- the real Janaka
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- Exalted Heroic Member
Haters are going to hate.
Praisers are going to praise.
The Bungie Forums are what keeps my mind sharp and my fingers active, between writing my own movie scripts, drawing, and studying industrial design. At the moment I'm working on miniatures for a short movie that I'll hopefully be able to film once I've saved up for a camera... That's me, with the mug, trying to have a conversation with Konoko.
I presume the OP is a comment on the Halo 4 concept arts video, but I'll skew it towards Halo Anniversary; 343s whole notion of redesigning, not really remaking with better graphics.. If you've seen any footage you'll know what I mean. They've added all sorts of weird machinary, glowing stuff behind glas panes, etc, they've even changed the biotopes and lighting!..
Here's an example: from Kotaku
Why they decided to add a circular, spinning, plasma glowing thingie, is beyond me... (You'll have to see the trailer for some of the things I mentioned).
And on topic.. Judging by the H4 art teaser, it looks like they've taken that style with them; subtlety out the window.
And here I thought that Forerunner architecture actually was supposed to be really simple, no moving parts; for everlasting purposes, etc, not that the design was a product of its time; low amount of polygons.
EDIT: Oh, and I saw some comments about the more ancient looking Forerunner structures, those around the crater on 05 and Sandtrap, etc. Well, I've got a quite strong feeling that their design; why they look like they do, is a pretty important and far too often neglected part of the story, one of the key imprints of some of the mysteries. But that's an entire thread alone.
[Edited on 09.07.2011 12:06 PM PDT]