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This topic has moved here: Subject: Should new IP development be more transparent to players?
  • Subject: Should new IP development be more transparent to players?
Subject: Should new IP development be more transparent to players?

Hello, I'm Mr AwesomePizza. I like pizza and I'm a man. Reasoning for the name. I like to listen to the classics of music, write poetry, play video games, and much much more. I'm always down for a nice chat, so please hit me up for some conversation.

Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.
Really? That's cool to know that I've been helping Bungie!

  • 09.22.2011 1:16 PM PDT


Posted by: ABungieFan
And should we have a hand in the development? For instance should we be able to see the creation of Bungie's upcoming game through the entire process? See what type of features the game will have and be able to give our opinion on it? We could also make suggestions and give feedback?


This would be great.

Unfortunately, the gaming community isn't exactly united on their stance on what makes a good game. What people say they want and what people really would use/do are two different things entirely.

Players can help developers, by playing games the way they want to. The developers study how players are playing, and they will adjust their games accordingly.

  • 09.22.2011 1:27 PM PDT

Why do people in ship mutinies always ask for "better treatment"? I'd ask for a pinball machine, because with all that rocking back and forth, you'd get a lot of free games.

Maybe in order to understand mankind, we have to look at the word itself: "Mankind". Basically, it's made up of two separate words - "mank" and "ind". What do these words mean? It's a mystery, and that's why so is mankind.

Multiplayer? Maybe.

Single Player? HELL NO.

Anything to do with art/music/story arcs? HELL HELL NO.

  • 09.22.2011 1:45 PM PDT

HACK THE PLANET!

I like how Bungie did Halo 3. Some trailers, a few vidocs, and some concept art/renders being released.

Giving a little bit to hold us over without releasing any of the details.

[Edited on 09.22.2011 1:49 PM PDT]

  • 09.22.2011 1:48 PM PDT
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"Both optimists and pessimists contribute to our society. The optimist invents the airplane and the pessimist the parachute. " ~Gil Stern

"The difference between stupidity and genius is that genius has its limits." ~Albert Einstein

"What did I just drink?"~Socrates

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I want another Vidoc. Am I being selfish?

  • 09.22.2011 1:49 PM PDT

Hi I'm RT and I like to argue!

No.

  • 09.22.2011 2:03 PM PDT

if(!now){when();}
Bungie Favorite Author : Iris::1
Map

So I can infer from this, that the next title will include a multiplayer aspect, as well as action based. So, no DDR remake!
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

  • 09.22.2011 2:24 PM PDT

Oh hey there

Posted by: petarded2
It's a metaphor for the 07s' lack of identity. too old to be newfa­g, yet too new to be oldfa­g, we wander b.net in search of a home, forever trying to be something we are not.

Posted by: x Foman123 x

Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.
I assume this means profit-sharing.
Stock options?

  • 09.22.2011 2:29 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Posted by: Specter Wolf
Crap, Foman said it better and in less words.

  • 09.22.2011 2:34 PM PDT


Posted by: Spartan1065
Posted by: x Foman123 x

Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.
I assume this means profit-sharing.
Stock options?

-blam!- that, I'm getting a patent, THIS IS MY GAME, I MADE IT.

  • 09.22.2011 3:12 PM PDT

@JosephBiwald
View my Art

Per Audacia Ad Astra

As Dr said, "You guys have actually already had a huge impact on the new IP."

If you want to see how Bungie makes their entire game, get a degree in the digital design field and work at Bungie.

[Edited on 09.22.2011 4:58 PM PDT]

  • 09.22.2011 3:43 PM PDT

Key


Posted by: Ktan Dantaktee
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.


For the love of all things merciful please tell me you aren't turning Destiny into a copy of Reach. That'd probably be the death of Bungie. Now if you make it like Halo 3, then sales would skyrocket.
...can't tell if serious...

Why in the name of god and all that is holy would they make a carbon copy of Reach. That would be the biggest marketting blunder in the history of game development. Even insinuating that they would do that is somewhat insulting to the fine folks at Bungie.

  • 09.22.2011 4:50 PM PDT

Mythical Group

There is no greater catharsis than arguing on the Flood.

Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.
So even better custom games? :D

  • 09.22.2011 5:00 PM PDT
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Ad Astra Per Aspera

Experienced In Life's Little Drama

Posted by: x Foman123 x

Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.
I assume this means profit-sharing.

I full support this.

Though I have a feeling that we are going to find out that us playing Halo, was like Ender playing his "simulations" in Ender's Game. Once we achieve the final victory, it will be announced that we just conquered our enemy.

The gate.......is down.

  • 09.22.2011 5:03 PM PDT

Creative Extremist

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Was there a study on daily challenges? I hate those things.

  • 09.22.2011 5:11 PM PDT
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Roll with the hits, not under them.

No, you can't have it. But thanks for asking!

Personally, while I think the feedback from the gaming community can be crucial, there should be a definite line between the forces. Developers face so many levels of complexity in the challenge of crafting a good game... and to a certain extent, there's a lot to be said for open source projects.

However, there's a huge difference between creating a game, and creating say, a more secure web browser. As many people have already mentioned, there's the disparate notions of what makes a game great for one thing, and for another, defining too much too early can make for a stagnant situation that doesn't allow true creative force. That whole "too many cooks in the kitchen" thing comes to mind here. Besides, isn't Aerospace Bungie's answer to inviting community involvement in game development?

  • 09.22.2011 5:49 PM PDT

Posted by: Ada Astra
The gate.......is down.
The enemy's gate is down.
>.>
<.<

  • 09.22.2011 5:51 PM PDT

Posted by: urk
Eat raw meat.
Punch a bear in the face.


If you don't know who I am, the feeling is mutual.

I don't think the Community deserves to have ANY input in Bungie's new game.

Why?

Not ONCE have I seen a thread about velociraptors. Tsk tsk, Septagon.

  • 09.22.2011 5:56 PM PDT

Posted by: RabidNutCase45
Not ONCE have I seen a thread about velociraptors. Tsk tsk, Septagon.
Velociraptors = pterodactyls.

  • 09.22.2011 5:58 PM PDT

We were somewhere around Barstow...

Head says no, heart says yes.

  • 09.22.2011 6:25 PM PDT

ooga booga boooh

Good idea. And honestly, why not get in put from a few people? However, it would go something like this:

Person 1: "I think we need all AR starts"
Person 2 "Ugh, idiot, we need this as a starting weapon".

Etc. I love the idea, I really do. And who isn't to say they don't already do that, but maybe with a more limited, selected crowd? Whose to know, really?

  • 09.22.2011 6:42 PM PDT

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

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Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!


Posted by: x Foman123 x

Posted by: ABungieFan
What is the difference in finding out what the next game is going to be 3 years before launch instead of 1 year?
See, e.g., Halo 2 E3 2004 Demo.

2k3. Not 4. Halo 2 was released in 2004.

Really dude; it was only 8 years ago.

  • 09.22.2011 6:49 PM PDT

Halo Waypoint Superintendent // Forger // Junior Games & Web Developer.

Halo4ger.com - Founder/Admin.

@DerFlatulator

Reaching Perfection || Blueprint -- Action Sack Lead

All of your IP are belong to us.

  • 09.22.2011 10:25 PM PDT
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Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

You based your research off of Reach?

Oh god. Why? Why not Halo 3?

  • 09.22.2011 10:50 PM PDT