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This topic has moved here: Subject: Why are people so bad at judging Halo's story?
  • Subject: Why are people so bad at judging Halo's story?
Subject: Why are people so bad at judging Halo's story?

I mean, I was listening to Invisible Walls recently and a joke was brought up " Halo has a timeline?", referencing the fact that, supposedly, halo's story lacks.

I mean, whaaa?
Leaving everything but the games aside, the games are structured in a manner that leaves you how things happen quite explicitly. Where as in say Uncharted the timeline is hard to grasp and it comes off as more so Mickey Mouse style adventures (meaning one off stories- not referencing the quality)- Halo is a strict continuous series.

I mean, I'm not asking for press or people to say that Halo's story is good- from the games alone, because that would take more than just a playthrough of a single game to understand - but just to admit that the story is detailed, makes sense, is logical, and is in no way a throw away story.

I mean, perhaps it's simply because the game isn't character driven like Uncharted or Half Life and the overall plot isn't really character driven but more so sci-fi oriented objective story telling, but I mean, what the heck?

  • 07.24.2011 4:21 AM PDT


Posted by: Dustin 6047
Halo's story was actually hard as hell to get. You have to wait 10 years to find out and read dozens of books.


I'm reading Ghosts of Onyx and it's confusing with all the Spartans o.e

  • 07.24.2011 4:30 AM PDT


Posted by: Dustin 6047
Halo's story was actually hard as hell to get. Especially in Reach when Bungie decided to be ironic and play bad music during a UNSC victory and good music during losses. Play again and you'll notice. Anyways, it's actually hard. Remember in Halo CE when the Monitor tells the Chief how when the Chief asked if 343 would activate Halo if it were his decision and he siad yes, but MC never asked 343 anything. You have to wait 10 years to find out and read dozens of books.

I mean, but it's the basics that I don't get how people don't get. How you can play the core trilogy and not understand how the flood is not mindless, how the covenant isn't just a generic enemy of aliens with no purpose, and that there's these whole class of guys called the forerunners astounds me.

Really, the far majority of the press doesn't seem to even get what forerunners are. I mean...

  • 07.24.2011 4:36 AM PDT


Posted by: ANABOLIC INO

Posted by: Dustin 6047
Halo's story was actually hard as hell to get. You have to wait 10 years to find out and read dozens of books.


I'm reading Ghosts of Onyx and it's confusing with all the Spartans o.e

you should of read fall of reach and first strike first

  • 07.24.2011 5:04 AM PDT

I think it's actually a case of assumption making an ass of them.

They assume that because Halo is a FPS shooter with a broad appeal, that it's inherently a dumb shooter with no plot.

I'd wager that a large percentage of the players wont know and wont care about the plot, just liking Halo because it's got big explosions. That's fine, everyone should enjoy the game their way. But the problem comes that the reviewers fall into this category. Tight deadlines means they often just give superficial overviews of the games. They don't see so they assume it doesn't exist.

This may come across insulting, but I don't really intend it to be.

  • 07.24.2011 5:19 AM PDT