- Tehh Hamster
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- Honorable Member
After a two-year hiatus, I returned to Halo 3 to enjoy the game before the servers inevitably have their plugs pulled. This idea was one I do not regret. The irreplaceable memories and innumerable laughs Halo 3 has blessed me with drew me in quickly.
As I queue for a game of TS, I stumble upon a less-than-favorable connection, followed by the mysterious disappearance of a teammate.
"He lagged out." I thought. But this thought was far too naive.
Queuing again for a match, the same scenario arises, and again I am left to a 3v4 situation. Clearly something must be amiss.
After conversing with the victims of strange disconnections, I am surprised to hear that they have been disconnected with no prior signs of internet instability. Given my previous years of experience at high-level matchmaking competition, I am no stranger to the extremes some will go to in order to maintain their shiny 50 or to boost their companion's record/rank.
"Perhaps I waltzed into matchmaking on a day riddled with the IP flooding vermin." I thought. Still, this thought was merely a way of denying the obvious. Matchmaking has become nothing more than a hub for booting the enemy from playing. That's not to say that fair games have ceased altogether, but when getting booted is a daily occurrence, the game becomes much less fun than I have grown accustomed to.
Two years ago, anybody who host booted was known (to an extent), and the games where I would have the misfortune of matching up with them were few and far in between. Now, two years later, I return to a matchmaking that no longer rewards skill, but those who can cheat the system. This saddens me to no end.
I'd like to know where the justice is nowadays? The days of fairness and skill are long gone; this is evident in my experience of matchmaking over the last few weeks. Has Bungie turned a blind eye to Halo 3's servers to maintain Reach?
To my dismay, it appears as though no efforts are made as they were in the past.