- General Heed
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- Exalted Heroic Member
Bring Back Rocket Race!!!
Posted by: Sector Z 157
My god, yes! Reach may look cleaner and less blocky, but Halo 3 has a huge pallet of vibrant colors.
I can't speak for anyone else but myself, but too many games are filled with Gun-Metal grey and browns, and non-vibrant colors. I love Halo 3, not only because of the superb online gameplay, but the artist style. ODST seemed to carry over this trend, but has tone-screens that made it feel unique with a hint of grit.
Posted by: General Heed
Sure Halo: Reach had better graphics and higher resolutions, but I just didn't like the art style of Halo: Reach. Halo 3's style was perfect and reminds people that it's a Halo game.
lol when bungie said that ODST and future Halo games would have a darker feel and darker story to it, I didn't think that literally meant the colors would get progressively darker.
In fact, starting with ODST, the color Gold became less and less vibrant than in previous Halo games. In Halo: Reach, gold for armors looks more like brown. In fact, I suspect the darker colors was done for balance reasons (which I hate). The more vibrant a color is, the more easy it is to spot. Therefore, in order to make sure the game is balanced, they made it so all the armor colors don't really stand out and that no one is disadvantaged because of their color.