- ROBERTO jh
- |
- Fabled Heroic Member
fuuuuuuuu.....I wrote a 5,000 character explanation on why the Necros would lose a long time ago; a lot of people found it informative and even some Necro defenders converted. I can remember a good chunk of it, but I just woke up, and my arms are royally screwed from weight training class. I'll write as much as I can, though.
Okay....
1) The Flood Super Cell. A nearly instantly adaptable cellular structure, the FSC is fully capable of churning out literally anything the Flood might need. This could include a biological power plant (or such things as base of operations) to any creature suited to construct any purpose, be it offensive, defensive, or labor.
The FSC also guarantees immunity to foreign ailments, as confirmed in the Besterium, which says the Flood are immune to disease. This makes Necro-counter infection impossible.
2) Intelligence. The Flood demonstrate an inate intelligence that goes beyond the animal instinct to kill, such as the case with the Necro. The Gravemind has been estimated, based on prior calculations, to be able to deduce the odds of occurence of any attack that could be brought upon it and could then create any number of contigency plans to counter said attacks. Thus explaining why the Forerunners, despite their planet obliterating power, could not destroy the Flood without destroying themselves; any potential attack that they could have commited too was already predicted by the Gravemind and, using the FSC, was effectively countered and defeated.
3) Knowledge. As a tie-in to point number 2, the Gravemind's knowledge and (presumably) intelligence grows with each kill. Should the Flood infect a Necro, he then knows all there is too know about the Necromorphs, and how to kill them most effectively. Using the FSC in point number 1, the Mind begins to manufacture Flood breeds built to de-limb (or otherwise tear them apart) the Necros. Such creatures would need to counter the Necros' nature of hiding in the dark and agility; more powerful eyes, and a tank-like hide to defend against swift blows.
4) Method of Consumption. The Necros have all shown a requirement in needing to use Infectors as a means to take a host. They otherwise just kill them. The host must also be alive to infect. None of this applies to the Flood, and anyone with two brain cells can easily deduce that the Flood's method of consumption is superior.
Whereas the Necros have one method, the Flood have all of them. Cryptum has recently revealed that simple contact with even a dead Flood will guarantee you infection. Airborn spores can take a planet faster then the Necros can take a ship (consider: The Forerunners, who had Death Stars attatched to their ships, used Transformer-like mechs as combat suits, and had hundred(s) ton bombs for bullets, considered a planet to be completely lost should even a single Flood spore be reported on the surface). Dead creatures can still be reanimated by the Flood or melted down into, essentially, spare parts (biomass). Necros cannot create an immunity to the Flood Super Cell, either, as nothing has (canonically) shown to do so (as it were, Johnson's immunity was apparently retconned. But I'm not the one to ask about that; ask someone who reads the comics). Thousands of methods to fight the Flood as a disease tried and failed on the Forerunners part, and even the only known cure in the universe still required self-destructive acts of mass suicides. And that was the primitive Flood, the Flood that the cure apparently no longer applies too.
5) Gravemind vs. Hivemind. The Hivemind exists a massive creature with flailing tenticles and several weak spots for Issac to shoot at. Still, quite dangerous. The hilarity comes in when you realize the Gravemind has churned out Flood pure forms that were the size of, and bigger then, the Hivemind for the sake of acting like siege engines. When the single most powerful form in your army that will ever exist is considered essentially a siege tank to the opposite side, you know where I stand on this.
And that doesn't include the glaring fact the Gravemind is not a corporeal entity but is rather a consciousness that controls the Flood. You can't kill him without killing the Flood (and three Halos, a massive nuclear explosion, a glassing, getting the world you're on destroyed, and a war with the Forerunners--who in turn destroyed pretty much every world and star the Gravemind laid a tentical on--later, he's still alive and kicking) and you just can't kill the Flood. Whereas if you kill the Hivemind, all the Necros die as well.
6) Technology. Do I really even need to explain? If we're going to assume that the two sides are the strongest they've ever been, the Forerunner Flood would drop kick the Necros for a Field Goal. They wouldn't lose even a single ship. The Necros would find the planet they're on suddenly shatter out from underneath them.
But even without Forerunner technology, the fact that the Flood, who has thus far proven to be the biologically superior race in literally every facet and scenario, can use technology as effectively as their makers....
Flood win.