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Subject: Halo Reach Montage 2
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"We are Soffish. Soffish are we. We look like real fishies when we're placed into the sea."

Jun is Masterchef

Updating the Spartan when Reach came out.

Wow, so much standing still while sniping and playing against bad kids... I've seen less crap in a horse laxative commercial.

  • 09.09.2011 7:18 PM PDT

What capture card do you use and what are your PC specs?

  • 09.09.2011 7:25 PM PDT

That was an amazing montage.

  • 09.09.2011 10:08 PM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: JFEverlast09
What capture card do you use and what are your PC specs?

Roxio Gamecap.

2GB ram, 512MB graphics. Not great really.

  • 09.10.2011 10:12 PM PDT

S.A.A.

SAAKILLER is pronounced: S.A.A.KILLER

IMO, the montage was horrible. Most of it were just using power weapons.

The only good part was the one with melee. That actually takes skill.

You rarely used regular weapons.

The pro-pipe is now the noob tube. If you didn't know, Reach had one title update from before that actually bumped up the nade launcher. It used to be pro, but now everyone now knows how to use it. I'm not trying to hate. But if I'm gonna make a montage, I'd show my skill through normal weapons (Halo's weapons: AR, Melee, Dmr or Br, pistol) rather than just sniping or nade spamming, or spawn-killing.

  • 09.10.2011 10:29 PM PDT

S.A.A.

SAAKILLER is pronounced: S.A.A.KILLER

And, I must admit, although I hate it...

Your sticks were good. Just good...

  • 09.10.2011 10:33 PM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: SAAKILLER
IMO, the montage was horrible. Most of it were just using power weapons.

The only good part was the one with melee. That actually takes skill.

You rarely used regular weapons.

The pro-pipe is now the noob tube. If you didn't know, Reach had one title update from before that actually bumped up the nade launcher. It used to be pro, but now everyone now knows how to use it. I'm not trying to hate. But if I'm gonna make a montage, I'd show my skill through normal weapons (Halo's weapons: AR, Melee, Dmr or Br, pistol) rather than just sniping or nade spamming, or spawn-killing.


There has been no title update at all......Yet

Are you being sarcastic or do you actually think AR and beatdown takes skill? If so your opinion is invalid.
Also I did use DMR, Pistol and beatdown.

  • 09.10.2011 11:08 PM PDT

S.A.A.

SAAKILLER is pronounced: S.A.A.KILLER


Posted by: Jamage007

Posted by: SAAKILLER
IMO, the montage was horrible. Most of it were just using power weapons.

The only good part was the one with melee. That actually takes skill.

You rarely used regular weapons.

The pro-pipe is now the noob tube. If you didn't know, Reach had one title update from before that actually bumped up the nade launcher. It used to be pro, but now everyone now knows how to use it. I'm not trying to hate. But if I'm gonna make a montage, I'd show my skill through normal weapons (Halo's weapons: AR, Melee, Dmr or Br, pistol) rather than just sniping or nade spamming, or spawn-killing.


There has been no title update at all......Yet

Are you being sarcastic or do you actually think AR and beatdown takes skill? If so your opinion is invalid.
Also I did use DMR, Pistol and beatdown.


Here we go again.

You barely used a dmr pistol and beatdown. BARELY. You mainly used them when you lower their shields with some noob power weapon.

For not understanding that other's opinions are just as good as yours, your opinion lost all its credibility. Aring and Beatdowns do take skill:

1. An AR is close ranged, meaning that you can't just camp and get a kill. You got to man up and fight your opponent like a man.

2. A Dmr is way stronger than an AR, even at CQC. If a dmr user gets killed by an AR user at any range, then that's just sad.

3. Unlike the Dmr, you need to burst the AR at medium ranges. I've gotten so many kills with a dmr by spamming at medium range. If you burst with an AR, you get a kill within 18 bullets. When you spam an AR against a guy spamming a Dmr, the dmr with win.

Halo's Iconic Weapon: The Assault Rifle, takes more skill to use than any other weapon in the game. Only pro's can EFFECTIVELY use an AR.

  • 09.10.2011 11:20 PM PDT


Posted by: SAAKILLER
Here we go again.

You barely used a dmr pistol and beatdown. BARELY. You mainly used them when you lower their shields with some noob power weapon.

For not understanding that other's opinions are just as good as yours, your opinion lost all its credibility. Aring and Beatdowns do take skill:

1. An AR is close ranged, meaning that you can't just camp and get a kill. You got to man up and fight your opponent like a man.

2. A Dmr is way stronger than an AR, even at CQC. If a dmr user gets killed by an AR user at any range, then that's just sad.

3. Unlike the Dmr, you need to burst the AR at medium ranges. I've gotten so many kills with a dmr by spamming at medium range. If you burst with an AR, you get a kill within 18 bullets. When you spam an AR against a guy spamming a Dmr, the dmr with win.

Halo's Iconic Weapon: The Assault Rifle, takes more skill to use than any other weapon in the game. Only pro's can EFFECTIVELY use an AR.


if you honestly think that you do not know anything about how to play halo. which explains the awful k/d and w/l.

1. close quarters combat is based on camping with a cqc weapon, one of which is and ar.

2. a dmr has to hit all 5 shots perfectly to beat an ar user in a close quarters battle

3. thats the idea of the dmr being a medium-long range weapon and ar being close range? i dont see your point.

i have no problem with someone using an ar in the right situation but apart from close quarters, it is pretty useless.

[Edited on 09.10.2011 11:42 PM PDT]

  • 09.10.2011 11:35 PM PDT

S.A.A.

SAAKILLER is pronounced: S.A.A.KILLER


Posted by: UD Mercy is bad

Posted by: SAAKILLER
Here we go again.

You barely used a dmr pistol and beatdown. BARELY. You mainly used them when you lower their shields with some noob power weapon.

For not understanding that other's opinions are just as good as yours, your opinion lost all its credibility. Aring and Beatdowns do take skill:

1. An AR is close ranged, meaning that you can't just camp and get a kill. You got to man up and fight your opponent like a man.

2. A Dmr is way stronger than an AR, even at CQC. If a dmr user gets killed by an AR user at any range, then that's just sad.

3. Unlike the Dmr, you need to burst the AR at medium ranges. I've gotten so many kills with a dmr by spamming at medium range. If you burst with an AR, you get a kill within 18 bullets. When you spam an AR against a guy spamming a Dmr, the dmr with win.

Halo's Iconic Weapon: The Assault Rifle, takes more skill to use than any other weapon in the game. Only pro's can EFFECTIVELY use an AR.


if you honestly think that you do not know anything about how to play halo. which explains the awful k/d and w/l.

1. close quarters combat is based on camping with a cqc weapon, one of which is and ar.

2. a dmr has to hit all 5 shots perfectly to beat an ar user in a close quarters battle

3. thats the idea of the dmr being a medium-long range weapon and ar being close range? i dont see your point.

i have no problem with someone using an ar in the right situation but apart from close quarters, it is pretty useless.


1. You do not need to camp with a CQC weapon in order to get a kill with CQC. Camping with an AR? Are you serious? Anyone can camp in a room with any weapon and get a kill, even with a dmr or sniper. I'm talking about camping on a cliff that's a mile away from someone, staying there, and just long ranging them. You can't do that with an AR.

2. If an AR user and a DMR user have the same aiming capability, the Dmr user will always win. The head shot is really easy to get at close range because the head is about as big as the aimer even when you're spamming the Dmr.

3. The Dmr beats the AR even in CQC. You may need to get headshots with a dmr, but remember, an AR has a huge reticule meaning that it's highly inaccurate. In CQC, an AR user with good aim but holding the Trigger will most likely waste a whole clip on an enemy right in front of him even though it only take 18 bullets to kill. A dmr user with the same aiming capability will only use a third to half a clip on an enemy while using the Dmr in its highest ROF. My point: Dmr beats AR in every situation unless the Dmr user sucks.

The AR is good in CQC, but the Dmr is better. The AR is useful in Mid-Range if you burst it, but the dmr will still beat it if it's spamming.

You see my point?

I don't want the Dmr to be nerfed.

I want the AR to be buffed in a way so that its aimer is smaller. That way, skilled players can kill a skilled Dmr user at close range.

[Edited on 09.11.2011 12:29 AM PDT]

  • 09.11.2011 12:27 AM PDT
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You're a Forerunner...I'm glad those 24+ days in Competitive matchmaking resulted in something worthwhile (besides your enjoyment)...

As far as the "montage" goes...bad first, good second...

I'd be much more willing to watch something shorter and a bit more focused, per se.

The music, while good, doesn't fit the 'cut' of the clips...better syncing (any at all) and a tighter editing style would do wonders.

I could do without the multi-kills against non-moving players, complete noobs, spawn trapped players, and in Objective gametypes where you're literally just lobbing grenades into the hill or taking out players who are attempting to play the objective.

The choice to 'break up' the montage into categories, in my view, takes some of the fun out of watching it. I would of enjoyed something more random or better flowing (in terms of one clip leading to another)...instead it was 1. Sniper Kills...*watch a bunch of sniper kills*...2. Grenade Launcher...*watch a bunch of GL kills*...etc...etc...it was kind of dull to me.

The absurd length of time along with the above, IMO, takes the focus off the things you actually do that are impressive and instead leave me thinking of all the pointless [objective killing] clips (for example).

Basically: Less fluff & filler...more substance & quality.

The Good
There were plenty of great sequences, amazingly lucky kills, superbly timed actions (that then resulted in something "lucky"), skillful encounters, and overall quality gameplay. You obviously love playing Halo and I'm glad you were able to share some things you felt were your best.

Unfortunately, your capture hardware leaves much to be desired, as does your lack of creativity with editing, sequencing, and overall style.

I applaud your effort and honestly this is a bit more entertaining than your standard "l33t 100% MLG DMR Spam Fest Against Randoms While Searching Full Party Montage" that you normally see...but I just wish you had someone in your ear telling your "dude, cut out all that Revenant sniping and those Objective multi-kills, yeah that's cool and all, but it really detracts from the overall quality...and let's try and edit this all together in a cool and unique way rather than just listing clips one after the other."

Out of 10
2 - Editing
1 - Syncing
8 - Music
9 - Substance
5 - Quality of Substance
5 - Enjoyment
---------------------
6 - Overall

....just my honest feedback

  • 09.11.2011 1:30 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: SAAKILLER

Posted by: UD Mercy is bad

Posted by: SAAKILLER
Here we go again.

You barely used a dmr pistol and beatdown. BARELY. You mainly used them when you lower their shields with some noob power weapon.

For not understanding that other's opinions are just as good as yours, your opinion lost all its credibility. Aring and Beatdowns do take skill:

1. An AR is close ranged, meaning that you can't just camp and get a kill. You got to man up and fight your opponent like a man.

2. A Dmr is way stronger than an AR, even at CQC. If a dmr user gets killed by an AR user at any range, then that's just sad.

3. Unlike the Dmr, you need to burst the AR at medium ranges. I've gotten so many kills with a dmr by spamming at medium range. If you burst with an AR, you get a kill within 18 bullets. When you spam an AR against a guy spamming a Dmr, the dmr with win.

Halo's Iconic Weapon: The Assault Rifle, takes more skill to use than any other weapon in the game. Only pro's can EFFECTIVELY use an AR.


if you honestly think that you do not know anything about how to play halo. which explains the awful k/d and w/l.

1. close quarters combat is based on camping with a cqc weapon, one of which is and ar.

2. a dmr has to hit all 5 shots perfectly to beat an ar user in a close quarters battle

3. thats the idea of the dmr being a medium-long range weapon and ar being close range? i dont see your point.

i have no problem with someone using an ar in the right situation but apart from close quarters, it is pretty useless.


1. You do not need to camp with a CQC weapon in order to get a kill with CQC. Camping with an AR? Are you serious? Anyone can camp in a room with any weapon and get a kill, even with a dmr or sniper. I'm talking about camping on a cliff that's a mile away from someone, staying there, and just long ranging them. You can't do that with an AR.

2. If an AR user and a DMR user have the same aiming capability, the Dmr user will always win. The head shot is really easy to get at close range because the head is about as big as the aimer even when you're spamming the Dmr.

3. The Dmr beats the AR even in CQC. You may need to get headshots with a dmr, but remember, an AR has a huge reticule meaning that it's highly inaccurate. In CQC, an AR user with good aim but holding the Trigger will most likely waste a whole clip on an enemy right in front of him even though it only take 18 bullets to kill. A dmr user with the same aiming capability will only use a third to half a clip on an enemy while using the Dmr in its highest ROF. My point: Dmr beats AR in every situation unless the Dmr user sucks.

The AR is good in CQC, but the Dmr is better. The AR is useful in Mid-Range if you burst it, but the dmr will still beat it if it's spamming.

You see my point?

I don't want the Dmr to be nerfed.

I want the AR to be buffed in a way so that its aimer is smaller. That way, skilled players can kill a skilled Dmr user at close range.


Dude seriosly your a Mythic with a horrible k/d and w/l that seems to know very little of the game.
AR is a horrible gun and shouldnt even be seen in montages as it never does anything worthy and takes no skill.

  • 09.11.2011 6:34 PM PDT


Posted by: Jamage007

Posted by: SAAKILLER

Posted by: UD Mercy is bad

Posted by: SAAKILLER
Here we go again.

You barely used a dmr pistol and beatdown. BARELY. You mainly used them when you lower their shields with some noob power weapon.

For not understanding that other's opinions are just as good as yours, your opinion lost all its credibility. Aring and Beatdowns do take skill:

1. An AR is close ranged, meaning that you can't just camp and get a kill. You got to man up and fight your opponent like a man.

2. A Dmr is way stronger than an AR, even at CQC. If a dmr user gets killed by an AR user at any range, then that's just sad.

3. Unlike the Dmr, you need to burst the AR at medium ranges. I've gotten so many kills with a dmr by spamming at medium range. If you burst with an AR, you get a kill within 18 bullets. When you spam an AR against a guy spamming a Dmr, the dmr with win.

Halo's Iconic Weapon: The Assault Rifle, takes more skill to use than any other weapon in the game. Only pro's can EFFECTIVELY use an AR.


if you honestly think that you do not know anything about how to play halo. which explains the awful k/d and w/l.

1. close quarters combat is based on camping with a cqc weapon, one of which is and ar.

2. a dmr has to hit all 5 shots perfectly to beat an ar user in a close quarters battle

3. thats the idea of the dmr being a medium-long range weapon and ar being close range? i dont see your point.

i have no problem with someone using an ar in the right situation but apart from close quarters, it is pretty useless.


1. You do not need to camp with a CQC weapon in order to get a kill with CQC. Camping with an AR? Are you serious? Anyone can camp in a room with any weapon and get a kill, even with a dmr or sniper. I'm talking about camping on a cliff that's a mile away from someone, staying there, and just long ranging them. You can't do that with an AR.

2. If an AR user and a DMR user have the same aiming capability, the Dmr user will always win. The head shot is really easy to get at close range because the head is about as big as the aimer even when you're spamming the Dmr.

3. The Dmr beats the AR even in CQC. You may need to get headshots with a dmr, but remember, an AR has a huge reticule meaning that it's highly inaccurate. In CQC, an AR user with good aim but holding the Trigger will most likely waste a whole clip on an enemy right in front of him even though it only take 18 bullets to kill. A dmr user with the same aiming capability will only use a third to half a clip on an enemy while using the Dmr in its highest ROF. My point: Dmr beats AR in every situation unless the Dmr user sucks.

The AR is good in CQC, but the Dmr is better. The AR is useful in Mid-Range if you burst it, but the dmr will still beat it if it's spamming.

You see my point?

I don't want the Dmr to be nerfed.

I want the AR to be buffed in a way so that its aimer is smaller. That way, skilled players can kill a skilled Dmr user at close range.


Dude seriosly your a Mythic with a horrible k/d and w/l that seems to know very little of the game.
AR is a horrible gun and shouldnt even be seen in montages as it never does anything worthy and takes no skill.


Yeah what a noob rofl.

  • 09.16.2011 7:35 PM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Jamobi 1

Posted by: Jamage007

Posted by: SAAKILLER

Posted by: UD Mercy is bad

Posted by: SAAKILLER
Here we go again.

You barely used a dmr pistol and beatdown. BARELY. You mainly used them when you lower their shields with some noob power weapon.

For not understanding that other's opinions are just as good as yours, your opinion lost all its credibility. Aring and Beatdowns do take skill:

1. An AR is close ranged, meaning that you can't just camp and get a kill. You got to man up and fight your opponent like a man.

2. A Dmr is way stronger than an AR, even at CQC. If a dmr user gets killed by an AR user at any range, then that's just sad.

3. Unlike the Dmr, you need to burst the AR at medium ranges. I've gotten so many kills with a dmr by spamming at medium range. If you burst with an AR, you get a kill within 18 bullets. When you spam an AR against a guy spamming a Dmr, the dmr with win.

Halo's Iconic Weapon: The Assault Rifle, takes more skill to use than any other weapon in the game. Only pro's can EFFECTIVELY use an AR.


if you honestly think that you do not know anything about how to play halo. which explains the awful k/d and w/l.

1. close quarters combat is based on camping with a cqc weapon, one of which is and ar.

2. a dmr has to hit all 5 shots perfectly to beat an ar user in a close quarters battle

3. thats the idea of the dmr being a medium-long range weapon and ar being close range? i dont see your point.

i have no problem with someone using an ar in the right situation but apart from close quarters, it is pretty useless.


1. You do not need to camp with a CQC weapon in order to get a kill with CQC. Camping with an AR? Are you serious? Anyone can camp in a room with any weapon and get a kill, even with a dmr or sniper. I'm talking about camping on a cliff that's a mile away from someone, staying there, and just long ranging them. You can't do that with an AR.

2. If an AR user and a DMR user have the same aiming capability, the Dmr user will always win. The head shot is really easy to get at close range because the head is about as big as the aimer even when you're spamming the Dmr.

3. The Dmr beats the AR even in CQC. You may need to get headshots with a dmr, but remember, an AR has a huge reticule meaning that it's highly inaccurate. In CQC, an AR user with good aim but holding the Trigger will most likely waste a whole clip on an enemy right in front of him even though it only take 18 bullets to kill. A dmr user with the same aiming capability will only use a third to half a clip on an enemy while using the Dmr in its highest ROF. My point: Dmr beats AR in every situation unless the Dmr user sucks.

The AR is good in CQC, but the Dmr is better. The AR is useful in Mid-Range if you burst it, but the dmr will still beat it if it's spamming.

You see my point?

I don't want the Dmr to be nerfed.

I want the AR to be buffed in a way so that its aimer is smaller. That way, skilled players can kill a skilled Dmr user at close range.


Dude seriosly your a Mythic with a horrible k/d and w/l that seems to know very little of the game.
AR is a horrible gun and shouldnt even be seen in montages as it never does anything worthy and takes no skill.


Yeah what a noob rofl.


He couldnt possibly be serious. Must have been Trolling.

  • 09.17.2011 7:30 PM PDT

ROFL @ the above.

  • 11.04.2011 7:16 PM PDT

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