- Helveck
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Posted by: superduper66
Or In Epic's case wanting make sure the game came out more finished. Hmm well it seems like common sense to not delay it continuously. But also it could benefit, could it not? Especially for a game as ambitious as Halo Reach. It doesn't need an indefinite delay or an extensive amount of resources, does it?
I rarely chime in on complaint threads as it seems the OP can never become satisfied with any given answer, but I'll expand of what has already been said I suppose.
Firstly your OP mentioned several bugs... What "several bugs"? If you can name more than five game-debilitating bugs, I'll shake your hand. I think people perceive bugs as "things that don't work the way I want them to." Yeah Bungie made some changes that a lot of people weren't happy with, but I wouldn't consider it a product of rushing.
The game was filled with a ridiculous amount of content, and the main complaint for the majority seemed to be Armor Abilities, bloom, and a short campaign. It scored extremely high across the board, and so to refer to Reach as a bug-riddled imperfect game is a little, well... ridiculous. Was the game a bit short? And could a lot have things been tweaked? Yes, obviously at the end of the day a lot of changes could have been made to alter the game and some of its mechanics, but obviously there was a certain design intended that made sense to Bungie. Although with such a massive audience to please a lot of people ended up not agreeing with how certain things were put together, hence this notion of "being rushed". Like Urk said, they ladies and gents at the studio could have sat on Reach forever, but do you want to know something? Even with years more of development, people still would have been unhappy. Following the logic here?