- JobeTheConqueror
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Posted by: About 9 Grunts
Posted by: SonicJohn
In my opinion, you should completely ignore artistic license. Anything visual, ignore it. Concentrate on the story. If someone specifically points out something visual, then that's canon, and shouldn't be changed.
For example, the ruins on Delta Halo in Halo 2, Cortana makes remarks about them, meaning that they are canon as they were.
So for things like Terminals in CEA, just pretend you never found them in Halo 1, and it should be fine. They're pretty detached from the whole experience.
Any differences are retcons and should be treated as such. Retcons are generally disliked, but since Games>Books, etc, if 343i decides to put something different in the game, then it has to be deemed canon.
I still believe that there are two canons; Bungie Halo and Microsoft Halo. Bungie Halo spans only Bungie's games (Reach, H1, H2, ODST, H3) and Microsoft Halo spans those along with everything else Halo.
Terminals are where it's gonna get fuzzy. They should be treated as canon, however Master Chief finding them isn't canon.
That's not entirely plausible. It's more than possible that MC will need some of the knowledge to put together pieces of a story puzzle/mystery that these Terminals may establish, mainly knowledge on the Forerunner, in Halo 4. It is possible that these terminals will establish backstory for Halo 4, with information directly known by MC himself and/or Cortana.