- fastmatt
- |
- Fabled Mythic Member
If you don't already have the DS go here
Go to start, programs, microsoft games, halo server, then dedicated server
A box will open up.
first the server name
type in sv_name *name here*_DS (there are no asterisks
for example: sv_name Snipers_DS
sv_public true/false - that determines if you want it in the gamespy lobby or not
sv_password halo (if you don't want a password don't type anything in, including sv_password)
sv_mapcycle_timeout 15 -after the game is ended 15 seconds will last before the next level starts
sv_mapcycle_add bloodgulch CTF - the level name is one word, however the DS doesn't recognize chiron battle creek or derelict
derelict- carousel
chiron-putput
battlecreek- beaver creek
then you add in more maps and gametypes, once you're done type in sv_mapcycle_begin
now in order for people to join your games you must forward your port.
go here Choose your router/firewall, and then it will give you step-by-step instructions on how to forward your port. Then click on the game that you want (for this case "halo")
Now for using custom gametypes, create a custom gametype by running halo, going to multiplayer, and edit gametypes. then save the gametype. Close halo, and open up MyDocuments, then MyGames, then Halo then SaveGames. Find the name, and copy and paste it into the box. However, you must put it like this:
sv_mapcycle_add bloodgulch "super snipers" They MUST be in parantheses to work.
The Minimum Requirements for setting up a DS are:
• Multimedia personal computer with a 733 MHz or higher processor.
• Windows 98 SE, Windows Me, Windows 2000 Service Pack 1, or Windows XP.
• 128 Megabytes (MB) of RAM.
• 200 MB of available hard disk space.
• Keyboard and Microsoft Mouse or compatible pointing device.
• Broadband internet connection.
Optimal Requirements are:
• Personal computer with a 1.4 GHz or higher processor.
• Windows XP or Windows 2003 Server (with all service packs installed)
• 256 Megabytes (MB) of RAM or more.
• 200 GB of available hard disk space.
• Keyboard and Microsoft Mouse or compatible pointing device.
Command lists: (first right click halo icon, then properties, then copy and paste this into there after clearing it out. "C:\Program Files\Microsoft Games\Halo\halo.exe" -console
cls
Clear the console text.
help [command]
Tell you about the command.
quit
Quit Halo for the PC dedicated server.
sv_ban [player name or index]
Ban the player with the given name or index. However, this doesn't kick them out of the game however.
sv_banlist
Show the list of the banned players.
sv_end_game
End the currently running game. This will proceed to the next game in the map cycling game entries list.
sv_kick [player index or name]
Kick the player with the given name or index out of the game.
sv_map [map name] [game variant]
Start a game with the indicated map and game variant. When the game is over, this game will restart itself. This command supersedes any map cycle the server has.
sv_mapcycle
Show game list.
sv_mapcycle_add [map name] [game variant]
Append this game entry (map name and game type) to the end of the game list.
sv_mapcycle_begin
Start the map cycling with the specified game entries.
sv_mapcycle_del [index]
Delete the game entry from the map cycling game list (use sv_mapcycle to get game IDs).
sv_mapcycle_timeout n
Time in seconds to restart the next game in the game list after game is finished (this determines how long clients are sitting at the post carnage report screen).
sv_map_next
End the current game and skip to the next game in the map cycling game entries list.
sv_map_restart
Restart the game.
sv_maxplayers n (Default value is 16)
Set the maximum number players. This should be done in the init.txt file, before map cycling begins.
sv_name [string] (Default value is “Halo”)
Set the server name (15 characters max). This should be done in the init.txt file, before map cycling begins.
sv_password [string]
Set password for server. This should be done in the init.txt file, before map cycling begins.
sv_players
List the players and their indices for reference in banning and kicking players from the dedicated server.
sv_public [true, false] (Default value is true)
Determine if the server will be listed in the GameSpy Master Server list (true) or not (false). This should be done in the init.txt file, before map cycling begins. Note: setting this to false is equivalent to hosting a LAN game.
sv_rcon_password [string]
Set the RCon password. To remove the password, thus disabling RCon, specify an empty string “” as the password.
sv_status [true, false]
Used to continually show the status of the dedicated server in the console.
sv_unban [player name]
Allow the player with the given name to join the server again.
[Edited on 3/22/2006]