- Pacemaster07
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- Noble Member
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- We all get tea bagged from time to time, just deal with it...
I think Halo Wars shouldn't be grouped in with straight up RTS games. To me, a true real time strategy game would be Starcraft 2. A PC RTS, with tons of enemies, lots of options, you can build bases anywhere, can be extremely fast paced, etc.
The reason I enjoyed Halo Wars so much, is not only was it set in the Halo universe (which made it very familiar and much easier to grasp), it had great console controls, the action between units was almost more fun to watch then to play sometimes, and yes it was a real time strategy, but I liked the slower pacing on the console. (If you have ever watched a professional Starcraft 2 player blaze away at a keyboard, it is just insane) It made me feel like I didn't have to play it for hours upon hours per day and read into a bunch of strategies in order to hold my own against a better player.
My main complaints about Halo Wars was the limited number of races, leaders, units, etc. It got a little dry a little too quickly. Occasionally someone would throw in a suicide grunt rush or an army completely made of cyclopses to make it interesting, but most encounters you could predict the outcome. The maps could have been a little bigger but I feel with size comes more difficulty controlling different armies around the map.
To sum up, I would love to see a sequel to see how they improve the game!