Halo 3 Forum
This topic has moved here: Subject: The flood
  • Subject: The flood
Subject: The flood

REACH 2 ACHIEVE.
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What did you think of the flood in Halo 3?

  • 10.08.2011 7:59 PM PDT
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meh

  • 10.08.2011 8:08 PM PDT
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It's hardly scary when you see that marine on Floodgate in the corner mysteriously/randomly transform into a Flood combat form while infection forms rain down on the marines.

But what if the Flood suddenly retreated?
What if you went into the warehouse with your surviving marines and you're suddenly shot in the back by one of them and your marines shoot the perpetrator dead?
What if you come across a empty huge room and you're caught in an ambush a.k.a joint attack by half Flood marine infiltrators and waves of Flood combat forms? Mass confusion and hysterical marines!!
What if Gravemind and half Flood marines simultaneously conveyed mixed feelings to Chief? Would make it somewhat harder to kill them.
What if marines couldn't differentiate between friends and enemies (i.e. when you betray your allies, they immediately identify you as an enemy. With half Flood marines, it would be impossible to tell until they fired at marines or acted suspiciously)?

This would have been more fun to fight. Marine with normal not slowed down speed, ability to jump high into the air, better reflexes, able to throw grenades, AR in one hand, perhaps dual wielding with the other (i.e. dual wielding Lasers by means of Flood tendrils) and a third Flood whip appendage sticking out of one of the arms for melee.

Carrier Forms were at their worst. And infection forms even in large numbers aren't that dangerous.

The Pure Forms were the only real Flood. They were interesting but they weren't implemented very well. I would imagine Tank Forms having more inteligence given their close relation to and utilization by Gravemind. It was also difficult discerning what causes a Pure Form to change into the next form. When they transformed, they "ate" your grenades.

Finally, the Ranged Forms were just annoying. The fact of the matter is, the path was too tight so we had to either run past them or fight them in an unbearably long firefight. Imagine an underground room like on Isolation which we could go through fighting combat forms and emerging on the other end, avoiding or being in a better position to fire upon the Ranged Forms?

Halo 3 Flood were just there for scenery. They had potential but were a bit too slow, easy to kill, and not very entertaining to fight.

Flood mostly or entirely retaining the host's appearance and having a combined set of the host's abilities and it's own a.k.a Half Flood, but with better accuracy, faster melee speed, and faster reflexes/reactions would have made the Flood fearsome enemies to fight (as a result, there would have been an incentive to include Zealots on Flood levels, for epic battles).

They had camo on The Maw, could drive vehicles on Quarantine Zone, yet we see none of this in Halo 3.

TLDR: So yeah, add Half Flood as a specialist rank, improve the regular Flood combat forms, carriers, and pure forms. Improve the map layout so that we have more freedom. And make a spiritual successor to Quarantine Zone (as Valhalla and Standoff were supposed to be to Blood Gulch).

I'm a visionary!

[Edited on 10.08.2011 8:33 PM PDT]

  • 10.08.2011 8:31 PM PDT

Do what? I have the Index! You can just float and sputter!

All good ideas...

  • 10.08.2011 8:40 PM PDT

found flood in halo 2 definitly the hardest

  • 10.08.2011 9:39 PM PDT

Not as scary as they where made out to be.

  • 10.09.2011 12:27 AM PDT
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Posted by: Frasier Crane
I'm not making excuses. I never claimed to be good. I have never played any colonel better than me though.


Top 1% Overall Player for H3 on Halocharts
50 Team Slayer Gen and BTB 5 Star


Posted by: LETHAL DRONE
found flood in halo 2 definitly the hardest

  • 10.09.2011 1:15 AM PDT

Relax. I'd rather not piss this thing off.

-Master Chief

In Halo 3 i found it abit easier, from the propective of Halo CE and Halo 2.

  • 10.09.2011 2:21 AM PDT

REACH 2 ACHIEVE.
Pink but deadly


Posted by: Sliding Ghost
It's hardly scary when you see that marine on Floodgate in the corner mysteriously/randomly transform into a Flood combat form while infection forms rain down on the marines.

But what if the Flood suddenly retreated?
What if you went into the warehouse with your surviving marines and you're suddenly shot in the back by one of them and your marines shoot the perpetrator dead?
What if you come across a empty huge room and you're caught in an ambush a.k.a joint attack by half Flood marine infiltrators and waves of Flood combat forms? Mass confusion and hysterical marines!!
What if Gravemind and half Flood marines simultaneously conveyed mixed feelings to Chief? Would make it somewhat harder to kill them.
What if marines couldn't differentiate between friends and enemies (i.e. when you betray your allies, they immediately identify you as an enemy. With half Flood marines, it would be impossible to tell until they fired at marines or acted suspiciously)?

This would have been more fun to fight. Marine with normal not slowed down speed, ability to jump high into the air, better reflexes, able to throw grenades, AR in one hand, perhaps dual wielding with the other (i.e. dual wielding Lasers by means of Flood tendrils) and a third Flood whip appendage sticking out of one of the arms for melee.

Carrier Forms were at their worst. And infection forms even in large numbers aren't that dangerous.

The Pure Forms were the only real Flood. They were interesting but they weren't implemented very well. I would imagine Tank Forms having more inteligence given their close relation to and utilization by Gravemind. It was also difficult discerning what causes a Pure Form to change into the next form. When they transformed, they "ate" your grenades.

Finally, the Ranged Forms were just annoying. The fact of the matter is, the path was too tight so we had to either run past them or fight them in an unbearably long firefight. Imagine an underground room like on Isolation which we could go through fighting combat forms and emerging on the other end, avoiding or being in a better position to fire upon the Ranged Forms?

Halo 3 Flood were just there for scenery. They had potential but were a bit too slow, easy to kill, and not very entertaining to fight.

Flood mostly or entirely retaining the host's appearance and having a combined set of the host's abilities and it's own a.k.a Half Flood, but with better accuracy, faster melee speed, and faster reflexes/reactions would have made the Flood fearsome enemies to fight (as a result, there would have been an incentive to include Zealots on Flood levels, for epic battles).

They had camo on The Maw, could drive vehicles on Quarantine Zone, yet we see none of this in Halo 3.

TLDR: So yeah, add Half Flood as a specialist rank, improve the regular Flood combat forms, carriers, and pure forms. Improve the map layout so that we have more freedom. And make a spiritual successor to Quarantine Zone (as Valhalla and Standoff were supposed to be to Blood Gulch).

I'm a visionary!


Very interesting. I definitely agree with you, you have some amazing prospects to offer in this. If you were making the next Halo, I'd have to get your autograph.

  • 10.09.2011 11:00 AM PDT
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Posted by: hellzg4t3s

Very interesting. I definitely agree with you, you have some amazing prospects to offer in this. If you were making the next Halo, I'd have to get your autograph.
Thanks! I imagine a better Halo 3 campaign with fairer AI and based on CE's difficulty system: more enemy numbers > more advantages for enemies

I could very well be making a Halo 3 remake in the distant future.

  • 10.09.2011 10:42 PM PDT

REACH 2 ACHIEVE.
Pink but deadly


Posted by: Sliding Ghost

Posted by: hellzg4t3s

Very interesting. I definitely agree with you, you have some amazing prospects to offer in this. If you were making the next Halo, I'd have to get your autograph.
Thanks! I imagine a better Halo 3 campaign with fairer AI and based on CE's difficulty system: more enemy numbers > more advantages for enemies

Good for you! You are quite the visionary my friend. If you kepp that goal in ind and are able to do that, when it comes out I'll definitely take a look.

I could very well be making a Halo 3 remake in the distant future.

  • 10.10.2011 8:33 AM PDT

REACH 2 ACHIEVE.
Pink but deadly

Sorry, my comment didn't show up. This is what I'd said: Good for you! You are quite the visionary my friend! If you keep that goal in mind and are able to do that I'll definitely take a look at it. Thank you for your comments in this forum.

  • 10.10.2011 8:35 AM PDT
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Posted by: hellzg4t3s
Sorry, my comment didn't show up. This is what I'd said: Good for you! You are quite the visionary my friend! If you keep that goal in mind and are able to do that I'll definitely take a look at it. Thank you for your comments in this forum.
No problem.

Thanks!!!!! It's one of the first things I plan to do if I should acquire Halo someday. A lot of things in Halo 3 weren't used to their full potential. It's clear that Elites can share Flood traits and Flood can share Elite traits. That means it is possible for CE style Zealots. Yep.

  • 10.10.2011 1:24 PM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: Sliding Ghost
It's one of the first things I plan to do if I should acquire Halo someday.


*Chuckles hysterically.*

  • 10.10.2011 1:32 PM PDT
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Posted by: ajw34307
Posted by: Sliding Ghost
It's one of the first things I plan to do if I should acquire Halo someday.


*Chuckles hysterically.*
Let me guess. 1/million chance right?

  • 10.10.2011 1:41 PM PDT

REACH 2 ACHIEVE.
Pink but deadly


Posted by: Sliding Ghost

Posted by: ajw34307
Posted by: Sliding Ghost
It's one of the first things I plan to do if I should acquire Halo someday.


*Chuckles hysterically.*
Let me guess. 1/million chance right?

Please do not make comments in my forums that may put others down. Thank you. I think that this goal is very reasonable considering how much thought went into it.

  • 10.12.2011 3:29 PM PDT