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This topic has moved here: Subject: Should new IP development be more transparent to players?
  • Subject: Should new IP development be more transparent to players?
Subject: Should new IP development be more transparent to players?

Posted by: Scat
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

You based your research off of Reach?

Oh god. Why? Why not Halo 3?

Learning from your mistakes is more important than learning from your successes. Reach provides plenty of both types of lessons, you would be foolish not to take them into account.

  • 09.22.2011 11:04 PM PDT

Posted by: AngryBrute1
Oh yeah, since somebody does not believe what YOU believe; that makes us vapid...
I cannot grasp that what you call "Something happened to nothing, and that nothing became something, and it was smaller than than a period."


Posted by: burritosenior
Posted by: RabidNutCase45
Not ONCE have I seen a thread about velociraptors. Tsk tsk, Septagon.
Velociraptors = pterodactyls.
Now, velociraptors are dinosaurs Proof: Velociraptors=dinosaurs.
Now, Pterodactyls=dinosaurs, so thus, velociraptors=pterodactyls.

I'm sorry, but this conditional proves you two otherwise.
Velociraptor=Dinosaur
Pterodactyl=Dinosaur
Tyrannosaurus Rex=Dinosaur
Velociraptor=Tyrannosaurus Rex?
T. Rex's cannot fly.
/disproved like a boss

  • 09.22.2011 11:08 PM PDT

Consol Embu
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Hello community, If you have any questions or concerns then please feel free to ask, whatever it may be and I will answer them to the best of my knowledge/ability. (It may not be THE answer you're looking for but AN answer is better than NO answer.)

KEEP CALM AND PLAY XBOX
Thank you.


Posted by: x Foman123 x

Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.
I assume this means profit-sharing.


Monies?

  • 09.22.2011 11:10 PM PDT
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Posted by: Hylebos
Posted by: Scat
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

You based your research off of Reach?

Oh god. Why? Why not Halo 3?

Learning from your mistakes is more important than learning from your successes. Reach provides plenty of both types of lessons, you would be foolish not to take them into account.

Many people at Bungie still think that Reach is their best Halo yet...

  • 09.22.2011 11:24 PM PDT

Posted by: Scat
Posted by: Hylebos
Posted by: Scat
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

You based your research off of Reach?

Oh god. Why? Why not Halo 3?

Learning from your mistakes is more important than learning from your successes. Reach provides plenty of both types of lessons, you would be foolish not to take them into account.

Many people at Bungie still think that Reach is their best Halo yet...

A lofty claim given that Bungie really hasn't done much public retrospective on Reach yet.

Irregardless, Reach certainetly surpassed it's predecessors when it came to Engineering, Technology, and Networking. It did fall flat a bit when it came to gameplay and story, but the good news is those things are easy to reinvent and improve when you move into a completely new universe and a potentially different genre.

  • 09.22.2011 11:46 PM PDT
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Whoo.

Posted by: x Foman123 x
I'd rather leave game development to the experts in game development.
Well they heavily base everything they do off of what they think we would like, so surely it's simpler for us simply to tell them what we would like, no?

Like Bunsen said, they're collecting statistics from Reach and Halo 3 to see how we play and what we enjoy doing, so we are essencially telling them how to develope it, simply indirectly.

Also, dumbasses, they're taking statistics off Reach and Halo 3, not basing it off them.

[Edited on 09.23.2011 3:13 AM PDT]

  • 09.23.2011 3:12 AM PDT

Key


Posted by: Scat

Posted by: Hylebos
Posted by: Scat
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

You based your research off of Reach?

Oh god. Why? Why not Halo 3?

Learning from your mistakes is more important than learning from your successes. Reach provides plenty of both types of lessons, you would be foolish not to take them into account.

Many people at Bungie still think that Reach is their best Halo yet...
Find me the quote where a bungie employrr says "This is out best Halo so far." And don't you dare cite the vidoc, that quote has been taken soooooo out of context it isn't even funny.

  • 09.23.2011 3:27 AM PDT
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Posted by: ABungieFan
And should we have a hand in the development? For instance should we be able to see the creation of Bungie's upcoming game through the entire process? See what type of features the game will have and be able to give our opinion on it? We could also make suggestions and give feedback?
As a fan, I think I'd enjoy that, but as someone who occasionally writes software, I'd absolutely hate having people do that to me. Someone would die before I finished my first program. There are a lot of steps that the vast majority of us wouldn't even really understand, and programmers can only maintain their sanity for so long through all the feedback that their program uses too many semicolons, and could they use some full colons instead.

  • 09.23.2011 4:38 AM PDT

●▬▬▬▬๑۩۩๑▬▬▬▬▬●
Shadow's (Internet) Myths
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Steam Username: xxxZealot (Add me <3)
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(¸.·´ (¸.·`Shadow Legacy


Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.


Oh... great...

  • 09.23.2011 5:26 AM PDT
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Le Captein wouldn't tell me what he left on that UFO, i know what i left, my rifle, but i'm still in deep thought about why the UFO exploded...

[Post removed]

[Edited on 09.23.2011 5:45 AM PDT]

  • 09.23.2011 5:32 AM PDT

One cone to splatter em all!!

Is there A actuall realease date or year planned. What I mean to ask is how far are we in the process of seeing/playing this new title.

Cause it's al so shady and secretive. It doesn't bother me if they need the time but for I don't know anything.

When is starside ?

  • 09.23.2011 5:40 AM PDT
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24 years old.
BA in Politics. MSc in Business Management.
Buyer in Medical Technology Industry.
Music: Ambient, Folk, Alternative.
Interests outside of Halo - Soccer, Philosophy, Movies, Politics, Natural Science, Space, Animation, Gym Freak.

I enjoy the gradual build-up.

I actually got excited leading up to the days of Frankie talking about the latest developments on water, then all the extra information on AI advancements and visual upgrades. It all makes for compelling reading to any Bungie fan in anticipation of their new game.

I hope they continue as they have for the new IP. Even the brief glimpse in the Vidoc had me excited for the breakaway from Halo.

  • 09.23.2011 6:04 AM PDT
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24 years old.
BA in Politics. MSc in Business Management.
Buyer in Medical Technology Industry.
Music: Ambient, Folk, Alternative.
Interests outside of Halo - Soccer, Philosophy, Movies, Politics, Natural Science, Space, Animation, Gym Freak.


Posted by: Reptilian Rob

Posted by: x Foman123 x
I'd rather leave game development to the experts in game development.

*Looks at how Reach turned out from a hardcore Halo fans perspective.*

Experts!


This made me LOL. It truly was a disaster.

  • 09.23.2011 6:20 AM PDT

// Chapter
// My PC


2/15/12: Francisco Porras, I'll miss you. Rest in Peace.

I will go play Reach over my two week break, just for you DrBunsenHoneydew (Unintentional rhyme)
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.


[Edited on 09.23.2011 6:35 AM PDT]

  • 09.23.2011 6:34 AM PDT

Didact's Reprisal -
Now is the time of our unworlding
One final effort is all that remains
And I am not afraid
We shall fulfill our promise
We fight for the grace of the Mantle
And this time none of you will be left behind

As a Bungie employee has already stated (which has alread been taken out of context/misunderstood), Bungie already incoporates input from the community mainly from statistics [DrBunsenHoneydew].

That doesn't mean that they don't peek on the community from time to time, but whiners don't accurately depict the community as accurately as statistics. [Achronos] Furthermore, one would be a fool to listen to the waaaahmbulance, which will complain about everything always. [Frankie] The waahmbulance will only grow in size due to transparency.

But most importantly, Bungie views this as their game too. They will focus on what they find to be the most important, and then modify it where necessary to help be appropriate to the majority of the community. [Urk]

It's like I didn't quote Bungie at all, but somehow..

  • 09.23.2011 6:39 AM PDT
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Posted by: CrazzySnipe55

Posted by: Scat

Posted by: Hylebos
Posted by: Scat
Posted by: DrBunsenHoneydew
You guys have actually already had a huge impact on the new IP. We've done tons of work studying how people played Reach and that information has informed what we do next. It's not a simple or linear process, but every time you played Reach (or Halo 3, for that matter), you were contributing to our new project.

You based your research off of Reach?

Oh god. Why? Why not Halo 3?

Learning from your mistakes is more important than learning from your successes. Reach provides plenty of both types of lessons, you would be foolish not to take them into account.

Many people at Bungie still think that Reach is their best Halo yet...
Find me the quote where a bungie employrr says "This is out best Halo so far." And don't you dare cite the vidoc, that quote has been taken soooooo out of context it isn't even funny.

Pretty sure multiple people say it in the vidoc.

  • 09.23.2011 6:49 AM PDT

Dead Mans Hand-Always Loaded.

I WAS SOCK

I hate the wait, but once Bungie finally lets us in, it makes it all that much better.

Just be patient, and when its time, Bungie will drop it on us.

  • 09.23.2011 6:57 AM PDT


Posted by: Wikked Navajoe

Posted by: burritosenior
Posted by: RabidNutCase45
Not ONCE have I seen a thread about velociraptors. Tsk tsk, Septagon.
Velociraptors = pterodactyls.
Now, velociraptors are dinosaurs Proof: Velociraptors=dinosaurs.
Now, Pterodactyls=dinosaurs, so thus, velociraptors=pterodactyls.

I'm sorry, but this conditional proves you two otherwise.
Velociraptor=Dinosaur
Pterodactyl=Dinosaur
Tyrannosaurus Rex=Dinosaur
Velociraptor=Tyrannosaurus Rex?
T. Rex's cannot fly.
/disproved like a boss
Variables don't count, so you didn't prove anything. Try again.

  • 09.23.2011 7:06 AM PDT

"The Moving Finger writes; and, having writ,
Moves on: nor all thy Piety nor Wit,
Shall lure it back to cancel half a Line,
Nor all thy Tears wash out a Word of it."
-Omar Khayyám-

One of the myriad of reasons why Game Dev is not transparent to the fans is because if you went public with a revolutionary game in terms of gameplay, story dev, and various other implements then your competitors would steal your idea and release it sooner than your own, thus profiting on your ideas.

Now that being said, I have been with Bungie as a fan since PiD and Marathon so believe me when I say "Bungie has a knack for creating games that are a breath of fresh air in the mire of games which reuse old ideas. Bungie has consistently turned out great, fun games and franchises. Each franchise developed by Bungie is greater than its' predessesors." That being said, looks like "Tiger" will be a fantastic game with great gameplay and story.

See you starside 7th Column

  • 09.23.2011 7:43 AM PDT
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I <3 you too Bungie


Posted by: DrBunsenHoneydew
We've done tons of work studying how people played Reach and that information has informed what we do next.

My economics teacher would love you guys.

  • 09.23.2011 7:45 AM PDT

Take a step back with me and enjoy a taste of the bittersweet that is our current generation.

I enjoy Battlefield and Call of Duty, and Gears of War.

20 years old, manager of my family's business, aspiring officer of the law.

I love anything political.

Considering it's a new franchise, I don't want to have any say in the game. Let them have their baby.If a sequel is announced then we should have the ability tobe critics but I'd rather not see the game alter from its original slate due to countless ideas everybody will have.

Te original is always the best from my experiences.

  • 09.23.2011 7:46 AM PDT
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okay halo reach made from the players. and people still dont learn. bungie didnt ruin halo complaining people did. now do not ruin the new game. btw u deserve a *facenuke*

  • 09.23.2011 7:54 AM PDT
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Music: Ambient, Folk, Alternative.
Interests outside of Halo - Soccer, Philosophy, Movies, Politics, Natural Science, Space, Animation, Gym Freak.


Posted by: dragonslayer2535
okay halo reach made from the players. and people still dont learn. bungie didnt ruin halo complaining people did. now do not ruin the new game. btw u deserve a *facenuke*


Bungie tried to appease the wrong complainers/tap into the CoD fanbase.

Reach populations show it failed.

  • 09.23.2011 8:21 AM PDT

Known by some, but not by all.
Soffish: Do not eat!
TWP Assistant Director.

There is also "company secrets". With a game in development, a company (Bungie) doesn't want some other company stealing ideas. It's a competitive market. This is how one keeps the lead or edge. This way Bungie's new game won't look, play, and feel like some other game out there.

~Delta

  • 09.23.2011 8:30 AM PDT