- Juan Teran
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- Noble Member
The game should have been about the Spartans giving a fight against the Covenant in August 30.
They send them on a mission, and succeed, however, the invasion is so big, that they are forced to look for a way to survive and escape the planet.
You would be Noble 6, and along with Noble Team, you would have to survive epic missions, outnumbered by the Covenant army. However, your allies would be vulnerable to damage, so they can either survive the whole game, or die in the first mission, leading to different endings. That way, you could actually feel some attachment to them, rather than wanting them to die since the first mission as they are 100% useless.
But Bungie decided to make Halo: Reach.