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Subject: A Halo Game for Covenant?

May our might restore honor and glory to the Covenant!!!

Am I the only one that thinks it would be cool to have a Halo game where you can be Covenant. I don't mean just Elites. I mean all the Covenant species(excluding Hunters and Engineers). You know Brutes, Grunts, Jackals, Skirmishers, Drones(Buggers, and Elites. I would make it about the Covenant before it meet Humans. They always talk about "The Grunt Rebellion" and "The Taming of the Hunters". Why not do that? Or at least let you choose from them in the preferred species section. Also I have played Halo 2.

(P.S. I know my name sounds weird but I didn't think it would work)

  • 08.09.2011 9:45 PM PDT

You gotta be in it to win it... then hit it, then quit it. ¦)

It would be silly to have a grunt as a main character, by the fact that they die in a headshot. Elite maybe, nothing else

  • 08.09.2011 10:17 PM PDT

Adepto In Meus Campester
Posted by: ParagonRenegade
You were totally and absolutely correct in every way, I don't know why we were arguing, you're so amazing I should never have doubted you.

Elite campaign is do want.

  • 08.09.2011 11:10 PM PDT

Ima Bee

and brutes maybe? i wouldn't want to be a brute but yeah.

  • 08.09.2011 11:12 PM PDT

Vengeance only leads to an ongoing cycle of hatred.

I'd rather have them do another Halo Wars or ODST.

  • 08.09.2011 11:16 PM PDT

~~Take A~~
~~Chills Pills~~

I think the phrase your looking for is Halo: Covenant Origins ( Based off Dragon age: Origins )

  • 08.09.2011 11:49 PM PDT

Yeah I do!

Sadly Microsoft doesn't believe in such things because "not playing as Master Chief is a misstep."

-___-

  • 08.10.2011 12:07 AM PDT

What seems more popular? Elite Slayer or "Spartan" slayer?

If they failed with a Covenant Halo game 343 would be toast.

  • 08.10.2011 12:12 AM PDT

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Posted by: SEAL Sniper 9
I'd rather have them do another Halo Wars or ODST.

This. A campaign from the Elites point of view wouldn't have many places to go with a story.

  • 08.10.2011 12:14 AM PDT

My other car is a hummer...

What the hell is a puma?

I think playing as a brute would be cool. Maybe they can make a story earlier in Covenant history when brutes are integrated into Covenant society and then have a conflict story between the brutes and elites, ending with the elites prevailing.

  • 08.10.2011 1:12 AM PDT
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Posted by: About 9 Grunts
Posted by: SEAL Sniper 9
I'd rather have them do another Halo Wars or ODST.

This. A campaign from the Elites point of view wouldn't have many places to go with a story.


hunting down the remaining brutes?

  • 08.10.2011 3:32 AM PDT

Start as an Elite Minor showing promise and working through the ranks leading your squad mates. Sort of a hybrid between Mass Effect and Republic Commando.

Also i would love a Reach Spartan II RPG.

  • 08.10.2011 4:00 AM PDT

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Posted by: the rabid grunt

Posted by: About 9 Grunts
Posted by: SEAL Sniper 9
I'd rather have them do another Halo Wars or ODST.

This. A campaign from the Elites point of view wouldn't have many places to go with a story.


hunting down the remaining brutes?

That would get repetitive very quickly. The Covenant was essentially completely destroyed at the Ark, so with no upper echelon of leadership there would be no specific target. Every mission would be search and destroy so to speak.

  • 08.10.2011 4:16 AM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: About 9 Grunts
Posted by: SEAL Sniper 9
I'd rather have them do another Halo Wars or ODST.

This. A campaign from the Elites point of view wouldn't have many places to go with a story.


Um there are hundreds of arbiters

  • 08.10.2011 7:18 AM PDT


Posted by: Lord Slade
Elite campaign is do want.

  • 08.10.2011 7:18 AM PDT

____________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏______
l | --------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

Bungie's monkeys of death are coming, this is your only warning!!!!

If there was a game were you played as the Covenant, i want one right after Halo CE and at the begging of Halo 2 so we get a better understanding of were the Brutes come from.

  • 08.10.2011 7:26 AM PDT
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"but you already knew that, I mean, how couldn't you?

Only when no Human brick is left atop another, shall we be satisfied with your destruction.


Posted by: About 9 Grunts

Posted by: the rabid grunt

Posted by: About 9 Grunts
Posted by: SEAL Sniper 9
I'd rather have them do another Halo Wars or ODST.

This. A campaign from the Elites point of view wouldn't have many places to go with a story.


hunting down the remaining brutes?

That would get repetitive very quickly. The Covenant was essentially completely destroyed at the Ark, so with no upper echelon of leadership there would be no specific target. Every mission would be search and destroy so to speak.


You could still get a pretty good story going from a Sangheili/seperatist-centric perspective.

Say your first two missions are standard search and destroy of loyalist bases on different worlds(new environments), you are deployed from a CCS-Class (eg the CCS By Honour Bound) in both cases (opportunity for insight into Seperatist military/social structure). Just as you (the player) are getting into the 'ok, I see how this is going' mindset you get the third mission:

Derilict Loyalist cruiser drifting in Sangheili space.

You board it, things are eerily quiet, blood is on the decks, much of the ships vital systems seem to have been intentionally smashed, but there are no bodies. You warily make your way to the control room, but just as you reach it two destroyers slipspace in and begin attacking the By Honour Bound. Flood-controlled destroyers.
Onboard the Derilict internal monitors show motion throughout the lower decks, Flood forms, previously quiet, have now awoken and are attempting to overwhem your team.
Cue about ten-twenty minutes of frantic action as you try to purge various sections of the ship, get some of it's systems online to help your Cruiser, and trying to prevent the Flood from retaking the ship.
In the end, dispite activating two plasma torp arrays, the CCS By Honour Bound has her shields overwhelmed, and one of the destroyers closes and makes contact, crashing into the superstructure and allowing the Flood to board(emotional connection to crew of that ship depends on good characterisation in missions 1&2). You are forced to defend your positions on the Derilict from renewd Flood assault as you hear your shipmates being overwhelmed on the comm. *Sombre music*

After the player defeats the last wave of Flood, we get a cinematic showing the By Honour Bound has stopped firing on the remaining Flood destroyer, and the crashed destroyer is extricating itself from the cruiser's superstructure. All three vessels flee as Sangheili reinforcements arrive.

(Debrief cinematic/more insight into the Neo-Covenant.)

Mission 4: A Sangheili world is under assault by hostile vessels, your battlegroup moves to assist.
The assaulting ship is a Flood-controlled former loyalist heavy troopship, capable of carrying and deploying troops in the millions.
Groundside positions are being overrun, fire and chaos is everywhere, you are sent in by drop-pod deployment to secure and extract a group of Sangheili councillors and Human diplomatic envoys.
(think Floodgate mixed with Exodus here, but with ODST-style deployment into a Neo-Covenant city).

You barely escape with the VIP's and their ODST escort as Cruisers start bombarding the city in an effort to quench the infestation, being extracted by Phantom as the area in the immediate backdrop is glassed.

Efforts at Groundside Containment fail. Neo-Covenant forces fall back to orbit. The entire world is subjected to a heavy orbital bombardment, destroying all compromised population centres and setting entire hemesphere's ablaze.
(This is to emphasise to the player the great thret the Flood pose)

A new contact slips in, a loyalist frigate, heavily damaged.
The Jiralhanae Shipmaster begs the aid of the seperatist faction, going down on one knee: They have already lost three worlds, and he fears the fourth, where he has just come from, will lose the battle that's happening there. Billions are at risk, the Flood stand to gain many ships. The shipmaster's arguments and humility are persuasive "Even after all that has happened between us, surely you must see the Parasite is the greater threat! The prophets may bar me from the journey for this but we need aid! The time for this talk of past heresies is far gone, I ask, no, I beg you to aid us! All may perish if you do not!".

While distrustful, the Sangheili Fleetmaster agrees, and you set off towards the Covenant world.
(Cue ODSTs being unhappy about helping the Covenant, character development showcasing the uneasy but strengthening alliance between humans and elites, the ODST commander being put forward as a major character, and the Sangheili's feeings that they have 'abandoned' the lesser races of the Covenant to the prophet's machinations.)

Level 5: Opens with a cutscene of the Loyalist fleet engaging a Flood fleet led by none other than the former CCS By Honour Bound. Ground incursions in multiple locations planetside are on-going.
You are tasked with the rescue and recovery of the Prophet of Restoration an old and somewhat kindly San-Shyuum (a covenat-focused story should try not to steriotype the races as much as a humanocentric one might, hence this guy not being a venal wretch) who is the leader of this sector.

Much street-fighting ensues, you prevail aided by Covenant Forces and ODSTs, all fighting side-by side against the Flood. We find the Prophet's palace has been breached, eventually you get to the upper levels where we find a dying Restoration tended by his last surviving honour guard.
He reveals the source of the outbreak: A great Forerunner Weapon-Ship that was recently discovered, drifting and damaged. It's crew having disabled it's drives eons ago.
The Flood was lying dormant on it, and the Covenant reclaimation expedition woke them up.
Restoration gies us a couple of plot points like it's location, and how scary it would be if the Flood got it operational, before visibly weakening.
He pardons all present "that their transgression not withhold them from the Path" prompting a snort from the ODST commander and causing the Sangheili present to bristle and stiffen uncomfortably, though none say anything overtly disrespectful to the dying prophet.
Restraint then dies, to the dismay of the Jiralhanae present.

Level six: Two parter; two Flood-held long range sensor stations mounted on an asteroid and on an ice-moon of a gas giant must be taken down before the fleet can assault the Flood stronghold on the Forerunner Relic.
Generic torch and wreck stuff gameply wise, provides new environments, maybe even a zero-g section.

Level Seven: ENDGAME: A combined Sangheili/loyalist fleet assaults the Forerunner (Flood hive) ship. Throughout the level Flood controled ships are inbound and arriving, threatening to overwhelm the assault force.

Your character pilots a strike-fighter initially, clearing minor weapons emplacements and Flood controlled drones for the Phantom bording parties. You then board the ship and link up with the ODST Commander and other characters for the final assault.

You fight through various sections of the ship, some zero-g some enclosed corridors, some wide open spaces. It is discovered that a mini-gravemind is present on the vessel, that's why so much of the Flood fleet is returning.

You disable several systems in key points on the ship, then cause an overload to incinerate the 'Gravemind' (say, twenty minutes playtime, 3-4 systems).

Then you rush to the control centre, which responds to the ODST's touch, linking with his mind and unlocking the higher-tier weapons systems for the 'Reclaimer'.

You utilise the Forerunner ships awesome power to smite the Flood Fleet.

Then you are given a choice; The ODST commander asks if you think we should fire on the Covenant Loyalist ships within your combined assault fleet.

Ending 1: You fire on a Loyalist ship. The Loyalists scream over the comms about Sangheili betrayal and begin firing on all your ships, but are quickly destroyed by the Forerunner weapons. Few escape.
Epilogue cutscene implies that fighting amongst Covenant and Neo-Covenant forces has renewed with increased bitterness, many Human and Sangheili colonies subject to punitive bombardment by Jiralhanae vesses that appear, fire a few shots at the world, and then flee again bfore being engaged.

Ending 2: Your character stays his hand, announcing over the comm that the Relic belongs to the Sangheili now, and that with the Flood defeated the temporary alliance between your forces and the Covenant has come to a close. The Jiralhanae fleet is instructed to depart in good faith, but not to attempt to contest the ownership of the Forerunner vessel.
After a few tense moments, they comply.

Epilogue cutscene implies that, while still in a state of active war, skirmishes between Sangheili/UNSC fleets and Covenant forces are becoming less common. Not having been provoked the Covenant seem content to try to rebuild what was lost to the Flood in this sector. Hints at possible improved relations in the future are inferrable.




So, you could make quite an ok game out of it.

If you read all that I thank you!

Apologies for the very long post!

  • 08.10.2011 9:06 AM PDT

To be honest, when I first saw all this in the weekly update I thought 2 things.
#1- there is an actual legendary ending but,
#2- No matter what anyone does,(kill all the bobs, hit all switches etc) that until the "time" mentioned in "There'll be another time..." is reached there won't be a legendary ending.

The weekly update by bungie has slowed my hardcore search for what unlocks the legendary ending.

its called halo 2

  • 08.10.2011 9:08 AM PDT
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"but you already knew that, I mean, how couldn't you?

Only when no Human brick is left atop another, shall we be satisfied with your destruction.


Posted by: mrhalo007
its called halo 2


Halo 2 did a bit of groundwork with the Covenant, but they could really do with being fleshed out a bit more.

  • 08.10.2011 9:48 AM PDT

General of The Irish Punks


Posted by: Fin5434p

I'm to tired to read your whole post right now, but wow... you really thought that one through.

*applaudes*

  • 08.10.2011 9:58 AM PDT


Posted by: About 9 Grunts
Posted by: SEAL Sniper 9
I'd rather have them do another Halo Wars or ODST.

This. A campaign from the Elites point of view wouldn't have many places to go with a story.


I sort of agree. While I do feel there is room for another Covie point of view mixed with UNSC campaign (like H2) I feel a game fully played from Covie point of view would be a bit too hard to achieve.

A second ODST would be a better idea. Give it two short campaigns: one about Rookies last mission with his previous squad explaining how he got mute. And one with Buck and the rest of the team trying to defend New Alexandria.
And as a final level, to show how desperate things are and to show we couldn't hold off the Covies, have us play as an Elite (post credits, much like Lone Wolf) walking around New Alexandria wreaking havoc, as a massive Covie ground invasion is starting and the whole city is being glassed and bombed.

  • 08.10.2011 10:02 AM PDT

Posted by: mrhalo007
its called halo 2

  • 08.10.2011 10:03 AM PDT

Team Unicorns all the way!

I've been wanting a Covenant based game for years. Ever since I played Halo: Combat Evolved in 2001. Maybe like someone said earlier where you play as an Elite minor and rise through the ranks. And have different Covenant species as your allies like Elites, Grunts, Jackals, Hunters, Brutes, Drones, Engineers, and Skirmishers. It could take place during the Human-Covenant war and have you fight Marines, ODST's, Spartans, and any other UNSC factions there might be. And maybe also heretic Covenant members as well. Either way it would be cool to see a game like this about the Covenant. Great thread OP!

  • 08.10.2011 1:47 PM PDT
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Like to play whit friend online and i don't have alot xbox 360 friends so inv me if you will

i agree i think we need a game about the elites so we can get more story about them :-)

  • 08.10.2011 1:57 PM PDT

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