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Subject: Canon explanation for Bases in Halo Wars.
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SC = Supreme Commander/Supreme Canadian.

De Facto leader of the military of the APE (Allied Planets Empire).

Coup = Admiral Asskicker, ZPM hive ship


Posted by: Mac777
Hmm. The story being canon, but the gameplay itself not being exact canon actually makes it all make way more sense to me now. I guess it often is that way with RTS games, come to think of it.


Build times in CnC (Red Alert and Tiberium canon) are declared hard canon...

  • 08.15.2011 9:50 AM PDT
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Posted by: x2xgiggsxx
I dont see Halo Wars as canon at all. None of it followed what had already been written or done. Its just another non-memorable game to me.

Good for you, but unfortunately no one here cares for your "personal canon". Although would you care to elaborate on the precise ways in which it strays away from established canon?

On topic:

I think that the action of the structures rising up out of the ground is just a gameplay quirk. There are many advantages of having your structures underground rather than above ground that I can think of, the main one being invulnerability to air bombardment. Use of vehicles to pound these structures would be taken from the attackers as well. Basically, it would be difficult to destroy them. If the UNSC really did build structures underground first then it seems a bit silly to raise them up out into full view where they can be attacked. So they are likely already built on the surface

  • 08.15.2011 12:22 PM PDT


Posted by: Neutrino
Posted by: x2xgiggsxx
I dont see Halo Wars as canon at all. None of it followed what had already been written or done. Its just another non-memorable game to me.

Good for you, but unfortunately no one here cares for your "personal canon". Although would you care to elaborate on the precise ways in which it strays away from established canon?

On topic:

I think that the action of the structures rising up out of the ground is just a gameplay quirk. There are many advantages of having your structures underground rather than above ground that I can think of, the main one being invulnerability to air bombardment. Use of vehicles to pound these structures would be taken from the attackers as well. Basically, it would be difficult to destroy them. If the UNSC really did build structures underground first then it seems a bit silly to raise them up out into full view where they can be attacked. So they are likely already built on the surface


I dont know what he/she ment by not following the rest of the series, but the way to get into the sheild world, and the sheild world itself do not follow the description in the Ghosts of Onyx. In the book, the entrance was a one way slipspace portal, and the world itself was a sperical world, not inside of the other world

  • 08.15.2011 4:43 PM PDT

Posted by: reptile1892
Most people write off Halo Wars gameplay as non-canon.


but it IS canon, did it affect the original halo trilogy? no!

the spirit of fire encountered the flood first, but were lost in space so they couldn't report their findings...

UCONFUSED bro?

  • 08.15.2011 4:57 PM PDT

"I may not be perfect, but always been true."


Posted by: SHDarkFlame
Posted by: reptile1892
Most people write off Halo Wars gameplay as non-canon.


but it IS canon, did it affect the original halo trilogy? no!

the spirit of fire encountered the flood first, but were lost in space so they couldn't report their findings...

UCONFUSED bro?


Notice the word GAMEPLAY.

  • 08.15.2011 5:11 PM PDT

Halo Wars was before Halo Reach right? Halo CE was said to be the first human contact with the flood before Halo Wars came out. The flood was in Halo Wars. Even if Halo wars did show the first contact why was everybody clueless in Halo CE on such a huge threat?

Halo Wars =/= canon. Not very surprising since bungie didnt make it. Also the game has no replay value to me.

  • 08.15.2011 6:11 PM PDT

"I may not be perfect, but always been true."


Posted by: x2xgiggsxx
Halo Wars was before Halo Reach right? Halo CE was said to be the first human contact with the flood before Halo Wars came out. The flood was in Halo Wars. Even if Halo wars did show the first contact why was everybody clueless in Halo CE on such a huge threat?

Halo Wars =/= canon. Not very surprising since bungie didnt make it. Also the game has no replay value to me.


You apparently don't pay attention to the story, or else you would have noticed why nobody knows about the Flood till CE.

  • 08.15.2011 6:16 PM PDT


Posted by: RKOSNAKE

Posted by: x2xgiggsxx
Halo Wars was before Halo Reach right? Halo CE was said to be the first human contact with the flood before Halo Wars came out. The flood was in Halo Wars. Even if Halo wars did show the first contact why was everybody clueless in Halo CE on such a huge threat?

Halo Wars =/= canon. Not very surprising since bungie didnt make it. Also the game has no replay value to me.


You apparently don't pay attention to the story, or else you would have noticed why nobody knows about the Flood till CE.


Or you know, the fact the Spirit of Fire was labeled lost with all hands and never returned to UNSC space during the war due to the fact it had no FTL drive.

  • 08.15.2011 6:18 PM PDT


Posted by: x2xgiggsxx
Halo Wars was before Halo Reach right? Halo CE was said to be the first human contact with the flood before Halo Wars came out. The flood was in Halo Wars. Even if Halo wars did show the first contact why was everybody clueless in Halo CE on such a huge threat?

Halo Wars =/= canon. Not very surprising since bungie didnt make it. Also the game has no replay value to me.


Like many have previously stated, the Spirit of Fire had no FTL drive at the end of Halo Wars. it is reasonable to assume and most likely the case that they have no further contact with humanity to inform them of the flood. However I remember reading something about Professor Anders sending a coded message to her father about the flood. It was disguised as a detailed analysis of Homer's Odyssey and ONI (if I remember correctly) missed it completely. That brings up some interesting questions. In addition, if Red team didn't make it back then why in Fall of Reach does Halsey say that only two Spartans died (I think it was two)? Considering Solomon and Kal and another Spartan dies in Legends. And yes Legends is canon as far as I'm concerned.

In response to the fact that Bungie didn't make Wars and that's why it defies canon:
Bungie made Halo Reach and that goes against canon in more ways than any other Halo game/book/video. The Fall of Reach was meant to last a day. Pillar of Autumn was never on the planet. Halsey most certainly should not know about Spartan IIIs and the fact she does destroys Ghosts of Onyx completely. I could go on but it's getting off topic. By the way I really like Reach.

  • 08.15.2011 6:43 PM PDT

Halo Wars was just poorly made game with a bad story the used every stupid excuse to try and make canon. It's even more laughable now that they couldnt bring all this information back to UNSC.

"Hey guys we just killed all these guys and discovered a bigger threat than the covenent and blew up ancient machines but we cant do anything becuase are ship is broken and we are left here to DIE! I'd send a message to other ships and ONI but it would interfere with something called canon! SON OF A B....!"




Love, Spirit of Fire.

  • 08.15.2011 6:46 PM PDT


Like many have previously stated, the Spirit of Fire had no FTL drive at the end of Halo Wars. it is reasonable to assume and most likely the case that they have no further contact with humanity to inform them of the flood. However I remember reading something about Professor Anders sending a coded message to her father about the flood. It was disguised as a detailed analysis of Homer's Odyssey and ONI (if I remember correctly) missed it completely. That brings up some interesting questions. In addition, if Red team didn't make it back then why in Fall of Reach does Halsey say that only two Spartans died (I think it was two)? Considering Solomon and Kal and another Spartan dies in Legends. And yes Legends is canon as far as I'm concerned.

In response to the fact that Bungie didn't make Wars and that's why it defies canon:
Bungie made Halo Reach and that goes against canon in more ways than any other Halo game/book/video. The Fall of Reach was meant to last a day. Pillar of Autumn was never on the planet. Halsey most certainly should not know about Spartan IIIs and the fact she does destroys Ghosts of Onyx completely. I could go on but it's getting off topic. By the way I really like Reach.[/quote]

I didnt say anything bad about Reach. I like it too, but i would rather go with the story in the book Fall of Reach.

  • 08.15.2011 6:49 PM PDT

Well we are all entitled to our opinion but it's a fact that Wars fits in with Halo canon fine.

I was just saying that it's unusual that you said:

Posted by: x2xgiggsxx
Halo Wars =/= canon. Not very surprising since bungie didnt make it.


...considering Halo Reach, which Bungie made, followed canon less than Halo Wars.

  • 08.15.2011 6:56 PM PDT


Posted by: x2xgiggsxx
Halo Wars was just poorly made game with a bad story the used every stupid excuse to try and make canon. It's even more laughable now that they couldnt bring all this information back to UNSC.

"Hey guys we just killed all these guys and discovered a bigger threat than the covenent and blew up ancient machines but we cant do anything becuase are ship is broken and we are left here to DIE! I'd send a message to other ships and ONI but it would interfere with something called canon! SON OF A B....!"




Love, Spirit of Fire.


Yep, because after being stranded in the middle of nowhere with no FTL ability, they can TOTALLY send a message to the UNSC in a few minutes.

Note, SPACE IS MASSIVE.

  • 08.15.2011 6:58 PM PDT

Uhh....

Well, I do wish they had a CnC themed building style, but I have never understood why they did that, they could have made it simple...

  • 08.15.2011 7:18 PM PDT
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Posted by: Vallad
I dont know what he/she ment by not following the rest of the series, but the way to get into the sheild world, and the sheild world itself do not follow the description in the Ghosts of Onyx. In the book, the entrance was a one way slipspace portal, and the world itself was a sperical world, not inside of the other world

We do not have any evidence to suggest that all shield world designs are the same, so implying that they are by saying that Halo Wars' depiction of a shield world is a canon break, is wrong. Therefore Halo Wars itself is evidence that Shield Worlds come in different forms. This is not a canon break.

Posted by: x2xgiggsxx
Halo Wars was just poorly made game with a bad story the used every stupid excuse to try and make canon. It's even more laughable now that they couldnt bring all this information back to UNSC.

"Hey guys we just killed all these guys and discovered a bigger threat than the covenent and blew up ancient machines but we cant do anything becuase are ship is broken and we are left here to DIE! I'd send a message to other ships and ONI but it would interfere with something called canon! SON OF A B....!"




Love, Spirit of Fire.

This is a typical "When my arguments fail, resort to personal opinion as if it means anything."

Dude, no one gives a crap if you thought it was a "poorly made game" with a "bad story". (With no reasons given!) These things fall down to personal opinion and have no bearing on whether it is canon or not.

  • 08.17.2011 9:00 AM PDT
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Posted by: SHDarkFlame
Posted by: reptile1892
Most people write off Halo Wars gameplay as non-canon.


but it IS canon, did it affect the original halo trilogy? no!

the spirit of fire encountered the flood first, but were lost in space so they couldn't report their findings...

UCONFUSED bro?
No, you are very confused. Do you know what the word 'gameplay' means in this context?

  • 08.17.2011 10:27 AM PDT

Riverside23: For all the women of the group, if you've got a real man at least let him have his big piece of chicken.

WhtButterflyLiz: lol. Bring home bigger chikkinz, then, real man!!!

DEATHPIMP72: *throws pterodactyl on table*
Suck it JoeSki!!!

Obviously Harvest, and any other planet the game goes to, has a complex system of elaborate, underground tunnels!

  • 08.17.2011 10:32 AM PDT


Posted by: Neutrino
Posted by: Vallad
I dont know what he/she ment by not following the rest of the series, but the way to get into the sheild world, and the sheild world itself do not follow the description in the Ghosts of Onyx. In the book, the entrance was a one way slipspace portal, and the world itself was a sperical world, not inside of the other world

We do not have any evidence to suggest that all shield world designs are the same, so implying that they are by saying that Halo Wars' depiction of a shield world is a canon break, is wrong. Therefore Halo Wars itself is evidence that Shield Worlds come in different forms. This is not a canon break.


Actually, wasn't it outright stated the Halo Wars shield world was designed to protect/hold a Forerunner fleet, and we aren't sure if it'd protect people from the halo firing?

  • 08.17.2011 10:44 AM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: Cmdr DaeFaron

Posted by: Neutrino
Posted by: Vallad
I dont know what he/she ment by not following the rest of the series, but the way to get into the sheild world, and the sheild world itself do not follow the description in the Ghosts of Onyx. In the book, the entrance was a one way slipspace portal, and the world itself was a sperical world, not inside of the other world

We do not have any evidence to suggest that all shield world designs are the same, so implying that they are by saying that Halo Wars' depiction of a shield world is a canon break, is wrong. Therefore Halo Wars itself is evidence that Shield Worlds come in different forms. This is not a canon break.


Actually, wasn't it outright stated the Halo Wars shield world was designed to protect/hold a Forerunner fleet, and we aren't sure if it'd protect people from the halo firing?


2 shield world types.


The ones didact create as outpost to defend against the flood (probably halowars)

the ones made to shelter from halo fire (onyx)

  • 08.17.2011 12:00 PM PDT

Gameplay aspects such as Spartans having shields on Mk. IV is non-canon but the storyline and events are canon and made so by the fact that the Spirit of fire never returns to UNSC space.

  • 08.18.2011 7:55 AM PDT


Posted by: IonicPaul
Posted by: reptile1892
Most people write off Halo Wars gameplay as non-canon.

It has to be. In the cutscenes the Spartans don't have shields (as they should with Mk. IV armor) but in game they do.


Mk. IV armor doesn't have shields Mk. V armor is basicaally the same as Mk. IV with shields so the cutscenes are more accurate than the game and then there was something like experimental shields for them.

  • 08.18.2011 8:04 AM PDT


Posted by: Macaface
Good question, but who knows the answer? Just like "how do you slam a rotating door?"


you use chuck norris

  • 08.18.2011 8:10 AM PDT

Eat, Sleep, Row

Simple. Mole-people.

  • 08.18.2011 8:15 AM PDT

Eat, Sleep, Row


Posted by: Vallad

Posted by: Neutrino
Posted by: x2xgiggsxx
I dont see Halo Wars as canon at all. None of it followed what had already been written or done. Its just another non-memorable game to me.

Good for you, but unfortunately no one here cares for your "personal canon". Although would you care to elaborate on the precise ways in which it strays away from established canon?

On topic:

I think that the action of the structures rising up out of the ground is just a gameplay quirk. There are many advantages of having your structures underground rather than above ground that I can think of, the main one being invulnerability to air bombardment. Use of vehicles to pound these structures would be taken from the attackers as well. Basically, it would be difficult to destroy them. If the UNSC really did build structures underground first then it seems a bit silly to raise them up out into full view where they can be attacked. So they are likely already built on the surface


I dont know what he/she ment by not following the rest of the series, but the way to get into the sheild world, and the sheild world itself do not follow the description in the Ghosts of Onyx. In the book, the entrance was a one way slipspace portal, and the world itself was a sperical world, not inside of the other world

Shield worlds can be built differently. Maybe the one accessed from Onyx was more important and therefore more secure. Besides, the shield world in Wars was compromised by the flood, leaving some of its security systems damaged I would guess. But the general structure of those two was the same, inside a sphere.

  • 08.18.2011 8:19 AM PDT

-Can't Wait For Bungie's Next Game_

Posted by: x2xgiggsxx
I dont see Halo Wars as canon at all. None of it followed what had already been written or done. Its just another non-memorable game to me.

And this is why you don't control the Halo Bible

  • 08.18.2011 8:26 AM PDT

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