Bungie Universe
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  • Subject: 14 reasons why Reach is better than...
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NOTE: This is in the bungie universe category because those moderaters locked it as having nothing to do with reach..

  • 08.30.2011 6:40 AM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: dudeman7883
1.An emersive campaign!

3.AI that you get attached to.
4.A good, solid multiplayer!
10.Makes sense!
13.Emotional

lolwut?

  • 08.30.2011 6:41 AM PDT

Hero

Reach will always be better than black ops.

  • 08.30.2011 7:46 AM PDT

Platinum pwnz

Reason 15 Halo is one continous story whereas call of duty takes place at random times.

  • 08.30.2011 7:53 AM PDT

only the best game ever.
~Sur Squishy
XBL: D a r k s t a r
PSN: darkstarrr
Minecraft: The_Dark_Star

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Although I do like Black Ops, I still like Halo: Reach A LOT better.

Black Ops is full of low lives who have nothing but Call of Duty.

Reach takes a lot more skill than Black Ops in terms of gameplay.

Everybody has the same starts, so everybody is equal.
As for Black Ops, the better gun wins. But to get a better gun, it takes a lot of time playing.

As for Black Ops, Commando = Win.
As for Reach, Power-weapons = Win.

  • 08.30.2011 8:38 AM PDT

As much as I agree with you in that reach is superior, it saddens me to see that this is your argument. If we are going prove our superiority we must start by disproving our own stereotype, that of that only 12-year-old squeakers play halo. However, when I see this bare bones list with no backing behind any of the reasons, it makes me feel like i'm reading a child's work. Einstein can't just walk in and say that matter can become energy, he needs to drop that E=mc^2 on them too. No evidence, no believability, and definitely no respect. So without further adieu let me show you how it should be done, fo example I'll take your first topic.

1.immersive campaign:
With a story spanning that of multiple games as opposed to single isolated stories, it becomes very easy to get attached to the characters and the problems they face such as noble team and the realization that Reach will fall. As proof that a multi-game story is effective in this, take ghost and reznov as an example. Ghost I was sad losing, however it was even more jarring to know that reznov had left the world of the living in black ops, when he had started with us from the days of WaW. The same is true for halo, except much more prevalent as we begin to lose long standing characters such as Miranda Keyes, Seargent Johnson, and even more saddening; the mere thought of losing john when the game had ended and we had yet to see that he made it out. It actually made you wretch that it was over.

I could go on but I think you get the point. you think you could do that, instead of a mere list?

  • 08.30.2011 10:18 AM PDT

Comparing the CoD franchise to the Halo universe is like comparing an overly hyped, high grossing blockbuster against an all time classic that you'll never forget and always love.

The blockbuster:
Has huge cinematic effects (CoD) and will have a huge in take in it's first few weeks. Appeals to everyone, even those who prefer a much deeper movie. Something like Transformers comes to mind, a massive movie on release. Now just a movie you barely remember seeing, let alone the plot line and what actually happened between the CGI affects.

We all have our favorite film. The standards that make such a movie your favorite are easily reflected in the Halo games. I've yet to see a storyline or a single piece of dialogue come out of the CoD series that meets up to the standards seen throughout the entire Halo game series.

  • 08.30.2011 10:43 AM PDT

Wake me when the jews are gone.

14 reasons every other Halo game is better then reach
all of yours but true this time

[Edited on 08.30.2011 10:58 AM PDT]

  • 08.30.2011 10:57 AM PDT
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Who actually cares?

  • 08.30.2011 11:06 AM PDT


Posted by: Neutrino
Who actually cares?

  • 08.30.2011 11:07 AM PDT
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Way wrong forum.

  • 08.30.2011 12:25 PM PDT

I actually thought black ops campaign was more interesting then Reach's campaign.

  • 08.30.2011 12:31 PM PDT