- last post: 01.01.0001 12:00 AM PDT
I watched it at work with the sound low. I wanted to watch again at home with the sound on, but the link is not working.
I wasn't sure if you were making contact when you meleed him, since the sound was down. Don't you have to melee the head, not across the back, for it to work? Even a single melee to the head does not kill unless you jump into it.
Given that he's moving away from you, his foward motion should take away from the force of your blows, (if he was coming at you, his motion would add to the force). I don't know if it's a netcode issue or just the feeling that your melees should have done more.
Of course it was the melee was making contact. When you melee people they shift a little before they die, and that's what happened here, except the red guy didn't die.
I don't understand where you got that impression, but a single melee to the back kills. It takes several melees to take someone down in the front but in the back all you need is a single whack to take him or her down. A melee to the head does not kill, even to the front, unless it is done in the back. Even if he was moving forward from him, Halo is not known for its realistic physics. You can melee someone in the back if they have an overshield and that kills them. If he was moving backwards at him, he would still die, either way. A melee to the back kills.
The thing is that the game should have counted his kill the dozens of times he meleed the guy in the back, since it's a one-hit kill, but instead, the game let the guy live because of the screwed up netcode Gearbox did a fine job on. It's quite retarded. Halo PC is built unlike most online first person shooters where if you shoot someone in the head, you actually have to shoot them in the head. But in Halo PC, you have to aim ahead (pardon the pun) or lead your shot to get a headshot. Although I've gotten used to leading my shots and enjoy Halo PC, I can't help but think that players shouldn't have to lead their shots. It's a shame. It could have been so much better.
Still though, at least it's not as ridiculous as on Halo 2 on Xbox Live, where everything is dumbed down for you so it takes no skill at all to get kills.