- superiorarsenal
- |
- Honorable Member
- gamertag: [none]
- user homepage:
Posted by: ThePredkiller2
To all above me. No, they are not simple 'add-ons', they have an in-depth description of what each armor component does. For example, this is the explanation of the GUNGNIR helmet.
"The GUNGNIR helmet is boxy and comes with more facial protection than any other helmet as it fully covers the front of the head and it replaces the usage of a visor with a small camera on the left that displays the outside to the user. The plating on the helmet takes the secondary armor color, with visor color only determining the color of the plating's video camera "eye". It bears a white stripe running down the right side with the Norse symbol for Gungnir in the center."
Now from this alone, we can draw the cunclusion that, with this helmet equipped, Six would have a massive advantage in close quarter's combat. I am sure SPARTANS are strong enough to punch through glass, we can all agree I am sure. What good is all that strength, when you have no glass to punch through? Eh? One well-placed strike from Six, straight through Chief's face, and he's out. If Master Chief were to go for Six's face, his only real vital point assuming they were to both have equipped Mark V armor at the time, he would hit nothing but metal.
Two upgrades are available for the helmet, the first adds a Hardened Uplink/Remote Sensor Package on the left side (HU/RS), and the second adds a Chemical, Biological, Radiological, and Nuclear Module with a Hardened Uplink/Remote Sensor Package on the right side (incorrectly not mentioned) (CBRN, should be CBRN/HU/RS).
This would also give Six a staggering advantage. The remote sensor does what the motion sensor never could, tracks targets whether they are moving or not, the motion sensor only tracks moving targets, putting Chief at a disadvantage since he has none of these. This would make it impossible for Master Chief to get the drop on Six, meaning his only course of action would be to engage him in direct combat, which brings me back to my previous point above. The second upgrade further increases this advantage.
----
Let's look at another piece of armor, shall we? This is the description of the CQC armor, also available to Noble Six, by default in all actuality.
The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat. The armor is designed for tactical, short range battles in urban areas, and as such the CQC variant offers an improved field of visibility and heavy ballistic protection. In addition, numerous sections of the helmet supports open-port conversion - this allows the user to add any type of compatible module to the helmet to further improve functionality, allowing a Spartan to adapt to changing mission conditions on the fly. The CQC's heavy pauldrons allow a soldier to swiftly and lethally close the gap between an enemy combatant despite being under fire. The CQC can be utilized for both military operations on urban terrain (MOUT) and boarding operations aboard ships which are comprised of tight, enclosed spaces
Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased. Many still prefer CQC's less traditional open-port conversion system to allow ad-hoc modification. Some Spartans continue to use CQC instead of the newer CQB because of the versatility the CQC provides.
From the information above, we can come to the conclusion, that Noble Six, with the advantage of this equipment, would -blam!- Master Chief, without the advantage of this equipment. The longer Master Chief refuses to add some versatility to his armor, the worse it is going to be, and I don't see Master Chief getting original any time soon. -peers over at 343-
Another example, in this case, even if Master Chief were to get his hands on a Rocket Launcher, he'd still have a hard time:
The MJOLNIR/EOD variant was created at the UNSC Damascus Materials Testing Facility on Chi Ceti 4. The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion. The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting SPARTANs during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).
You see, for just about any tactic, any strategy that Master Chief comes up with, Noble Six has a counter, a solution. This is a battle I just simply don't see him winning.
Let's get a little bit more creative still:
"While the Mark V MJOLNIR armor is designed to operate in a wide variety of combat situations, the UA/Multi-Threat configuration provides SPARTANs with additional offensive and defensive capabilities across all combat scenarios. The chestpiece's lightweight design allows for maximum freedom of movement while the standard MJOLNIR defense systems augment the superhuman prowess for which the SPARTANs are known."
This in and of itself would warrant an easy win for whoever uses it. Argue all you want, but Master Chief's luck wouldn't do diddly--blam!- for him in this situation.
Let's not forget the wide assortment of different UA attachments available to Noble Six; any combination of which would give him a staggering advantage over Chief in... just about any combat scenario.
List of UA Attachments
As well as at least several dozen other options available to Noble Six. Until Master Chief wises up, gets off his high horse, and takes into consideration the other options available to his armor, he is going to lose. Period.
Does this quench your thirst for an intelligent debate, or am I going to have to bring in Armor Abilities as well?
Oh, and don't try pulling that 'OH WELL DATZ GAEMPLEZ' bull-blam!-, because thats what it is, bull-blam!-. The Armor Abilities are canon. Look it up:
Portable Jump-Jet
1)That is not a huge advantage at all. Yes, it probably protects your face better, but it also probably slightly decreases your field of vision based on the size of the tiny camera. But regardless, if the shields are out, a S-IIs punch to the head is going to generate a lot of kinetic energy, most of which will cause severe wiplash and transfer through the faceplate, severly damaging or even incapacitating the victem.
2)Are you making -blam!- up? Where does it say the Remote Sensor tracks non-moving targets? You pulled that one right out of your ass
3)Hmmmmm, "tactical, short range battles, in urban areas" so if 6 is caught not in an urban area and at medium or farther range he is -blam!-ed. You are also exaggerating abilities. Its not like the armor is that much more resistant to damage, just that it is desgined to work better in CQC.
4)Really? So NOBLE 6 has a counter for every tactic? So I assume he is just going to stop mid-battle and start modifying his entire armor, or he has a bag with him with like 5 different helmets? Also, you mentioned the rocket launcher, which EOD would have very little protection against. EOD is designed for placing bombs and explosives, so that if they go off, you have a higher likelihood of surviving. A 105mm rocket to anypart of the unshielded armor would be a kill.
5)None give a "staggering" advantage. They are all small little improvements here and there that may or may not have disadvantages along with them, designed for specialist=type work. Also, Master Chief is a UNSC SPARTAN aswell. He has the exact same armory choices as 6 would, meaning he could use all that stuff too. Also, since we are granting full allowance to their respective armorys, Chief will just put on his MJOLNIR Mark VI Powered Assault Armor(6 wouldn't have that because he died before it became available). In case you didn't know, MJOLNIR Mark VI has 2x the shielding and 5x the alloy density (And a few other things) of the MJOLNIR Mark V that 6 wears. Now THAT is a "staggering" advantage.