- Sliding Ghost
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Posted by: Multijirachi
The one the pilto offers to you, on easy at least. Higher diffuculties he'll leave and go fight.
If you do the jump onto the side of the building the Infantry on the Scarab dont spawn, 1/2 of the choppers dissappear and the Wraiths and ghosts just stare blankly at you for 3 seconds then get blown up by the scorps.
The enemies you encounter on the way up to the peeing brute are still there, yet they seem (When I did it anyway) distant. They dont pay much attetion to you until your right in their face.
But be careful, once on the side of the building Wraiths can still fire shots at you. So dont anger them (Although there shots suck).
BTW, when the Scarab spawns and comes down the side of the building (Farther down) it fires its head gun at you.
I discovered the method when I was jumping around, bored. I saw the ramp rock and thought I could jump it (As I had been jumping across the gorges in Valhalla the previous day). So I did and I made it :D. Problem is, you need to boost in a timeframe of about 2-3 seconds or you wont make it, fall to short, or hit the building the wrong way and fall off.I see. Well, if you want the other Hornet empty, simply get the pilot out, push (don't melee or shoot him because that activates his AI) him off the cliff. Depending on where he lands, he may survive, but he shouldn't be able to go up the spiral path to the Hornets.
All of this sounds very complex and new. I'll wait for the video so I can pinpoint the location.
Also, I stumbled across this some time ago but I'm skeptical when he says the occupants got out (it's not relevant to your glitch but I wanted to bring it up. Then again, maybe he's just talking about the 2 marines).
[Edited on 10.08.2011 7:39 PM PDT]