- Bungie2
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- Intrepid Mythic Member
We believe that the universe is unbounded: this is not the same as infinite: the 2-D surface of a sphere, wrapped around a 3rd dimension, has a finite size, but has no end. If you start off in a given direction on the surface of a sphere, you could return to your start point without having to turn around -- you simply go all the way around. But wouldn't that mean the universe has an escape velocity like the earth?
Straight from the Book (parenthesized statements in bold are medical opinions of my own):
S-II Augmentations:
Occipital capillary reversal:
Marked visual perception increase. (Blood vessel flow increased in the retinal area causes increased visual capacity). Risk: 11% have retinal rejection and permanent blindness (Over-stimulation and overflow of retinal blood vessels can cause capillaric hemorrhaging and destroy the capacity of the eyes visual function).
Muscular enhancement injections:
Increases tissue density and decreases lactase recovery time (Most likely implemented via a sort of protein complex, protein being a key part of muscle development in reality and therefore a likely key part of the procedural drug). Risk: 5% of test subjects experience fatal cardiac volume increase (Cardiac = heart or to do with the heart muscle. The increase in tissue density could result in major heart volume growth and if untreated, this can be extensively fatal.)
Carbide ceramic ossification:
Advanced material grafting onto skeletal structures makes bones virtually unbreakable. (This I cannot be certain with an opinion as I cant exactly know when a material graft has ever at all been done, although necrosis could be a risk due to many variable factors, which can cause premature death of living tissue, so this probably would be reduced to at most 5% of bone mass being ossified). Risk: 3.8% Failure rate due to possible mutations and compromised matrix/marrow integrity [based on primate case studies] (As the subjects were pre-pubescent and at the age of major development, I assume puberty is the key factor in this probability vector. I can assume substantial bone growth could have major implications.)
Catalytical thyroid implant:
Human growth hormone catalyst boosts growth of skeletal and muscle tissues. (Thyroid implant? I'd assume its either medically added or pelleted, I haven't got extensive knowledge although the illustration on Halsey's journal assumes a pelleted approach. This would be an advantageous augmentation which would work nicely with the puberty process). Risk: 2% acquire elephantiasis. (Definite risk, as much as it coincides well with the pubertal process, if the implant failed, skin could thicken as well as underlying living tissue, oddly its most often commonly seen symptom is in fact the thickening of the -blam!-.) Not mentioned: Weakened -blam!- Drive.
(My personal favorite)
Superconducting fibrification of neural dendrites:
Significantly increases reflexes. (Ok, Superconduction, fibrillism, all points to electrical stimulation of the dendrites, possibly technologies way of shielded transduction of some sorts to electronical implants. The fact dendrites are mentioned makes me assume that correct use of bioelectric stimulation would lead to major heightenings in IQ and especially creativity, very useful in terms of strategy and tactics). Risk: 12% contract Parkinson's disease and Fletcher's syndrome (I don't have a clue on Fletcher's syndrome to be honest, so to make an honest opinion would be extensively stupid of me. Parkinsons is however to do with the mid-brain, and im going to assume this relates to the huge stimulation of the dendrites of the neurons in the substantia nigra, no racist pun intended >_>.
Final Mortality Rate: 56%
S-II Augmentations were potent, but much more powerful and expensive than S-III Augmentations, which were injected, some intravenously and usually non-lethal. Also cheaper. S-II
Project: CHRYSANTHEMUM Augmentations
Note: The names of the drugs are off Halo nation as ive lost my GoO copy, however these descriptions are purely from memory. This is the only thing ive gone online to seek, the S-II augmentations are all derived from Halseys journal and my personal interpretation.
8942-LQ99 (Carbide ceramic ossification catalyst drug):
DO not confuse this for the S-II CCO drug, as this is intravenous and not a direct grafting. Skeletal Structure is also virtually unbreakable, and like its counterpart, the effects of the drug only increases over time.
88005-MX77 (fibroid muscular protein complex drug):
Also not to be confused with the enhancement methods by S-IIs although this may be derived from the same substance complex, as both are injected intravenously. This increases density of the muscle tissue, but lacks the lactic recovery time. This allows lifting and stronger acrobatic expectations, however athletically does not have the same advantages.
88947-OP24 (retina inversion stabilizer drug):
Increase of color sharpness and something extra called night-vision, perfect for night missions, most likely related to the Occipital reversal used in Spartan Augmentations, although more refined (cause no kid wants bleeding eyes for a side-effect).
87556-UD61 (Colloidal neural disunification solution improvisation):
This is what I like to call the reflex and reaction drug, the one that greatly increases perception and reaction time by upwards of 250-300%, without a single exaggeration, possibly the counter to the lack of lactase recovery time.
If you are a picky bi- (jk), For Gamma Company
009762-OO (Neural-altering non-carcinogenic mutagen):
This is the biggie, the augmentation that completely alters the life of the Gamma-Company subjects. With the word mutagen you can probably guess it mutates something. In fact, it alters the brain, more specifically the part that deals with aggression and emotion, (aka the frontal lobe) according to my memory. Of course Kurt wanted these Spartans to survive, give them a chance. As a result, this drug causes EXTREME aggression to murderous levels. This means that the Spartans injected with this drug are subjected to a dependancy on the drugs below in order to keep performing to their best neurologically.
009927-DG (misolanzipine):
Olanzipine = anti-psychotic. Therefore its also used to counter the psychotic effects of drug 009762-OO. Like its counterpart 009127-PX, the permanence is non-existant and therefore must be reiinjected into the subject to prevent psychotic damage to the affected subject.
009127-PX (cyclodexione-4 or the bipolar integration drug):
This bipolarism allows the effects of drug 009762-OO to be balanced out, although as the budget is cheaper, the permanence of this drug is null and void, and therefore must be given time after time to prevent catastrophe to the S-III injected with 009762-OO.
S-III Augmentations: Some do similar jobs, but not to the same extent. They were made for expenditure and the fact they were expendible. What opinion you have is up to you, but the augmentations Ive listed can hopefully help someone formulate an opinion.
Love,
~B2