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Subject: reply to boot117
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Posted by: Creep
Well if you think about it. If what IGN says is true, and it is the way it is. If you strategically get a guy to slow down thru a divesionary tactic, and hijack his vehicle dont you think that you should be able to drive away with it? If it's possible for the person who just got hijacked to re-hijack the vehicle, and then you can rehijack the vehicle again in an endless loop... There because relatively no point to even having it the feature in the game. Because eventually someone from your team or someone from their team will just come out and kill you Or simpley blow the war hog up.


I disagree entirely creep. If you strategically hijack a vehicle, then just don't let them rehijack it. It even said that it'll only work if your vehicle is going slow, so as soon as you snatch the vehicle, high-tail it out of there or run the other guy over. I think the idea is simply brilliant.

  • 05.13.2004 3:12 PM PDT
Subject: bohoo go cry about it.
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i have updated my original post here.

[Edited on 5/13/2004 4:27:47 PM]

  • 05.13.2004 4:26 PM PDT
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I agree. It's completely ridiculous. People talk about how rocket tracking makes things rockets too powerful. They would be... if this were Halo1. It takes four rockets, maybe more to blow up a warthog. Where is the deathtrap? If anything, if you've knocked the Spartan out of his warhog he's probably MORE dangerous now that he's whipping out his battle rifle.

Same thing for vehicle boarding. Why was it so back and forth... maybe because it was a really really tight space? These guys are beginners. They aren't familiar with Halo 2 yet. perhaps a smarter strategy would be to let the guy keep the Ghost... start blasting him with the Battle rifle or hit him with the plasma grenade. If the sucker tries to run you down in that tight space then just board him and get right out and dual wield his buttocks.

Tactics and Strategy. Coming soon to Halo 2. That is once we've been playing it for a few weeks.

  • 05.13.2004 4:48 PM PDT

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