S.A.A.
SAAKILLER is pronounced: S.A.A.KILLER
Posted by: Forum
If you have kept up with population statistics, you have seen that for the past year according to Major Nelson's Blog that Halo: Reach has been number three in the population leaderboards on Xbox Live. (Halo: Reach was only number one on the population leaderboards on Xbox Live for a small time after release.)
Why am I showing this? Am I trying to say Halo: Reach's population is failing since it is not number one? Well, first of all, it's a fact that every other major Halo game (Halo games that had significance in the Halo franchise of games such as Halo 2 and Halo 3) released remained in the number one spot on the Xbox Live population leaderboards at least two years after release. Second, Halo: Reach is not only being "beaten" by two other games, but one of the said games was released a year prior to Halo: Reach's release. So, technically, I would be correct if I said that Halo: Reach is a failure in terms of population.
I'm not discussing what's happening now, but what will happen in the weeks to come.
As of now (at least since the week of August 29th), the population statistics of Xbox Live are unknown (at least to my knowledge by viewing Major Nelson's "LIVE Activity for week of" blog posts), but since Gears of War 3 released not so long ago, it is almost guaranteed that the population leaderboards have moved around a bit. Halo: Reach could still be number three, or possibly even lower for all we know (again, according to the blog posts by Major Nelson). Despite the new title update that we were given last week (which was not made to specifically bring back users to the game, but to improve and make the game itself more fun for the current players), I am highly doubtful that Halo: Reach's population increased, and I'm sure many others are as well.
November signals the release of some of the most controversial games of this year. There's Skyrim, Modern Warfare® 3 (those two alone are significant), and others that will be released in this time. However, November 8th is the most significant day of November in this circumstance. As you know, two Call of Duty® branded games are beating Halo: Reach in UUs, one of which, again, is one year older than Halo: Reach. This does not show well for the future.
November 8th is the release of Modern Warfare® 3. It's predecessor, Modern Warfare® 2, is currently beating Halo: Reach in terms of population two years after release. Can you imagine what will happen in terms of population statistics? This game will most definitely be number one on the population leaderboards on Xbox Live. This event can drop Halo: Reach as low as number four or five.
This, along with other releases, will signal Halo: Reach's death in terms of popularity. There's a pretty big possibility that Halo: Reach will drop significantly in terms of population. Games like Skyrim may not be as significant as Modern Warfare® 3, but it will certainly take away from Halo: Reach's population, and "water it down".
Don't think this can happen? Two Call of Duty® games are beating Halo: Reach on the Xbox Live population leaderboards. There's no doubt that a third can also accomplish this feat. If Halo 3 could drop to number two after being number one for more than two years straight from a significant Call of Duty® release such as Modern Warfare® 2, there's no doubt that the same thing could occur with Halo: Reach, but on a much worse scale considering the statistics we have now.
I named this topic "November will signal death." because it will be the death of Halo: Reach in terms of high popularity due to significant game releases. Although, November 15h may help revive the Halo: Reach population with Halo: CEA, but honestly, who is buying Halo: CEA that doesn't already own Halo: Reach? (Yes, this may be considered an "opinion", but I'm sure many of you can classify it as a logical one.)
Summary: Due to significant game releases, Halo: Reach's population will "die" and be at new, never-before-seen lows.
Note: In before "tl;dr"; in before "I don't care and I'm an ignorant bastard"; in before the original poster cannot "in before".
Edit: A few of you misunderstood me and took the "death" literal. Please refer to third to last paragraph.
Edit #2: This is why I don't create topics like this. I try my hardest not to include opinion, yet the ignorant bastards of the Halo: Reach forum -blam!- on any logic you use in your argument/discussion. There's no winning. This forum is full of trolling, arrogance, and complaining. I guess after a year from release and a brand new hub for Halo discussion this still hasn't changed. All of this is the reason this forum has made a disgrace of the Bungie.net community and forums. Yet if I post a topic like this in the halo.xbox.com forums, it will be removed since anything that is even close to starting controversy is apparently not allowed, which gets in the way of good, healthy discussion. This topic wasn't even meant for people to ridicule me for my "opinion" (which is vaguely mentioned in the original post, if mentioned at all). It was meant to prove something using logic. I created a logical, theoretical observation over the future population of Halo: Reach. Apparently you have all been able to turn this into something else, something that strays away from what I'm trying to say in the original post. And for that, you are all idiots.
You see, most people that play Reach, play it for a good time. Many are field marshals and stuff.
How do you know that CoD will rip its popularity.
Think about it like this: New game comes out, people play it for a few months (around 3, maybe more, maybe less) then they go play the game that they enjoy the most. For me, Halo: Reach is my base game. When a new game comes out, I get that game, play it. Then I like to switch around back to Reach because I'd feel like playing Reach instead of GoW because I played GoW too much.
Or...
The people that will boost MW3 population are the ones that play CoD: BO, MW2, WoW. While a portion of Halo's population might want to try the game for a small time and then come back.
Most people I know usually play Halo: Reach even when CoD came out. They'd play CoD for a while and come back.
Just some food for thought.
Is this logical enough, OP?