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@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Dude I'm on your side, but shut the -blam!- up.

  • 07.13.2011 11:06 AM PDT

Signatures are for squares.


Posted by: antonio the bomb
Look they are not the best characters pr spartans in the series but they are still pretty damn good. I like noble team for one main reason. They showed how deadly spartan 3s can be if you just gave them a set of MJOLINR. Especially noble six.


No, Ghosts of Oynx showed how deadly Spartan III's can be and they didn't need MJOLNIR armor...

My point:Most of you are sad lonely haters. Reach's campaign was good and the characters were okay. Plus reach falling in one month was better than in fall of reach because it allows for more stories to be told during its fall. So I prefer reach's canon anyday. Now please you sad lonely virgin nerds. Stop hatin. Nothing is perfect. You're just using up ur time to ruin the game for everybody else.

Because of you I feel sorry for those kids who would think halo reach was awesome and you who never get laid come here with your criticism and ruin it for them.


Oh, this was just a troll. Nevermind, carry on.

  • 07.13.2011 11:08 AM PDT

"On the seventh day, god did not rest, but rather he created 64 player multiplayer!"

Noble team shouldn't exist, and Spartan 3's shouldn't be on Reach. That's why there is hate. They were pulled out of Bungie's rear for no necessary reason at all.

  • 07.13.2011 11:12 AM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: Hydrilus
Noble team shouldn't exist, and Spartan 3's shouldn't be on Reach. That's why there is hate. They were pulled out of Bungie's rear for no necessary reason at all.


1. Why?
2. Why not?

  • 07.13.2011 11:13 AM PDT

Dont for the mere fact of there was a lack of character development. The only characters I cared about when they died were jorge and kat. But they killed off jorge to soon. We didnt have time to connect or feel for him. He had potential and he just blew it all away.

  • 07.13.2011 11:17 AM PDT

Because they're new.

  • 07.13.2011 11:17 AM PDT


Posted by: xxbroy2015xx
Dont for the mere fact of there was a lack of character development. The only characters I cared about when they died were jorge and kat. But they killed off jorge to soon. We didnt have time to connect or feel for him. He had potential and he just blew it all away.


I agree with you. For the most part it is: hey, we are Noble and you are the new guy. Let's go fight the Covenant. This video kinda sums it up as all the character development they did do! http://www.youtube.com/watch?v=FxWhg__70CQ

  • 07.13.2011 11:23 AM PDT

Ahh it's you. Been a while hasn't it? We WILL finish this.


Just you wait.


Posted by: Hydrilus
Noble team shouldn't exist, and Spartan 3's shouldn't be on Reach. That's why there is hate. They were pulled out of Bungie's rear for no necessary reason at all.


If they pulled noble team out of their asses then it is a nice ass indeed.

  • 07.13.2011 11:23 AM PDT

Taylor Gang! 420

People that don't have things to do will always find something to -blam!- about

[Edited on 07.13.2011 11:32 AM PDT]

  • 07.13.2011 11:25 AM PDT


Posted by: xxbroy2015xx
Dont for the mere fact of there was a lack of character development. The only characters I cared about when they died were jorge and kat. But they killed off jorge to soon. We didnt have time to connect or feel for him. He had potential and he just blew it all away.


Actually there is a lot of character development, it's just subtle, so it's not as obvious the first go round in the campaign. I notice far more personality and character in Noble the more I play the campaign. Of course they could have done so much more, but an FPS isn't really the best method for getting really deep characters and backstories for them, especially not the introductory game to a new set of characters whose future appearances will probably be limited to books or animated shorts if anything at all; an RPG is the best setting for that kind of thing to be utilized to its fullest potential, games such as Mass Effect for instance.

Posted by: Hydrilus
Noble team shouldn't exist, and Spartan 3's shouldn't be on Reach. That's why there is hate. They were pulled out of Bungie's rear for no necessary reason at all.


And whatever gave you that idea? What evidence do you have that says Noble Team should not exist? And SIIIs will go wherever ONI tells them to, whether that be the furthest reaches of the galaxy, some backwater asteroid, or Earth itself. Even if they are top secret, the SIIIs will deployed wherever and whenever they're needed. What is wrong with Noble Team being deployed to Reach?

The Squad from ODST were also "pulled from Bungie's rear for no necessary reason at all" yet I see nobody hating them. The same could even be said about the Arbiter and the Great Schism in Halo 2. Just because you don't like it doesn't mean there's no reason for it.

  • 07.13.2011 11:31 AM PDT

"On the seventh day, god did not rest, but rather he created 64 player multiplayer!"


Posted by: OrderedComa

Posted by: Hydrilus
Noble team shouldn't exist, and Spartan 3's shouldn't be on Reach. That's why there is hate. They were pulled out of Bungie's rear for no necessary reason at all.


And whatever gave you that idea? What evidence do you have that says Noble Team should not exist? And SIIIs will go wherever ONI tells them to, whether that be the furthest reaches of the galaxy, some backwater asteroid, or Earth itself. Even if they are top secret, the SIIIs will deployed wherever and whenever they're needed. What is wrong with Noble Team being deployed to Reach?


There's this book that Bungie completely ignored, called The Fall of Reach...came out in 2001 and details the birth of the Spartan program, their training, early missions and the battle at Reach. That's my evidence. There were no Spartan 3's at Reach, the Pillar of Autumn was never ground side, etc, etc...and Noble team is some made up group of Spartans to star in Bungie's inferior re-telling of the battle in their game.

Bungie's excuse for Noble Teams' existence being that they were soooo super secret that nobody knew about them, is pathetic and a cop out. You could use that excuse for anything to fix all the canon inconsistencies they created in their own story. It is truly pathetic.

The Squad from ODST were also "pulled from Bungie's rear for no necessary reason at all" yet I see nobody hating them. The same could even be said about the Arbiter and the Great Schism in Halo 2. Just because you don't like it doesn't mean there's no reason for it.

The only problem here is that THERE AREN'T ANY NOVELIZATIONS OF HALO 2 OR 3. Therefore, Bungie can make up anything they want because there is no other source for those games to conflict with. With Halo: Reach however, Bungie screwed up big time because they didn't follow the book that had already established the story of Reach YEARS before...

And it's not JUST because I don't like it, that I feel there is no reason for it... There is no reason for it because they could have easily made Halo: Reach consistent with the already established canon. They could have, but they didn't. They chose to change a bunch of stuff around, and they couldn't even be subtle about it...they didn't even TRY to make it work... How about make Halo: Reach star a team of Spartan 2's, AT LEAST? It doesn't HAVE to be John's group but ffs...at least TRY to make it consistent with the canon... Seriously it's like they didn't even know their own story or that The Fall of Reach even existed... Truly...pathetic, and disappointing.

  • 07.13.2011 5:08 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Posted by: Hydrilus
I'm with this guy.

  • 07.13.2011 5:48 PM PDT

I'm the Almighty Breadstick

Because

Kat: Drives me off cliffs

Emile: tries to snipe with a shotgun

Carter: expects me to do everything

Jorge: no problems. He's okay>

Jun: he's cool too.

  • 07.13.2011 6:16 PM PDT

They disappointed me.

  • 07.13.2011 6:25 PM PDT

Haha, 'weren't the best characters.'

They were cookie cutter, action movie stereotypes with a failed injection of lolDeep and lolGritty.

  • 07.13.2011 6:29 PM PDT

"I may not be perfect, but always been true."


Posted by: Mr Gruntsworthy
Haha, 'weren't the best characters.'

They were cookie cutter, action movie stereotypes with a failed injection of lolDeep and lolGritty.


I still like them more than John "I'm the god of Halo" 117

  • 07.13.2011 6:49 PM PDT

First of all: Most people dislike Noble Team because they shouldnt exist. Carter, Jun, and Emile should be dead. Also, the storyline of the game does not stick to the cannon that was created in the novels.

Second of all: Only a virgin calls people "sad lonely virgin nerds".

Lastly: The Spartan II's story was much more enthralling and dramatic. If it hadn't already been told, Halo Reach would be much different.

  • 07.13.2011 7:33 PM PDT

Hydrilus, I love you.

  • 07.13.2011 7:36 PM PDT

damn right

  • 07.13.2011 7:37 PM PDT

Vengeance only leads to an ongoing cycle of hatred.

There was poor character development, imo. And, they're just not likable plain and simple. In contrast to the ODST squad...

  • 07.13.2011 8:23 PM PDT

Posted by: Hydrilus
There's this book that Bungie completely ignored, called The Fall of Reach...came out in 2001 and details the birth of the Spartan program, their training, early missions and the battle at Reach. That's my evidence. There were no Spartan 3's at Reach, the Pillar of Autumn was never ground side, etc, etc...and Noble team is some made up group of Spartans to star in Bungie's inferior re-telling of the battle in their game.

Bungie's excuse for Noble Teams' existence being that they were soooo super secret that nobody knew about them, is pathetic and a cop out. You could use that excuse for anything to fix all the canon inconsistencies they created in their own story. It is truly pathetic.


I've read the book...dumbass.

Absence of Evidence is not evidence of absence. I suppose you must think Johnson wasn't at Harvest too since there wasn't any mention of him being there in TFoR too. We are not given an omniscient view of the events during Reach's Fall in TFoR, our view of events is limited to whatever character is being focused on at that particular time, just because they did not meet any SIIIs during the narrative does not mean that there were no Spartan IIIs at Reach.

The SIIIs of Alpha and Beta graduated from training around 2537 and 2545 respectively. And not all were killed off in their suicide ops, we know that at the very least, the members of Noble Team and the SIIIs that make up the Headhunters were pulled from the main group before PROMETHEUS and TORPEDO.

And as for your claim about Noble Team being uber secret, I don't recall that ever being said about them at all, in either marketing or the game. Where did you pull that crap from? Noble Team is a Spec Ops team, so yes they will be given missions and the like that tend to keep them out of the public eye, but they're really no different than the likes of SEAL Team 6 in our era or the likes of the SAS.

The only problem here is that THERE AREN'T ANY NOVELIZATIONS OF HALO 2 OR 3. Therefore, Bungie can make up anything they want because there is no other source for those games to conflict with. With Halo: Reach however, Bungie screwed up big time because they didn't follow the book that had already established the story of Reach YEARS before...

And it's not JUST because I don't like it, that I feel there is no reason for it... There is no reason for it because they could have easily made Halo: Reach consistent with the already established canon. They could have, but they didn't. They chose to change a bunch of stuff around, and they couldn't even be subtle about it...they didn't even TRY to make it work... How about make Halo: Reach star a team of Spartan 2's, AT LEAST? It doesn't HAVE to be John's group but ffs...at least TRY to make it consistent with the canon... Seriously it's like they didn't even know their own story or that The Fall of Reach even existed... Truly...pathetic, and disappointing.


Novelizations or no novelizations doesn't matter, my point still stands. There was no mention of ODSTs dropping to Regret's carrier in Halo 2 or even dropping into New Mombasa at all. There was no prior mention of them and they came from nowhere. If you hate Noble Team for just "coming out of nowhere" then you should hate the Squad too.

Have you read Halsey's Journal? Have you read any of the marketing materials released with Reach that talked about Noble Team and the SIII project? I don't think you have, or have even heard a summary of their contents, if you had then you would know that the majority of the "contradictions" between Reach and TFoR have already been fixed. So yes, Bungie worked to make sure the two matched, they even said they worked to make sure they meshed!

  • 07.13.2011 8:36 PM PDT

"On the seventh day, god did not rest, but rather he created 64 player multiplayer!"

Here's the thing Ordered, we could argue all day every day about this but I'm already set in my opinion and you're probably set in yours. There's no point.

So, I'll just copy and paste what I said in another topic which, will hopefully explain better why I feel the way I do about Reach and Noble Team.

For years I had been led to believe that Bungie cared about their story. As more books continued to come out after TFoR, I'd read interviews from Bungie about how involved they are in the writing process, and how they make sure that everything in the books is consistent with all details of their story and universe. I loved that about Bungie. I loved that they were PROTECTIVE of their story, and wanted it to be the best it could be... But then...Reach...Reach is where that all fell apart. Bungie made changes that were UNNECESSARY... The Pillar of Autumn on the ground, Cortana, Noble Team in general, Spartan 3's being on Reach...Spartan 3's MEETING DR. HALSEY...UGH!! It pissed me off so much...

I grew up with Halo, and Halo gave me a lot of friends as well, online and off. Halo is the only game I've actually participated in a LAN session with. It's the only reason I've ever packed up my original Xbox and brought it over to friend's houses. I loved everything about it and have a lot of be thankful for because of it (seems silly I know). Having been led to believe something about a developer for so long, and then having that belief destroyed with Reach, it hurt...it really did. I still enjoy the multiplayer, but the campaign and story...while, as a game, it was fun and I liked it enough...the story just disappoints me knowing that Bungie did what they did.

I bought the Legendary Edition of Reach on release day and have read Halsey's journal, but it doesn't fix things for me. Bungie STILL made the mistake...and packaging their mistake with some documents to cover it all up with doesn't make them go away, especially when the changes weren't even necessary.

To me, it was a slap in the face. How would you feel, if something you felt very strongly about and loved for years (The Fall of Reach), was suddenly deemed incorrect, and that the new version of it coming out (Halo: Reach) is the correct version? That Bungie is basically telling you, 'Forget about what you knew before... The characters, the battles, everything...THIS is what happened!' How would you feel? I know they're not outright saying that, but that's what it FEELS like to me...like everything I knew before is irrelevant and I must now accept the new material.

For any long time Star Wars fans (of the movies)...would you guys be okay with a modified Return of the Jedi coming out, where, instead of Han Solo and Ewoks, it was really a group of Gungans lead by Jar Jar Binks that defeated the Stormtroopers on Endor and brought the Death Star's shield down? I haven't exactly read every single Star Wars book so, let me know if that actually happened or not...

Anyway, that's how I feel.

  • 07.14.2011 10:52 AM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Posted by: Hydrilus

I share your exact sentiments, which is why I strongly oppose Halo:Reach's campaign direction, Multiplayer as well but that's another issue....

  • 07.14.2011 10:58 AM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: Hydrilus
How would you feel, if something you felt very strongly about and loved for years (The Fall of Reach), was suddenly deemed incorrect, and that the new version of it coming out (Halo: Reach) is the correct version?


Star Wars, Mandolorians. They were total badasses who would give the Spartan-IIs a run for their money. They had a deep warrior culture and took -blam!- from no one. Then The Clone Wars happened. Now their peaceful diplomats and the terrorist cell Death Watch is the closest thing to the old Mandos. All the old information was made by Karen Traviss and it was wiped out by LucasArts.

The Clone Wars -blam!-s a lot up in the Star Wars universe. Was I pissed at first? Yeah. Do I continue to take it way too personally? No.

  • 07.14.2011 11:01 AM PDT

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