- SYN Burning Sky
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- Noble Legendary Member
Reach is 100% perfect, and the single most competitive game since Candyland. Anyone who dares question the godly powers of Bungie is obviously just bad at Halo.
I've noticed a lot of people talking about how the no-bloom playlists will take much less skill than the default playlists. Where these people got the idea that shooting slowly was the epitome of all skill, I will never know. However, I figured I'd at least take the time to quickly prove how bloom is random in three different categories: Spammer vs Spammer; Spammer vs Pacer; and Pacer vs Pacer.
Spammer vs Spammer: Obviously this is random. I don't think that anyone would be willing to question this.
Spammer vs Pacer: WATCH THIS. That was an event featuring Instinct (the best Halo Reach team in the world) against Believe the Hype (the best Halo 3 team in '09) in which there were thousands of dollars on the line. These are the best players in the world, playing on the biggest stage for a Halo player in the world, and they all spammed the Hell out of their triggers. Do you honestly think that players that good are spamming just because they can't adapt?
Pacer vs Pacer: If someone tries to shoot for 90% accuracy against someone who shoots for 95%, then who is more likely to win? Note that this assumes that both players shoot with perfect accuracy. Also note that range doesn't matter in this case. 95% at long range would be very slow, and 95% at short range would be much faster, but the 95:90 ratio remains the same.
Anywho, the 90% shooter is more likely to win. And someone shooting at 85% accuracy is likely to beat the 90% shooter. Going back to the top, someone who shoots for 100% accuracy (the reticle completely filled with the target) is likely to beat the 85% shooter, but lose to the 95% shooter. Therefore:
85% > 90% > 95% > 100% > 85% (and when I say greater than, I mean more likely to win. Obviously 85 isn't literally greater than 90.)
Hopefully you realized that this went full circle, creating a "rock paper scissors" effect, where choosing a specific pace is nothing more than a guess, as your opponent's pace may very well beat it.
Oh and anyone with an education through Algebra 2 can attest to the accuracy of these probabilities.
[Edited on 09.01.2011 7:40 PM PDT]