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Subject: damn ea and their -blam!- ass ps2 deal
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if you have just watched pulse on g4 then you know what i'm talking about
if you haven't this is what happened

well it turns out that ea dumb down the graphics on the xbox version of burnout 3
yes that's right, they made the graphics/visuals better on the ps2 version
what's up w/ that

  • 09.10.2004 8:46 PM PDT

Five Tenets of Bungie.net Forum Life:
1. Trolls will always be well fed.
2. Blame-ability thy name is stosh.
3. Bungie has no control over retail prices.
4. Watch out for low-flying defense drones.
5. Seven is not optional, but rather, an inevitability.

EA's always favored Sony. They knew they needed Xbox Live, and they knew that Microsoft needed them. They just made it so PS2 would look better. Life goes on.

  • 09.10.2004 8:51 PM PDT
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I'm not changing my desision for getting it for xbox instead of ps2, but it just pisses me off

I just happy for live.

  • 09.10.2004 8:53 PM PDT
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I Wow, good one, you're a sharp one aren't you?

[Edited on 9/10/2004 8:55:10 PM by Yoozel]

  • 09.10.2004 8:53 PM PDT
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well i just asked my mom and she said that i can get it when she gets paid next wednesday

that's tooooooo long
but she said that she might barrow some of my sisters money cause she's loaded

  • 09.10.2004 9:10 PM PDT

Devil is Double is Deuce and Joker always trumps Deuce.

Uh.... what the -blam!- were they thinking? Major corporate screwup. Who the hell thought of that idea?

  • 09.10.2004 9:12 PM PDT
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I have no clue, but i want to join the EA fourms and spam them all to hell.

-edit- god damn it
some basterd over their already took my name

[Edited on 9/10/2004 9:19:38 PM]

  • 09.10.2004 9:14 PM PDT

Devil is Double is Deuce and Joker always trumps Deuce.

Posted by: flamechu
I have no clue, but i want to join the EA fourms and spam them all to hell.


No, no, no. I tried that in the Penny Arcade debacle and it didn't work. The jackass mods over there just banned me. It doesen't do any good.

  • 09.10.2004 9:20 PM PDT
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nvm
their site is being -blam!-
back on topic

[Edited on 9/10/2004 9:24:28 PM]

  • 09.10.2004 9:23 PM PDT
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Walmart Warrior. Sargeant Safeway.

  • 09.10.2004 9:24 PM PDT
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Posted by: Captain K Mart
Walmart Warrior. Sargeant Safeway.


You traitor! You work for K-mart, yet you are a Walmart Warrior!? eh, walmart's better anyway. lol

  • 09.10.2004 10:26 PM PDT
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It was Criterion, not EA, who took that decision. They've always had preferential treatment from Sony, mainly due to the Evil Development Platform that is Renderware being tailored to suit PS2 the best.

The Xbox version of Goldeneye: Rogue Agent is actually getting special attention from EA, who are trying to make it look better than the NGC and PS2 versions.

  • 09.11.2004 5:04 AM PDT

Posted by: manitou
The Xbox version of Goldeneye: Rogue Agent is actually getting special attention from EA, who are trying to make it look better than the NGC and PS2 versions.


It's surprising that EA dares to go with the "lesser money maker" in this case. Deep down inside they only are in the videogame industry for a profit, and it shows. They don't give a rat's ass about you after you've bought one of their movie-license/sports games (bastards).

I pretty much see EA as the Microsoft of the gaming world.


[Edited on 9/11/2004 5:29:21 AM]

  • 09.11.2004 5:28 AM PDT
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EA are a bloated corporate giant that turns out games that have no creativity or spirit. Their games are often turgid and derivative, and are often the ultimate "me-too" games - for instance, dual wielding just happened to turn up in GoldenEye: Rogue Agent after they noticed it was a popular option in 'other' big FPS games.

I'd think they would pay attention to the Xbox version specifically as that is really the only way to get a multi-platform game to appeal to that demographic. That said, there were probably quite a few programmers who wanted to do that, too. Xbox is a wonderful toy to play with for a programmer, and I would think there were quite a few devs who were willing to see what they could do with the thing. Plus, it beats slaving over an assembly code trying to work out Vector Engine bottlenecks on PS2 *shudder*

The Renderware thing is quite worrying. Renderware is the back bone of rapid games development. Many of the franchise-heavy companies use this to keep their yearly game series ticking over, and it isn't difficult to see why EA would want the number one development platform. If EA starts using its position as the owner of Renderware to get an advantage, the industry is going to most likely see a storm of litigation, which is never a good thing. It's also encouraging consolidation, which means that lots of small developers will go out of business or be bought up by the big guys, which means there'll be more "Franchise Sequel II - Return of the Movie License" and less original games.

That's why I respect the Microsoft approach to the games industry - although it's big, it allows its developers to retain their identity and their own way of doing things. The MGS game developers all have their own names, styles and personality. Compare that to EA and its uniform studios like EA Los Angeles, and you see why MGS has a catalog of titles with high review scores which are all highly anticipated, and why EA's franchises generate a massive sigh every time a new one comes out.

If you're thinking of a career in the games industry like me, EA does represent a good starting point. Its games are big sellers due to the franchises it holds, and it is good to put something like "Physics Programmer - EA F1 2004" on your CV. Many jobs say experience on a big selling title is preferred, and an EA game normally fits that requirement. I might well apply for a job at EA, but as soon as I've got the experience under my belt, I'm gonna leave for a company like Free Radical or Rare where they actually respect innovation rather than just wanting a code machine.

  • 09.11.2004 6:59 AM PDT
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Posted by: manitou
If you're thinking of a career in the games industry like me, EA does represent a good starting point. Its games are big sellers due to the franchises it holds, and it is good to put something like "Physics Programmer - EA F1 2004" on your CV. Many jobs say experience on a big selling title is preferred, and an EA game normally fits that requirement. I might well apply for a job at EA, but as soon as I've got the experience under my belt, I'm gonna leave for a company like Free Radical or Rare where they actually respect innovation rather than just wanting a code machine.


You and me think alike. I live in Florida and EA is starting some kind of program with one of the colleges down here(forgot which one) and will eventually make a studio here.
But i don't want to be working on movie and sports games my entire video game carrer.
I'm only thirteen so 1) I'm not even sure if I want to, and 2) don't really know who I would like to work for. But if I had to choose right now I would like to work with either Bioware(because of their kick ass RPGs) or Ubisoft(who doesn't).

  • 09.11.2004 8:18 AM PDT
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So, the PS2 version is going to look better then the Xbox version? I playd the Xbox version last night, the graphics were awesome! How is PS2 going to beat that? o.O

  • 09.11.2004 8:20 AM PDT
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Posted by: Atsumi
So, the PS2 version is going to look better then the Xbox version? I playd the Xbox version last night, the graphics were awesome! How is PS2 going to beat that? o.O


How could it be better, I'll tell you how.

BECAUSE EA ARE A BUNCH OF GLORY ASS PANSEY HOGGING BASTERDS!!!

Like in my first post, if you get the chanel go watch Pulse on G4TechTV. Tawords the end they talk about it.

  • 09.11.2004 8:24 AM PDT

I'll be on my own side.

although flamechu is being very immature,i agree with his analysis of EA. i have disliked EA ever since they bought the 007 franchise from Rare,and started churning out crappy ass games that totally disgraced 007 and Pierce Brosnan. if they dont redeem themselves with Rogue Agent,then ill never buy another game from them again.

[Edited on 9/11/2004 1:23:16 PM]

  • 09.11.2004 1:21 PM PDT
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I don't think that Rogue Agent will be good because EA is just using the GoldenEye name. It has nothing to do with the original. I'm going to laugh at all of the pissed off people when they find out that it has no realation to the first one. Who would choose a bad guy over James Bond anyway.

  • 09.11.2004 2:40 PM PDT
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Damn sony for even bothering making quite possable the worst system ever!

  • 09.11.2004 2:47 PM PDT
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No, NIntendo took care of that for them.

  • 09.11.2004 2:51 PM PDT
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Posted by: flamechu
if you have just watched pulse on g4 then you know what i'm talking about
if you haven't this is what happened

well it turns out that ea dumb down the graphics on the xbox version of burnout 3
yes that's right, they made the graphics/visuals better on the ps2 version
what's up w/ that


I think you meant to say "damn rockstar and their -blam!- ass ps2 deal."

I am going to be royally pissed if San Andreas doesn't come to PC because of Sony's damn buying power.

  • 09.11.2004 4:46 PM PDT
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Or Xbox

  • 09.11.2004 4:48 PM PDT

I'll be on my own side.

Posted by: flamechu
I don't think that Rogue Agent will be good because EA is just using the GoldenEye name. It has nothing to do with the original. I'm going to laugh at all of the pissed off people when they find out that it has no realation to the first one. Who would choose a bad guy over James Bond anyway.


i know it has nothing to do with the original,but i still want to play it. it looks good from what ive seen in the trailers,but then again,all trailers look good. then when you buy the actual game,and you play it,you end up going back to watch the trailer because thats better than the game. i hope that doesnt happen with this game

  • 09.11.2004 4:48 PM PDT

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