the Eridanus asteroid field? That was in no way conventional warfare. The S-IIs probably would've done nothing but the kind of missions Headhunters were intended for if not for the Covenant War forcing them to the front lines.

Well, except for the suicide mission part; the S-IIs weren't meant to be expendable.

[Edited on 07.10.2011 7:26 AM PDT]

  • 07.10.2011 7:25 AM PDT
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they operate very differently, you know. That's like comparing a pilot with a backup pistol to a marine. If an S-II were to be fighting an S-III headhunter on even grounds, the headhunter would get destroyed.

  • 07.10.2011 8:01 AM PDT

Fortune favors the Bold

Spartan IIs without a doubt. They are genetically stronger, faster, and smarter. An example of this is comparing halo reach and the original halos. The spartan IIs wouldnt have to worry about a bloom, they can jump higher, and run faster.

[Edited on 07.10.2011 9:44 AM PDT]

  • 07.10.2011 9:32 AM PDT

"I may not be perfect, but always been true."


Posted by: CB Visco
Spartan IIs without a doubt. They are genetically stronger, faster, and smarter. An example of this is comparing halo reach and the original halos. The spartan IIs wouldnt have to worry about a bloom, they can jump higher, and run faster.


Six and John can jump the same height in CE and Reach, same with speed.

  • 07.10.2011 10:15 AM PDT

Fortune favors the Bold


Posted by: RKOSNAKE

Posted by: CB Visco
Spartan IIs without a doubt. They are genetically stronger, faster, and smarter. An example of this is comparing halo reach and the original halos. The spartan IIs wouldnt have to worry about a bloom, they can jump higher, and run faster.


Six and John can jump the same height in CE and Reach, same with speed.

But in Reach the spartan IIIs are slower and don't jump as high as elites. And elites are as faster as spartan IIs. Plus in the halo classic playlist you are faster too. This is to represent you playing as a spartan II again.

  • 07.10.2011 10:19 AM PDT

"I may not be perfect, but always been true."


Posted by: CB Visco

Posted by: RKOSNAKE

Posted by: CB Visco
Spartan IIs without a doubt. They are genetically stronger, faster, and smarter. An example of this is comparing halo reach and the original halos. The spartan IIs wouldnt have to worry about a bloom, they can jump higher, and run faster.


Six and John can jump the same height in CE and Reach, same with speed.

But in Reach the spartan IIIs are slower and don't jump as high as elites. And elites are as faster as spartan IIs. Plus in the halo classic playlist you are faster too. This is to represent you playing as a spartan II again.


Elites were made bigger and better in Reach (Six is about the same size as Carter, Carter is 6.83 feet which is 208 point something centimeters, John is the same height as Carter.) Besides, in Halo: CE, I remember seeing Elites do abnormal leaps, so you can't count jumping on that one.

Team Classic could be using settings to emulate Halo2/3 for all we know (not saying it is true, but its a possibility) and if they are, that means they would be using the Mark VI as a base for the player stats (stronger shields, higher jumps, quicker walking)

[Edited on 07.10.2011 10:27 AM PDT]

  • 07.10.2011 10:26 AM PDT
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Spartan-IIIs are more effective but Spartan-IIs are more valuable.

  • 07.10.2011 10:28 AM PDT

Fortune favors the Bold


Posted by: RKOSNAKE

Posted by: CB Visco

Posted by: RKOSNAKE

Posted by: CB Visco
Spartan IIs without a doubt. They are genetically stronger, faster, and smarter. An example of this is comparing halo reach and the original halos. The spartan IIs wouldnt have to worry about a bloom, they can jump higher, and run faster.


Six and John can jump the same height in CE and Reach, same with speed.

But in Reach the spartan IIIs are slower and don't jump as high as elites. And elites are as faster as spartan IIs. Plus in the halo classic playlist you are faster too. This is to represent you playing as a spartan II again.


Elites were made bigger and better in Reach (Six is about the same size as Carter, Carter is 6.83 feet which is 208 point something centimeters, John is the same height as Carter.) Besides, in Halo: CE, I remember seeing Elites do abnormal leaps, so you can't count jumping on that one.

Team Classic could be using settings to emulate Halo2/3 for all we know (not saying it is true, but its a possibility) and if they are, that means they would be using the Mark VI as a base for the player stats (stronger shields, higher jumps, quicker walking)

Well even in ghosts of onyx it mentions how the spartan IIIs were just regular kids. Spartan IIs were the best genetically. Also that doesn't make any sense that elites, only on reach, would be much more powerful.

Since we don't have an actual comparison of the two spartans within a game, we have to go to the next best thing. Spartan IIs and elites have been shown to be equals in strength and speed many times. To say they aren't equal in reach is just ridiculous and canonically unsound.

  • 07.10.2011 10:32 AM PDT

lolno. Spartan II's would demolish them.

  • 07.10.2011 10:36 AM PDT

I started up the heated debate on whether the SPARTAN-II in the cryo tube near the end of Reach is really Linda.
I created the Moa XING avatar pic.
Also I earned the All Star nameplate with this submission to Week 14 All Stars http://www.bungie.net/images/News/Inline11/bwu_0415/art/likea boss.jpg

No discussion. Headhunters to have Energy Shields and Active Camo, but the SPI doesn't give the user enhanced strength.
A Spartan-II in Mark IV could put up a good fight against a Headhunter.

  • 07.10.2011 10:48 AM PDT

"I may not be perfect, but always been true."


Posted by: CB Visco

Posted by: RKOSNAKE

Posted by: CB Visco

Posted by: RKOSNAKE

Posted by: CB Visco
Spartan IIs without a doubt. They are genetically stronger, faster, and smarter. An example of this is comparing halo reach and the original halos. The spartan IIs wouldnt have to worry about a bloom, they can jump higher, and run faster.


Six and John can jump the same height in CE and Reach, same with speed.

But in Reach the spartan IIIs are slower and don't jump as high as elites. And elites are as faster as spartan IIs. Plus in the halo classic playlist you are faster too. This is to represent you playing as a spartan II again.


Elites were made bigger and better in Reach (Six is about the same size as Carter, Carter is 6.83 feet which is 208 point something centimeters, John is the same height as Carter.) Besides, in Halo: CE, I remember seeing Elites do abnormal leaps, so you can't count jumping on that one.

Team Classic could be using settings to emulate Halo2/3 for all we know (not saying it is true, but its a possibility) and if they are, that means they would be using the Mark VI as a base for the player stats (stronger shields, higher jumps, quicker walking)

Well even in ghosts of onyx it mentions how the spartan IIIs were just regular kids. Spartan IIs were the best genetically. Also that doesn't make any sense that elites, only on reach, would be much more powerful.

Since we don't have an actual comparison of the two spartans within a game, we have to go to the next best thing. Spartan IIs and elites have been shown to be equals in strength and speed many times. To say they aren't equal in reach is just ridiculous and canonically unsound.


Well, they are definitely not the same in the games, that's for sure. *Remembers being killed after an Elite double punched him in Halo 2*

  • 07.10.2011 10:52 AM PDT

Fortune favors the Bold

Well no matter how strong they are per game, one thing is constant. Spartan IIs=elites. And elites>spartan IIIs. Sure elites may be strong or weaker in each game, but elites are still equal to spartan IIs.

  • 07.10.2011 11:02 AM PDT
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I accidently used the wrong Xbox Live Gamertag on this, oh well :P
My real gamertag is jcgerrard8, if you want to play with me then send me a message :)


Posted by: shadowhawk1013
In an ambush situation with a small number of S-IIs that had no clue they were going to be ambushed, maybe.... maybe the headhunters. But in any real battle, the S-IIs were just trained better for combat. S-IIIs are insurgents, they're not built to survive full scale battles, that's their entire purpose... to die.

The S-II's would take them out 8, maybe 9 times out of 10.


Well said.....

  • 07.10.2011 11:53 AM PDT

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