- Sector Z 157
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- Exalted Legendary Member
Hanger one I just shredded with the SMGs until ammo was out and I just threw 'nades like a boss while BRing.
My experience playing Cairo Station on Legendary
For whatever reason this bothers me. Any true fan to series itself would understand the leap of faith Bungie took, and the creation that resulted. ODST is, in my opinion, more of a Halo title than Reach. It envolved Halo elements, kept very core game play elements while seamlessly introducing new characters.
Posted by: Brutal Subley
Just wish people appreciated it more. Hell, even my bro, a devoted Halo fan. Doesn't really class it in the same league as Halo.As for the lack of multiplayer, I'm glad there was none. I mainly say this because I look at how tiresome it would get. Halo: Reach SWAT is as close as you're going to get. You're movement speed is slow, like an ODST's, and you can't jump as high as any other Halo player, even lower than an ODST. (Don't believe me, try jumping on top of a large UNSE crate in ODST, then Reach. Reach player models can just barely make it while ODST's can make it with general ease)
The campaign was indeed short and sweet, and they could have embellished it more, but I'm not really complaining. I suppose it's better to be fully satisfied with what you have, then to ask for more and be disappointed.
Posted by: Brutal Subley
The only two problems for ODST in my mind were: a, no multiplayer matchmaking for ODST and b, the should have been more levels to the campaign. Despite these, I still enjoy ODST and hope for a sequel/prequel/spinoff as a future game between the new trilogy of Halo games.