Bungie Universe
This topic has moved here: Subject: Should Armor Choices Matter?
  • Subject: Should Armor Choices Matter?
Subject: Should Armor Choices Matter?

What I mean is should your choice of armor affect gameplay? For example, the Sniper shoulders allow you to carry more ammo for the sniper, or the Sapper chest gives you more grenades. Now, if this was implemented it should not be in multiplayer, maybe a special online playlist with FF, Co-op campaign, and a Slayer gametype.

Helmets:

Mark V[B] - Standard, no changes

CQC - Active Radar, all blips move, no having to re-scan

ODST - Customizable HUD, color, reticule, and layout

HAZOP - Increased damage resistance to chemicals and airborne toxins

EOD - Increased damage resistance to all explosives

OPERATOR - Last longer in vacuum and underwater, and better VISR, Holograms can jump over obstacles

Grenadier - Increased damage resistance to headshots, no effect on snipers or shots to visor

Air Assault - Increased damage while air-born and while mounted on aircraft

Scout - Better VISR and increased visor magnification, perfect cloak - no ripple -

EVA - Increased efficiency in space combat and operations

JFO - 1.5x shields and shield recharge rate x2

COMMANDO - Drop waypoints for team, give commands to AI's, call in air support

PILOT - Better uplink with vehicles, aircraft more responsive

RECON - No scrambler while cloaked and lasts twice as long

GUNGNIR - Flash guard and reduced head injury

SECURITY - Better motion tracker while in UNSC controlled area and longer armor lock

Chest Pieces:

HP/HALO - Reduced damage from aircraft

UA/COUNTERASSAULT - Carry 2x ammo

TACTICAL/LRP - Carry 2x grenades

UA/ODST - Damage resistance increased for chest shots

TACTICAL/RECON - Cloak lasts 50% longer, speed reduced to 50% while cloaked

COLLAR/GRENADIER - 25% explosives resistance

TACTICAL/PATROL - Speed 125%, cloak last 25% longer

COLLAR/BREACHER - Increased Shotgun damage, melee damage increase

ASSAULT/SAPPER - Carry extra explosives + increased explosive damage

ASSAULT/COMANDO - Can pick up and carry first aid kits + recover AA from dead allies

HP/PARAFOIL - Increased mobility in EVA OPS and 25% speed increase

UA/BASE SECURITY - Can throw marker grenades, and flares, + 2x grenade count

Shoulders:

FJ/PARA - Swap weapons faster

HAZOP - Stronger melee but slower weapon swap

JFO - Increased damage resistance to

RECON - Strafe faster while cloaked

UA/MULTI-THREAT - Increased damage resistance to melee from sides

JUMP JET - Strafe faster while airborn

EVA - INcreased mobility in space

GUNGNIR - Increased damage resistance to explosives

ODST - Increased protection from side attacks but slower weapon swap

UA/BASE SECURITY - Reload and weapon swap speed 2x normal

CQC - Melee damage 2x increase

OPERATOR - Faster Strafe and faster reload

COMMANDO - Increased damage resistance to neck and headshots

GRENADIER - 2x damage resistance but 15% reduction in weapon swap and jump height

SNIPER - 2x sniper ammo and damage

MJOLNIR MK V - 1.5x increase to all actions excluding movement speed

SECURITY - Special assasinations and 3x melee damage increase

Wrist:

UA/BUCKLER - Punch harder

TACTICAL/TACPAD - view overhead map of battlefield

TACTICAL/UGPS - View overhead map of battlefield with allies and enemies represented

ASSAULT/BREACHER - Carry 2x shotgun ammo and faster shotgun reload

Utility:

UA/CHOBHAM - Reduced fall damage + increased movement speed

TACTICAL/HARDCASE - Carry extra ammo

UA/NXRA - No fall damage and increased jump height

TACTICAL/TRAUMA KIT - Heal wounded team mates

TACTICAL/SOFTCASE - Carry extra grenades

Knee Guards:

FJ/PARA - INcreased jump height

GUNGNIR - reduced fall damage

GRENADIER - Increased damage resistance to explosives


NOTE: this is for special FF and campaign only, not to be implemented in Multiplayer. What do you think?

  • 08.21.2011 12:33 PM PDT

Sounds great

  • 08.21.2011 12:34 PM PDT

thnx

  • 08.21.2011 12:35 PM PDT

Eat, Sleep, Row

Lol when I started reading I was about to type "Well if this was in multiplayer it would be sooooo unfair" but then I read your disclaimer.

It would be super cool if we could have this in campaign, so armor wouldn't just be cosmetic. But sadly, they probably won't add this to Reach (too many other projects) and this is most likely the wrong forum

[Edited on 08.21.2011 12:37 PM PDT]

  • 08.21.2011 12:36 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

This isn't the right forum.

  • 08.21.2011 12:38 PM PDT

sorry, which forum would be correct so i can repost there?

  • 08.21.2011 12:39 PM PDT

Why would operator grant longer times in underwater/outer space? Operator would be dealing with vehicles.

I'd say operator gives the vehicle bonus, and pilot does not.

  • 08.21.2011 12:43 PM PDT

thnx, any more suggestions?

  • 08.21.2011 12:44 PM PDT

Ignore my gamertag. It's actually Dragonzzilla.

What bout Elite armors?

  • 08.21.2011 12:53 PM PDT

unless there is FF or campaign playable as elites then it doesnt matter.

  • 08.21.2011 1:04 PM PDT

NOOOO!!! this would mean that if you have a certain playstyle, then you would have to keep the same armor forever or learn how to play differently if you want to change armor. It'd change the entire way campaign works.

  • 08.21.2011 1:06 PM PDT

Ignore my gamertag. It's actually Dragonzzilla.

D:

  • 08.21.2011 1:07 PM PDT
  • gamertag: [none]
  • user homepage:

"Take interest in the world around you, you would be surprised what you might find"
--Anonymous

Swicked weet dude. This is one of the most detailed lists I've seen for armor. I think you've done a great job thinking this all out.

  • 08.21.2011 1:40 PM PDT

hi

mark V/ VI?

  • 08.21.2011 1:41 PM PDT

I came, I saw, I conquered. On my quest to become Mythic. So all can be jealous of the amazing blue glow from my title bar. =) ~BlindChild~

nice idea

  • 08.21.2011 1:46 PM PDT

I came, I saw, I conquered. On my quest to become Mythic. So all can be jealous of the amazing blue glow from my title bar. =) ~BlindChild~

except jfo helmet seems to good

[Edited on 08.21.2011 1:48 PM PDT]

  • 08.21.2011 1:47 PM PDT

HI

awsome

  • 08.21.2011 2:00 PM PDT

After becoming president of Norway and DJing at a night club in Botswana, I flew to Nicaragua to spend some time with those less fortunate, and finally finished my day with a good well-rolled cuban.

If you read the Trauma Kit's description, it's for yourself, not for other SPARTANs.

  • 08.21.2011 2:00 PM PDT

HI

true that i have trauma kit

  • 08.21.2011 2:03 PM PDT