Halo 1 & 2 for PC
This topic has moved here: Subject: Do you think it would be possible...
  • Subject: Do you think it would be possible...
Subject: Do you think it would be possible...

... for a modder to extract the textures from CEA and import them into Halo PC?

I know I couldn't do this, (damn plasma shotgun still doesn't work right) but I think it would be cool if someone were to replace all of the textures in the Halo PC campaign with CEA textures. Then, people would not be forced to use controllers to play with better graphics.

I realise that there is a graphics layer in CEA that can't be reproduced. I am not saying to try to import that layer, but to just extract the textures. (I doubt that made any sense)

  • 09.29.2011 3:36 PM PDT
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Sometimes, I dream about cheese.

i know what you mean and its definitely possible but there will be errors though because there are now terminals in the CEA campaign + the videos from C.E for the PC will have to be completely replaced with the video files from C.E.A for cutscenes because they're not the same

  • 09.29.2011 3:54 PM PDT
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Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.

Exporting textures designed for use on high polycount environments and models and putting them onto something as low poly as HCE's environments and models would probably be uglier than the original textures.

  • 09.29.2011 3:58 PM PDT


Posted by: DusK
Exporting textures designed for use on high polycount environments and models and putting them onto something as low poly as HCE's environments and models would probably be uglier than the original textures.


Maybe extracting the BSP would be possible aswell.

  • 09.29.2011 4:02 PM PDT


Posted by: the omega man117
... for a modder to extract the textures from CEA and import them into Halo PC?

I know I couldn't do this, (damn plasma shotgun still doesn't work right) but I think it would be cool if someone were to replace all of the textures in the Halo PC campaign with CEA textures. Then, people would not be forced to use controllers to play with better graphics.

I realise that there is a graphics layer in CEA that can't be reproduced. I am not saying to try to import that layer, but to just extract the textures. (I doubt that made any sense)


I thought you had made a good thread up until this point:

Then, people would not be forced to use controllers to play with better graphics.

No need to keep reinforcing your cool PC gamer cred.

On the subject of the thread, yes, it is possible. But it's likely that the textures used in the campaign are compressed and thus difficult to get at. However, the maps being released for Reach are another story.

Programs already exist to extract textures from Reach maps, which means retrieving those textures should be relatively simple.

Extracting the BSP once again depends on whether it's compressed or not, which it likely is. However, this is not some proprietary technology when we speak of the graphics layer. This is a commercial engine used in multiple commercial games. There's a good chance that whatever filetypes that will be used will already be understood.

Also, incorporating the BSP is also difficult. Halo PC has a very limited engine, and would not be able to support such a high-poly model. Opensauce would have to be used, but Opensauce is still in it's infancy.

Even if you were able to extract every asset in a form that could be incorporated into the engine, you would still have to deal with many limitations. OpenSauce would have to be used if you wanted the same level of detail, as the Halo PC engine cannot apply detail maps to weapons-in-hand and scenery objects.

I hope that this has helped.


Posted by: path1k
i know what you mean and its definitely possible but there will be errors though because there are now terminals in the CEA campaign + the videos from C.E for the PC will have to be completely replaced with the video files from C.E.A for cutscenes because they're not the same


I don't think you know what you're talking about. The terminals are completely irrelevant.

[Edited on 09.29.2011 4:59 PM PDT]

  • 09.29.2011 4:58 PM PDT
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  • Noble Legendary Member

Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.

Posted by: the omega man117

Posted by: DusK
Exporting textures designed for use on high polycount environments and models and putting them onto something as low poly as HCE's environments and models would probably be uglier than the original textures.


Maybe extracting the BSP would be possible aswell.


HCE's engine is extremely unoptimized for those kinds of polycounts. It would run like absolute crap.

  • 09.29.2011 5:01 PM PDT

Well that sucks...

  • 09.29.2011 5:08 PM PDT


Posted by: the omega man117
Well that sucks...


Not really. Just be happy with the game the way it is or "play it with a controller". One of the things I love about Halo 1 is it seems to have a distinct art style, whereas Halo 2 and 3 did not. (ODST however, did have a nice, gritty art style.)

  • 09.29.2011 5:18 PM PDT
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Sometimes, I dream about cheese.

Posted by: Tempus Irae
I don't think you know what you're talking about. The terminals are completely irrelevant.

i think i do know what im talking about, and i know you dont understand. the terminal is part of the graphics layer so it will get ported as well, but there are no codes in C.E for the terminals

  • 09.29.2011 7:24 PM PDT


Posted by: path1k
Posted by: Tempus Irae
I don't think you know what you're talking about. The terminals are completely irrelevant.

i think i do know what im talking about, and i know you dont understand. the terminal is part of the graphics layer so it will get ported as well, but there are no codes in C.E for the terminals


You have just proved you don't know what you are talking about, beyond a shadow of a doubt. The graphics layer itself is irrelevant, the models, textures and BSP's it renders are relevant.

  • 09.30.2011 3:07 AM PDT

Do what? I have the Index! You can just float and sputter!

Be better off coding a graphics engine of your own that can render higher polycounts

  • 10.05.2011 10:25 AM PDT
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Posted by: DusK
Exporting textures designed for use on high polycount environments and models and putting them onto something as low poly as HCE's environments and models would probably be uglier than the original textures.
How does specular fit in?

  • 10.05.2011 11:29 AM PDT


Posted by: Then, people would not be forced to use controllers to play with better graphics.

http://www.xim3.com

[Edited on 10.13.2011 10:01 PM PDT]

  • 10.13.2011 10:00 PM PDT


Posted by: Mstenger404

Posted by: Then, people would not be forced to use controllers to play with better graphics.

http://www.xim3.com


wow...

  • 10.14.2011 3:17 AM PDT

Whatever you do don't buy an xfps, everyone that's tried an xim will say the xim is better.

  • 10.14.2011 7:16 AM PDT
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Posted by: Mstenger404
Whatever you do don't buy an xfps, everyone that's tried an xim will say the xim is better.
But is it actually worth $150 just to play a few games with a keyboard and mouse in an emulated form where you can't even turn at full speed?

  • 10.14.2011 10:05 AM PDT
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  • Noble Legendary Member

Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.

Posted by: Dr Syx

Posted by: Mstenger404
Whatever you do don't buy an xfps, everyone that's tried an xim will say the xim is better.
But is it actually worth $150 just to play a few games with a keyboard and mouse in an emulated form where you can't even turn at full speed?

One of the guys who developed this piece of hardware is from KNFr and he posted about it a few times over there. He said it feels a little strange in Halo, but CoD feels like any other PC game.

I've still reported anyone using it. A mod's a mod. Play fair or not at all.

  • 10.14.2011 10:50 AM PDT
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  • Noble Heroic Member

"A life lived for others is the only life worth living" - Albert Einstein

"I have your RCON right here." - Iggwilv

"Always my pleasure to be lazy." - InvasionImminent


Posted by: DusK
Posted by: Dr Syx

Posted by: Mstenger404
Whatever you do don't buy an xfps, everyone that's tried an xim will say the xim is better.
But is it actually worth $150 just to play a few games with a keyboard and mouse in an emulated form where you can't even turn at full speed?

One of the guys who developed this piece of hardware is from KNFr and he posted about it a few times over there. He said it feels a little strange in Halo, but CoD feels like any other PC game.

I've still reported anyone using it. A mod's a mod. Play fair or not at all.
Eh, I sort of expected the thing with Halo, but I didn't expect CoD to feel like a PC game with it.

That was another thing I struggled with when wanting to buy it. It does seem quite unfair to wield that power over others.

  • 10.14.2011 10:57 AM PDT
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  • Noble Legendary Member

Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.


Posted by: Dr Syx
It does seem quite unfair to wield that power over others.

Especially considering the aim assist is still there when you use it.

  • 10.14.2011 11:01 AM PDT


Posted by: Dr Syx

Posted by: Mstenger404
Whatever you do don't buy an xfps, everyone that's tried an xim will say the xim is better.
But is it actually worth $150 just to play a few games with a keyboard and mouse in an emulated form where you can't even turn at full speed?


For me yes, it depends on how comfortable you are using a mouse as opposed to using a gamepad.

It doesn't make me a god at every game I play but it lets me go toe to toe with the best players.

[Edited on 10.14.2011 7:49 PM PDT]

  • 10.14.2011 7:48 PM PDT