Bungie Universe
This topic has moved here: Poll [21 votes]: Release the Halo 2 E3 2004 Map to the Public?
  • Poll [21 votes]: Release the Halo 2 E3 2004 Map to the Public?
Subject: Release the Halo 2 E3 2004 Map to the Public?

Poll: Release the Halo 2 E3 2004 Map to the Public?  [closed]
Yes, I agree:  81%
(17 Votes)
No, I disagree:  14%
(3 Votes)
Yes, but only if they have the Halo 2 Title:  5%
(1 Votes)
Total Votes: 21

I, personally, feel they should release this map as a free DLC for people that played Halo 2 before they shut the servers down. It appeared to be an insanely fun map, and it highlighted some of my favorite things from Halo 2, such as the Brutes, Battle Rifle, and insanely legit cutscenes. Anyone here agree?

  • 10.21.2011 11:06 PM PDT

I would also appreciate it if you guys would your comments/ feedback in the replies! We can keep this post at the top, therefore getting it more noticed.

  • 10.21.2011 11:28 PM PDT

It's most likely have gotten erased forever.

Halo 2 almost never happened, remeber that.

  • 10.21.2011 11:43 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Posted by: HundredJono
It's most likely have gotten erased forever.

Halo 2 almost never happened, remeber that.


It's so sad Halo 2 could have never have lived up to its potential campaign wise. That level was a game seller.

Except for the multiplayer, it surpassed what everyone expected. I miss it soo much.

  • 10.22.2011 2:47 AM PDT
  • gamertag: [none]
  • user homepage:

I dont understand what you guys are talking about ?
Can you explain briefly ?

  • 10.22.2011 3:27 AM PDT

it would be alright but who would play on it?

  • 10.22.2011 3:50 AM PDT

Signatures are for squares.

Bungie stated in a somewhat recent interview that they still have that E3 build laying around the office, but they'll NEVER give it out to the public because it just isn't ready to be played by the public.

  • 10.22.2011 4:03 AM PDT


Posted by: privet caboose
Bungie stated in a somewhat recent interview that they still have that E3 build laying around the office, but they'll NEVER give it out to the public because it just isn't ready to be played by the public.


Smart move. Although it looks really epic, if you look closely you would see its too unstructured to be fun in real life. It looks epic because it has all been played through and practiced (staged even if you want to) by Bungie. But if you would play it yourself you'd get a semi-open worlded map with no real direction being shown and which is pretty short.

I doubt it would live up to our expectations ;)

  • 10.22.2011 4:21 AM PDT

Join the Bungie Kids Podcast Group!

Listen to our podcast and listen to us talk about the latest Bungie news and Halo: Reach updates!

When I grow up, I want to be just like goofenhour.

Posted by: HundredJono
It's most likely have gotten erased forever.

Halo 2 almost never happened, remeber that.
Of course they keep things like that. Bungie has servers that hold 500+ terabytes of data, I don't see how hard it would be to keep a 2 GB build. True, Halo 2 didn't almost happen, but it wouldn't make a whole lot of sense for any company to just go and delete it and forget it ever happened.

Posted by: privet caboose
Bungie stated in a somewhat recent interview that they still have that E3 build laying around the office, but they'll NEVER give it out to the public because it just isn't ready to be played by the public.
This ^^^, except I think the main reason the public can't play it is simply because they can't really give it out, for both I think it would be Microsoft confindetial, and it simply can not be played with a regular XBOX.

I assume we are talking about the E3 2003 build where Cortana said "Betch yeah can't stick it". E3 2004 I believe was all multiplayer.

Bungie (like any other company out there) keeps builds of everything they've ever developed. Typically when a game even gets canceled, companies keep the last builds of games before they get canned.

Usually, it's locked behind heavy encryption, on a hard drive local to that computer, that can't be access on any network, behind a computer that is hidden behind a locked vault door, and the only person that can access that vault is the company CEO (aka any prototype Sonic build that Sega ever produce, they are known to destroy every copy of a prototype build until there is one copy. Who knows how many protos were made?).

Point is, companies always keep builds of whatever game they develop. The build of Oni from Macworld 2000 that had multiplayer, still exists. The Halo CE E3 2000 build, yup, still exists. A working build of Phoenix the day that it got cut, you betch yeah. The Halo 2 E3 build from 2003, definetly exists somewhere behind locked doors. Any chance the public will see it. Never. Then again, it wasn't made for a retail XBOX and only playable on a debug kit, or modded XBOX that runs like a debug kit.

Is there a build of Halo that exists on the PC/Mac the day before Bungie was acquired by Microsoft. Absolutely. If you put so much work into it, why not keep it? Plus, you always see videos (like in the most recent Bungie ViDoc) of early conceptions of Halo where they talk about the early days of Halo. They probably recorded all that stuff a few weeks before that ViDoc came out.

Anyway, yes that build of Halo 2 from E3 2003 exists. Will anyone ever get to play it again? Not unless you work at Bungie. I'd more curious to see the rest of the campaign levels that existed after that 2003 E3 build.

  • 10.22.2011 6:49 AM PDT

You all make very good points, but I'm not asking WHY it will or won't happen, I'm asking if you think they SHOULD. However, some of your theories are still pretty good, and I would like to hear them still. Try to save you theories for last, though.

  • 10.22.2011 5:22 PM PDT