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- Exalted Mythic Member
Signatures are for squares.
Can you please tell me where you got the date for Stomping on the Heels of a Fuss? There was never any indication it was set after Reach is invaded, and like I said earlier the book is in Chronological order.
And the game would be longer than two hours, and it wouldn't involve a bunch of hiding. I've written how the game would multiple times, but here's just a quick rundown of what I'd expect.
Level 1: Cutscene only level that takes place on the Pillar of Autumn. Main Character is Fred, you see Captain Keyes and John talking, then get split into two groups. Red and Blue.
Level 2: Main Character is Master Chief, you go on the space operation to destroy the NAV data. Along the way you'd see Johnson(thus filling his quota of being in every game.) Mission carries out like it did in the novel.
Level 3: Main Character is Fred, you are in the pelican dropping down to Reach, and then you control Fred as you jump from the Pelican and fall through the air(ALA ODST). You land, and have to regroup with the other Spartans in the forest. Along the way you end up at the generator where Charlie Company was stationed. You split the spartan team into 4 groups. Alpha, Beta, Gamma, Delta.
Level 4: Delta Company mission. Main Character is Will. You'd leave the generators in a warthog(as described in the book) and you would have to get to Castle Base. The mission would be a lot like Tsavo Highway. You'd be in a warthog most of the mission. Once you get to Castle Base you'd defend it in a firefight esque sequence.
Level 5: Gamma Company mission. Main Character is Grace. You have to fight your way through hordes of Covenant to make your way to where Whitcomb is located. It'd be a relatively long mission requiring you to use warthogs and then fighting through UNSC buildings to reach him. Once you get there, you get overrun and the mission ends.
Level 6: Alpha Company mission. Main Character is Fred. You go on the same mission described in First Strike. You attack a small covenant camp and steal banshees. You have to fly overhead an enormous Covenant camp and assault the Covenant ship looming over head. After Kelly destroys the ship, you have to fight through another encampment of covenant and steal two wraiths. The rest of the mission takes place as you in the wraith try to get to Castle Base.
Level 7: Beta Company mission: Main character is new(since we never learned of their identities.) It's mainly a long firefight mission as the player runs around the base trying to defend it from legions of covenant. There are 11 spartans initially and as your spartan team mates are dying off, eventually you give the order to fall back.
Level 8: Beta Company mission: Give more back story on what happened to them. Original content.
Level 9: Beta Company mission: Give more back story on what happened to them. Original Content.
Level 10: Main Character: Master Chief. There's a small cutscene explaining how chief just returned from Halo, and the player flys a Spirit on Reach. This level would be a lot like New Alexandria. Fires everywhere, Covenant ships glassing everything. Chief's first objective is to fly to Gamma teams location. Once there you fight off the covenant at the base and then they join your team. You fly the spirit to Castle Base. On the way there the play can kill however many troops he likes. Eventually you fly inside of Castle Base and have a short fight alongside Alpha and Delta team. They get in your spirit and fly away.
The game would either end with the last level being Operation FIRST STRIKE, or just them saying they were planning on heading back to Earth.
I feel like this would've been a MUCH better game, considering the fact that it would finally explain to people who didn't read the novels how Chief got back to Earth after Alpha Halo. Not only that, but we get everything we wanted. Captain Keyes, Johnson, Chief, plus all the spartans we know and love from the book. Not only do we get to play the events we read about, we'd also get new content in the form of Beta team.