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This topic has moved here: Subject: I could easily see Bungie's new game being a different genre
  • Subject: I could easily see Bungie's new game being a different genre
Subject: I could easily see Bungie's new game being a different genre

Does anyone even read these?

Warthog Launch, the full game.

  • 08.07.2011 7:17 PM PDT

Probably a board game.

  • 08.07.2011 7:21 PM PDT

',:|


Posted by: Vandelay16
Probably a board game.
And you can make more boards for it on Grognok!

  • 08.07.2011 7:28 PM PDT

[url*=http://www.pokecommunity.com/showthread.php?t=167323][i mg*]http://i427.photobucket.com/albums/pp351/Vrai_2/toxicpurp leuserbar.png[/img*][/url*]

i just hope it will be a fpsmmorpgrts. try pronouncing that one.

  • 08.07.2011 7:30 PM PDT

Halo: CE Anniversary Achievement Idea
C-C-C-CANNON BREAKER!
Let Sgt. Johnson die on Halo.

I can't quote this, but I remember reading a LONG time ago in a BWU that the new game will still be a FPS.... just not Halo. :)

  • 08.07.2011 7:33 PM PDT
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"Just as the wave cannot exist for itself, but is ever a part of the heaving surface of the ocean, so must I never live my life for itself, but always in the experience which is going on around me.” - Albert Schweitzer

They should make a similar game to Angry Birds, but mix it up a bit and call it Angry Moa.

The main concept of the game would be to launch Moa into towers and buildings made out of traffic cones.

:)

  • 08.07.2011 7:35 PM PDT

NightPhoenix443
"True Honor lies in the heart of the sword; not the heart of the man"

it's an rpg. well that's what I think.

  • 08.07.2011 7:36 PM PDT

i c u thar c' ing my signiture

Yours in _Kai_


Posted by: Vandelay16
Probably a board game.

**Searches for Foman's image of checkers: Halo Edition**

  • 08.07.2011 7:38 PM PDT

SIGNATURE


Posted by: DTA MoonDawg
I can't quote this, but I remember reading a LONG time ago in a BWU that the new game will still be a FPS.... just not Halo. :)
Last time they confirmed something was an FPS was Reach I'm pretty sure. I've read every update(maybe missed one or 2)

  • 08.07.2011 8:22 PM PDT
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Parcheesi Evolved.

  • 08.07.2011 8:23 PM PDT

Key

Parcheesi Evolved: A game of Life (as Pimps at Sea): Space edition 3: ODST.

[Edited on 08.07.2011 9:27 PM PDT]

  • 08.07.2011 9:26 PM PDT
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Whoo.

Posted by: Specter Wolf
I'm glad I could open your eyes to the possibilities.

I kid, really.
Funnily enough it's because of something you missed in the Economy Designer page that would have been a much better arguement.

"Degree in Economics and/or professional working experience with online game economies."

See now that is much less of a semantic issue than "Grief the system", it points directly toward a MMO enviroment, I mean you could explain it away saying something like "Oh but it could just have Co-Op" or "Oh it could be a online singleplayer game, where you play alone but you're connected to the online world so your actions effect the universe around you" but those scenarios seem a lot less likely.

Still, I didn't say that a MMO wasn't possible, just that everyone is automatically pointing everything to MMO because of some rumour and not everything necessarily means "It's a MMOFPS ZOMG!".
I'm also still on the "Logistics would be too much of a pain" side of the deal.


I'd post my "Unexpected theory" but, I dunno, thinking over it it doesn't sound quite right. I mean it makes sense, but the line of logic just seems to be coming out of no where and it just sounds a little silly.

Ah lemme just sum it up so it doesn't sound like I'm rambling on without a point.

- Bungie has split into several teams
- Bungie has done something similar to this a few times
- Each of the teams are working on something different, one could be working on a MMO, one on a FPS, one on a multi-platform game, one on a moblie game, etc.
- The new shirts we're seeing with the new emblems aren't factions within the new "FPSMMO", they're rather factions within Bungie, like how there was the Halo, Oni and Phoenix teams, there is now the FWC, Osiris, New Monarchy, etc teams.

[Edited on 08.07.2011 10:49 PM PDT]

  • 08.07.2011 10:34 PM PDT

Key


Posted by: MURDUR 587
Posted by: Specter Wolf
I'm glad I could open your eyes to the possibilities.

I kid, really.
Funnily enough it's because of something you missed in the Economy Designer page that would have been a much better arguement.

"Degree in Economics and/or professional working experience with online game economies."

See now that is much less of a semantic issue than "Grief the system", it points directly toward a MMO enviroment, I mean you could explain it away saying something like "Oh but it could just have Co-Op" or "Oh it could be a online singleplayer game, where you play alone but you're connected to the online world so your actions effect the universe around you" but those scenarios seem a lot less likely.


I'd post my "Unexpected theory" but, I dunno, thinking over it it doesn't sound quite right. I mean it makes sense, but the line of logic just seems to be coming out of no where and it just sounds a little silly.


Probably still better than half the stuff posted on BNet...

  • 08.07.2011 10:39 PM PDT
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Posted by: BLAIR223
I still hope it's a FPS.

This. If they don't make an FPS, it will be a huge mistake. Considering most of their fanbase are FPS people.

  • 08.07.2011 10:40 PM PDT

I spend too much time here.. too much time indeed.

I tweet?

Hey, to my credit I had been up for about 24 hours straight then, reasoning was kind of checking out. But you're right, I built a flawed argument around something that wasn't necessarily there when all that I needed was in fact just prior to that. Ah well.
Posted by: MURDUR 587
Posted by: Specter Wolf
I'm glad I could open your eyes to the possibilities.

I kid, really.
Funnily enough it's because of something you missed in the Economy Designer page that would have been a much better arguement.

"Degree in Economics and/or professional working experience with online game economies."

See now that is much less of a semantic issue than "Grief the system", it points directly toward a MMO enviroment, I mean you could explain it away saying something like "Oh but it could just have Co-Op" or "Oh it could be a online singleplayer game, where you play alone but you're connected to the online world so your actions effect the universe around you" but those scenarios seem a lot less likely.


I'd post my "Unexpected theory" but, I dunno, thinking over it it doesn't sound quite right. I mean it makes sense, but the line of logic just seems to be coming out of no where and it just sounds a little silly.


[Edited on 08.07.2011 10:42 PM PDT]

  • 08.07.2011 10:41 PM PDT
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Whoo.

Posted by: Specter Wolf
Hey, to my credit I had been up for about 24 hours straight then, reasoning was kind of checking out. But you're right, I built a flawed argument around something that wasn't necessarily there when all that I needed was in fact just prior to that. Ah well.
Haha, fair enough and hey I actually posted my theory.
Well, the bullet points anywho.

[Edited on 08.07.2011 10:47 PM PDT]

  • 08.07.2011 10:46 PM PDT

Key


Posted by: MURDUR 587
Posted by: Specter Wolf
I'm glad I could open your eyes to the possibilities.

I kid, really.
Funnily enough it's because of something you missed in the Economy Designer page that would have been a much better arguement.

"Degree in Economics and/or professional working experience with online game economies."

See now that is much less of a semantic issue than "Grief the system", it points directly toward a MMO enviroment, I mean you could explain it away saying something like "Oh but it could just have Co-Op" or "Oh it could be a online singleplayer game, where you play alone but you're connected to the online world so your actions effect the universe around you" but those scenarios seem a lot less likely.

Still, I didn't say that a MMO wasn't possible, just that everyone is automatically pointing everything to MMO because of some rumour and not everything necessarily means "It's a MMOFPS ZOMG!".
I'm also still on the "Logistics would be too much of a pain" side of the deal.


I'd post my "Unexpected theory" but, I dunno, thinking over it it doesn't sound quite right. I mean it makes sense, but the line of logic just seems to be coming out of no where and it just sounds a little silly.

Ah lemme just sum it up so it doesn't sound like I'm rambling on without a point.

- Bungie has split into several teams
- Bungie has done something similar to this a few times
- Each of the teams are working on something different, one could be working on a MMO, one on a FPS, one on a multi-platform game, one on a moblie game, etc.
- The new shirts we're seeing with the new emblems aren't factions within the new "FPSMMO", they're rather factions within Bungie, like how there was the Halo, Oni and Phoenix teams, there is now the FWC, Osiris, New Monarchy, etc teams.


If its that informal of a thing, then why trademark the logos and the names?

  • 08.07.2011 10:52 PM PDT

I spend too much time here.. too much time indeed.

I tweet?

Actually that sounds pretty plausible. Though perhaps rather than a completely separate projects, if the new IP is an MMO, maybe they're actually teams dedicated to specific areas of the game. Such a Economy, User Interface, Art Resources, etc. Not specifically those, but just a way to spread out the workload evenly.
Posted by: MURDUR 587
- Bungie has split into several teams
- Bungie has done something similar to this a few times
- Each of the teams are working on something different, one could be working on a MMO, one on a FPS, one on a multi-platform game, one on a moblie game, etc.
- The new shirts we're seeing with the new emblems aren't factions within the new "FPSMMO", they're rather factions within Bungie, like how there was the Halo, Oni and Phoenix teams, there is now the FWC, Osiris, New Monarchy, etc teams.



I don't know if you've ever worked for a large corporation, but if it's an idea, even one used only internally, it's filed and trademarked. But he did say it wasn't a very thought out idea.
Posted by: CrazzySnipe55
If its that informal of a thing, then why trademark the logos and the names?


[Edited on 08.07.2011 10:57 PM PDT]

  • 08.07.2011 10:54 PM PDT
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Whoo.

Posted by: CrazzySnipe55
If its that informal of a thing, then why trademark the logos and the names?
Because it's not going to be that informal, things are going to be shown as made by a specific team rather than the whole of Bungie, it's going to be sort of like that "Bungie West" company that Bungie made a while ago.Posted by: Specter Wolf
Actually that sounds pretty plausible. Though perhaps rather than a completely separate projects, if the new IP is an MMO, maybe they're actually teams dedicated to specific areas of the game. Such a Economy, User Interface, Art Resources, etc. Not specifically those, but just a way to spread out the workload evenly.
Could be, maybe the team leaders will visit the site and they made the factions so fans can more easily distinguish exactly what each person does, of course the theory would almost fall completely apart if it shows one Bungie employee wearing two different shirts. But hey it's just a theory.

[Edited on 08.07.2011 10:59 PM PDT]

  • 08.07.2011 10:55 PM PDT

Key


Posted by: MURDUR 587
Posted by: CrazzySnipe55
If its that informal of a thing, then why trademark the logos and the names?
Because it's not going to be that informal, things are going to be shown as made by a specific team rather than the whole of Bungie, it's going to be sort of like that "Bungie West" company that Bungie made a while ago.


But, if its all different groups who are essentially working towards a common goal and they will all taper together once the game is complete, then why physically trademark them?

  • 08.07.2011 10:56 PM PDT

I spend too much time here.. too much time indeed.

I tweet?

His idea isn't that they are all working together for a common end product. It's that they are all working on their own projects.

MMO would be created under the say New Monarchy team. A separate FPS would be under the Dead Orbit team. Mobile apps would be under another team.

Like how Halo was created by Bungie, but Oni was created by Bungie West. If I'm interpreting him right.

As for why they'd trade mark departments in general, there are companies that have trade marks for ideas they may have in the future. So it's not implausible.

[Edited on 08.07.2011 11:03 PM PDT]

  • 08.07.2011 11:01 PM PDT
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Whoo.

Posted by: CrazzySnipe55
But, if its all different groups who are essentially working towards a common goal and they will all taper together once the game is complete, then why physically trademark them?
I was saying in the scenario where they're all working on different projects, I mean team Phoenix wasn't always working on Halo, neither was team Oni.

The ODST team wasn't working on Reach the same time they was working on ODST and the Reach team wasn't working on ODST while working on Reach, actually they probably weren't working on ODST at all.

The same way I'm assuming Bungie West wasn't working on the same things Bungie were working on, it also explains the growth in employees, I mean a team of 50 is more easily organised/efficient than a team of 350, so Bungie splits into specialised factions to increase productivity.

  • 08.07.2011 11:04 PM PDT

Key

So several different games all created by small groups, maybe, in the same universe? I have a hard time believing they could make games to the magnitude they are expected of with their efforts cut in fifths.

Quality > Quantity

  • 08.07.2011 11:08 PM PDT

I spend too much time here.. too much time indeed.

I tweet?

I don't think he's saying that they'd all be part of the same universe. I could be as simple as one group working on the new game and the mobile division cranking out an Android OS Bungie app. The teams' sizes and resources would differ pending on priority and such.

This discussion has taken an odd turn into business management.

  • 08.07.2011 11:12 PM PDT
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Whoo.

Posted by: CrazzySnipe55
Quality > Quantity

Exactly, seven specialised teams of fifty people can produce works than one big team of three-hundred and fifty people, Quantity =/= Quality.

I mean most game development teams don't even go up to fifty, they still manage to create very good quality games, I mean do you think Bungie always had two to three-hundred people?

Nah, but they was making quality games long before that time.
I'm not saying they'd all be making new games and all the teams would be that exact size, but limitations from a team don't come from the size, having three thousand people working on something isn't necessarily better than having three hundred people working on something.

[Edited on 08.07.2011 11:22 PM PDT]

  • 08.07.2011 11:17 PM PDT