- CrazzySnipe55
- |
- Fabled Legendary Member
Posted by: MURDUR 587
Posted by: CrazzySnipe55
Okay so I was wrong about the subsidiaries being bigger than bungie but if they have 5 separate groups then thats 60 people a game. If one of them IS an MMO... um... that would be difficult to say the least. If not, well, its still separating the few into fewer. I mean, 300 people is by no means a few but when you compare it to Take Two, it certainly is.
But Take Two isn't collaboratively working on a single project, that's the point.
Dev teams probably average out to about 60 people, that's all you need to make a game and they don't all need to be working on seperate projects, they're just seperated into teams.
Like take WoW for example, Blizzard probably has different groups of people working on different things, they probably have a team balancing the game, a team working on security, a team working on fixing bugs, a team working on the new expansion, you know a seperated effort working towards a common goal.
Granted most of could just be seen as different divisions of the same team (Well, except for the expansion team), but you get what I'm jabbing at right?
(Also, I just noticed, Blizzard is bloody huge. 4,600 people? Whaaaaa?)
Yeah I get it. It just seemed a little ridiculous at first but now that I think about it, 60 people is plenty of people to make a good game. Plus the added help from Activision.
But still, i think it HAS to be more than just dev teams. Another reason I think they're either A) the same game or B) in the same universe is the so called "Destiny Logo" on the left shoulder.