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Marine: "Got a new contact. Unknown Classification!"
Lord Hood: "If it isn't one of ours, take it out."
MC: "This is bus 117, can anyone hear me? Over."
Lord Hood: "Isolate that signal. Master Chief, you mind telling me you're doing at that school?"
MC: "Sir... picking up these kids."
[http://www.youtube.com/watch?NR=1&v=rRReXZRu648]
Before this turns into a forum fight, I'd like to remind everyone that I:
Do not HOLD ANYTHING AGAINST/HATE Bungie
Do not HOLD ANYTHING AGAINST/HATE 343
Do not HOLD ANYTHING AGAINST/HATE Halo as a series or video game.
Moving on.
I am devote Halo fan, I have been ever since playing the first game and I've made it my business to absorb and contain the lush amount of Halo media since CE's release. I have a lot of respect for Halo and it will always have a special place on my shelf of games.
That being said, after watching this cinematic I am WORRIED (Not raging or whining) about a few things in this scene. The only reason I am is for my admiration for the series and the game, and therefore, I have no motive to rage at 343, I'm merely concerned with this one specific scene...
My reasons:
-The soldier in the scene behind the door that tumbles forward after John opens it pauses for a moment, resting against nothing, before falling all too quickly.
-The soldier falls down BEFORE the shakey instrumentals. In the original, the soldier is scene falling through the door RIGHT ON TIME with the shakey instrumentals, the same way a horror film changes the music with a sudden piano key or "boom" to contribute to the sudden revealing of something.
-The lighting of the scene (after Master Chief enters the room in which he discovers Jenkins helmet cam) becomes too bright to maintain the chilly atmosphere. In the original the lights were dim white lights, and gave it sort of that pastey feeling. In the new scene the lights refract more of a yellow tint rather than a pitch white tint. The yellow illuminates the scene more, and, as already stated, disrupts the chilly atmoshpere.
Minor things I noticed that aren't too important:
- John's movements appear to be too quick. This might just be me, as I've rewatched it about 11 times now and I'm noticing it appears to happen some times and not others. Difficult to explain. On the other hand the animation is much smoother (obviously).
John's "characteristic reactions" are a bit... different. Keep in mind that these things are subtle, but say a lot about a person as they do in the real world.
-In the original: John notices the UNSC door hacking device and pays it a glance for it's relevence, before turning his attention to the noise behind him
-IN CEA: John pays no time observing the door hacking device, before turning around to inquire the noise.
-In the original: John hears the noise behind him and turns, precise and ready to fight like the Spartan he has been trained to be.
-In CEA: John hears the sound and frantically hesitates for a second before turning around. This reaction implies shock or fear, which doesn't seem to match the established character he has in the games, or the books. They should remember, he's described as being more MACHINE then HUMAN as far as his combat skills and reactions go. Precise deathj machines DON'T hesitate.
You might say that these are all minor things that don't need to be acknowledged, nor would their addition really ruin the game as a whole, and that's fine, you're entitled to that.
As for myself I find this scene to be one of the MOST IMPORTANT SCENES IN THE FRANCHISE. This is the first time we see the Flood through the eyes of John, in yet with the additions and glithces at hand (the minor and the major) none of these seem to amplify the fear intended to be felt, nor the suspense, so much as they make the scene appear normal and non memorable.
[Edited on 08.28.2011 3:35 PM PDT]