HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO HALO
i have to disagree, halo 3 multiply play was 100 time better than reaches, on halo reach on normal slayer maps there are parley any vehicles taking out some of the fun, you can die from 1 just 1 fusion coil so no more super jumps,they took out time mines so no more overloading maps to get to places that would be epic, that added that stupid 10 sec timer if you go to high in a map,halo 3 didn't have a beta so there were alot of more glitches you could do with your friend to play around with,and that stupid expanding courser from firing you gun"it's halo not cod shouldn't be a back fire..." me and my friends found a "DUAL WIELDING MEY SMG SONG" which you cant play anymore, because there's no DUAL WIELDING for some reason!? and maybe the worst thing is that they took out some of the best thing from halo 3, yeah i can under stand the chopper and the spike grenades, but the BR and they kept the spike! the spiker?! a halo 3 weapon not in halo 1 or 2?!?
on the other side halo reach is a great game, they pack almost everything they could into this game from firefight to forged to a great campaign story
thew making the switch to halo 3 to halo reach, i was deeply disappointed