- last post: 01.01.0001 12:00 AM PDT
Alright, so first of all I want to congratulate Ice, Chewy and Hydeero, since it was complete, total and utter pwnage in Blood Gulch when these three stayed around their team's teleporter. I mean seriously, no one could pass the line of death they created! And of course, if one thought of getting in a 'Hog and passing them they would be back at their base, shotguns readied, in a second to make sure no one stole their flag. These three killed so much they got called aimbotters (that's funny...) Here (well, it will be edited in later) is a screenshot of the carnage.
A highlight of my evening, however, was Double Ball at Damnation, a God-sent gift for my enjoyment. It was very enjoyable, the map great for a hard time trying to escape the wrath of Oddball-stealing players, but it was all still doable with some strategy. At one point I killed 5 people with the Oddball... Only bad part was when the ball fell into the waterfall, that took ages to respawn.
And now, for the rest of the gametypes.... Death Island Race was nice, a great way to break tension from earlier hard games. Very relaxing. Chiron Shotties was nice slayer, had no problems with it. BG is BG whatever way you put it (that's good). Hang 'em High with the new rules was a nice challenge, didn't make an extreme difference, but it was fun adjusting to the slowness (and watching people type in "Haha I'm a snail" and "OMG I'm slow!").
It was great to see Chewy, I hadn't seen him in a while! Keep playing and the 'rustiness' will wear off. Though maybe that's bad, you owned enough with it.
Keep it up with the great rotations Igg!