- TheUsualPsycho
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- Honorable Member
-From the unusual mind of TheUsualPsycho
No no no, see, those are the ones everyone uses because they are EASY to make forge maps. By using the other ones, you have to use higher thinking skills on what to do, such as Isolation. Here's my example on that. Say you want to make it a rocket-based map. What do you have to use? Aside from the rockets, duh. Maybe stack some barriers on the cliff like structure, or if you wanted to make a killer CTF or Juggernaut map? What if your favorite map is, say, Snowbound? You would have to think, for CTF, "Where would I put the flags at, so I don't get sniped by somebody? If I put it in the buildings, they could easily raid them. Maybe by the rocks, but it's fairly exposed." There is a pro and a con to every map and what to do with it, its just the less changable ones force you to be even more creative instead of putting blocks on blocks and calling it good. For things like Snowbound, you have to work with the enviroment, causing you to have to make heavy changes if something doesn't work right. To make a truely good map, you have to think outside the box (And the usual maps) a little bit.