- AbusedWa1rus
- |
- Honorable Member
We are not retreating. We are merely advancing in the opposite direction.
Posted by: Cheyney
Plasma stun is a brilliant idea, it'd really even things up in Invasion as human weapons are just too damn powerful.
Damage buffs couldn't hurt at all, as far as automatic weapons go - in Halo 2, SMG beat BR at close range, in Halo 3 AR beat BR at close/close-medium range but BR always won at mid-range upwards. DMRs win at every range, every time. A little damage buff (say, 15%) would allow a sixteen-shot kill with the AR, meaning a skilled user could down two foes in a single clip without resorting to melee - skill gap can be widened by decreasing bullet magnetism.
Also, how about we adjust the Sniper Rifle to Plasma damage instead of bullet damage and decrease overall damage accordingly? If it did bonus damage to shields but reduced damage to health, it could still allow for one-shot kills to the head against a fully-shielded opponent, but you'd need three body shots otherwise, making it less n00b-friendly and widening the skill gap. This would also have the bonus effect of causing plasma stun, so it'd be easier to land successive shots at the cost of less kills overall for a non-skilled marksman.
Also, how about we reduce bullet damage to vehicles and increase plasma damage? That would even things up in Invasion and give people a reason to actually use plasma weaponry, and mean that the infamous DMR-beats-warthog situation becomes a little less daunting.
Just my suggestions. I think the Sniper Rifle one's got the most potential. I agree with pretty much everything you just said except for the plasma damage. I mean, I'm sure many people would love that, but the plasma is good for taking down shields, not killing people, and the opposite for bullet weapons. If you increased the plasma damage, plasma weapons would be way overused.