Halo 3 Forum
This topic has moved here: Subject: Trueskill is based on the Peter Principle
  • Subject: Trueskill is based on the Peter Principle
Subject: Trueskill is based on the Peter Principle

King of Living Dead

In Halo 3 players are promoted until they cannot hold a consistently positive K/D ratio. This is why when you play by yourself you should assume everyone on your team will play poorly and the only way you can win is to go massively positive to carry them because they are stuck at the rank trueskill expects them to be at because they cannot win consistently. This is why everyone on your team sucks.

The Peter Principle

  • 07.23.2011 2:29 PM PDT

Trueskill > cR system

  • 07.23.2011 2:46 PM PDT

I like pie, and halo. Uhm nom nom Halo pie ^.^

true skill= more fun= other team mates trying to win=even more fun=halo 3 griff ball= EpIc FuN For AlL

  • 07.23.2011 2:52 PM PDT
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  • Fabled Legendary Member

*claps*

  • 07.23.2011 3:02 PM PDT


Posted by: BlackDark Jak
In Halo 3 players are promoted until they cannot hold a consistently positive K/D ratio. This is why when you play by yourself you should assume everyone on your team will play poorly and the only way you can win is to go massively positive to carry them because they are stuck at the rank trueskill expects them to be at because they cannot win consistently. This is why everyone on your team sucks.

The Peter Principle

Going postive has nothing to do with ranking up. I've boosted kids to a 50 in doubles in 17 games and they went at least -6 every single game

  • 07.23.2011 4:00 PM PDT

King of Living Dead

I know K/D has nothing to do with ranking up. Going negative just makes it harder to win consistently.

  • 07.23.2011 4:15 PM PDT