Halo: Reach Forum
This topic has moved here: Subject: From your perspective, how is Reach doing a year later?
  • Subject: From your perspective, how is Reach doing a year later?
Subject: From your perspective, how is Reach doing a year later?

"You're like a car crash in slow motion. It's like I'm watchin' ya fly through a windshield" -Scout

Reach certainly doesn't hold my attention like previous Halos. I suppose you could chalk that up to changing tastes, heavier competition, and a broader selection of games to play, but even so, I find the notion of a Halo game not holding my attention for more than a year odd.

  • 10.30.2011 8:32 PM PDT

It's failing. Halo is a dying idea. I don't think CEA, 4 and whatever else they come out with will ever have the momentum that Halo 1, 2, and 3 had.

  • 10.30.2011 8:47 PM PDT

Foday Church
>He wonders why we're here...
"Magic Touch" Received 10/29/11 due to this thread
Twitta: @St3p_R1ppin

Since Gears of War 3....
(Well you know)

  • 10.30.2011 8:57 PM PDT

343 will save us

It's moving in the right direction that's for sure, but ask the same question in about 3 weeks and it will probably be much better.

  • 10.30.2011 9:38 PM PDT

Posted by: AngryBrute1
Oh yeah, since somebody does not believe what YOU believe; that makes us vapid...
I cannot grasp that what you call "Something happened to nothing, and that nothing became something, and it was smaller than than a period."

I still like it.
C-C-C-Combo Breaker!!!

[Edited on 10.30.2011 9:46 PM PDT]

  • 10.30.2011 9:46 PM PDT

lolwut


Posted by: A 3 Legged Goat
What are your thoughts on Reach today verses initial reveal, beta, and pre-TU?


Honestly? I'm an avid Halo fan and player (went silver though D:) and I hate to admit it, but it's starting to go downhill. Not failing, but its starting its slow tumble/decline.

Yeah, 343i listened and did what they could, and that's okay. Games tend to move forward and change. But I feel that they're moving too drastically, the changes are too big. And at the same time, they're moving backwards with the TU. I liked the big jump in feel and overall newness from H2 to H3, but with Reach, too many things were drastically changed. It felt too different. I still played it, and learned to love it, but there will always be game mechanics that frustrate me.



I have hope for the newer games and CEA, but at the same time, I know they will still have old habits in those games that will be "game controversial".

Story is still cool though.

  • 10.30.2011 10:32 PM PDT
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Quite well when you consider that: The game sucks; bloom is stupid; grenades are OP; Armour Lock is the worst thing ever; BTB is full of parties of 8 that spawn kill; you always get 'bad' teammates; kill trading is retarded; community maps are all grey; the banshee is practically invincible; all maps community, dlc and bungie made are poorly designed; zero bloom is stupid; AR starts is unbalanced; you move too slowly; AAs ruin the game; forge world was a big let down; the game is full of campers; about 777 other things that I missed;

  • 10.30.2011 10:58 PM PDT

Walk by faith. Dude. Not by sight.

Actually, the game is pretty good, especially compared with it's FPS competition. Even with flaws, MM still plays better than anything else. FF is a joy. It is awesome for LOLz and Machinima.

  • 10.30.2011 11:02 PM PDT

never back down

I loved Reach, but when Bungie left, so did I for the most part. Anyone who thought the title update would do anything for bringing people back, were dead wrong. In-fact (as I believed ever sense hearing about the title update) the TU actually drove away people. (in addition to the blockbuster games coming out this fall).

While I could care less for the whole CEA idea, my hope was that at least one map that came with CEA would be another "Forge World" type map. So far, it seems the forge community (one of the communities that help halo thrive when modding was no longer possible) has been forgotten.

All I see CEA now, is just an overglorified $40 map pack with a game that I can already play on my xbox, as I still own H1. Sure, the new overlay engine is nice, but it isnt a true remake of H1, and its not doing justice to such a great series. Just as ODST was an obvious ploy to keep people around until Reach came out, CEA is the same concept. The difference between ODST and CEA, is that everyone elses attention has focused to other different major franchises.

Its sad to see Reach die after a years run, but thats what happens in today's market. And so far, 343 studios dont really seem to be helping the halo community, but rather feeding on whats left of its momentum.

Halo 4 will sell well, but I think the Halo series has already reached its peak, and is now on the downside. Perhaps 343 can prove me wrong, and actually keep the Halo series running well. But as of right now, I am skeptical of that happening.

All the power to 343 doing well, but until they have proved themselves (with Halo 4), I believe they may very well die with the relic known as Halo.

  • 10.31.2011 1:34 AM PDT

It like many other games are going to see a decreased amount of players due to new games being released. It is a typical behavior that when something new and shiney comes out, people want it over the old one. Or because old games tend to hve no "motivation" behind it. After a year or two of Halo 3, some people were just playing other games. Kind of why video game developers can make so much money, people want new things.

But just because there is a decrease in the population doesn't necessarily mean the game is worse, or bad.

[Edited on 10.31.2011 1:46 AM PDT]

  • 10.31.2011 1:45 AM PDT

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Posted by: The CH1MP
It's moving in the right direction that's for sure, but ask the same question in about 3 weeks and it will probably be much better.

<3 timerblands

  • 10.31.2011 3:30 AM PDT

What's up with all the -blam!-ing negativity?
Stop it.

Member of KOTOR

Keer-Meet
God of Destruction

Ever since squad slayer, it's been perfect.

I do not care for this other crap.

  • 10.31.2011 3:32 AM PDT

Up until Reach I've played every Halo game religiously until the next Halo releases. I've already stopped playing this game less than a year after it's release.

Armor abilities, bloom, decreased jump and speed, inertia, grainy graphics filter, terrible frame rate drops, broken split-screen graphics.... I can go on and on why this game is a letdown.

  • 10.31.2011 4:24 AM PDT
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Dolphins, man. Dolphins. They are gonna take over the world, and kill us all, man! THEY'LL KILL US ALL! Oh no, they will start with Gondile. Haha, hell if they are gettin' me! No way man, I'll kill 'em. I'll kill them all!!!

still poop

  • 10.31.2011 4:41 AM PDT

Not as good anymore. Maybe some will come back with CEA. Others may never.

  • 10.31.2011 4:43 AM PDT

*reminisces when the Bungie/Halo community wasn't made up of CoD kids*
*sighs*
*activates time-machine and sets the clock back to Nov. 9, 2004*
glory days here I come..
*vanishes*

It's slowly dying. But it's a good game.

  • 10.31.2011 4:50 AM PDT

Posted by: MegaKungFuDude
Reach certainly doesn't hold my attention like previous Halos. I suppose you could chalk that up to changing tastes, heavier competition, and a broader selection of games to play, but even so, I find the notion of a Halo game not holding my attention for more than a year odd.


Your attention - thats fine, one person, one outcome.
But given your exerience has been repeated by the vast majority of players ... and within that one year ... but this wasnt the trend under H3.
Doesnt this kinda point to it being more an issue with reach itself?

Record sales leading to a massive drop ... someone got something wrong.

  • 10.31.2011 5:57 AM PDT

Bad.

Its not surprising considering(aside from one person, Jeremiah) Bungie stopped supporting the game a few weeks after release.

The game still has a ton of bugs, maps with extremely poor framerate, and poorly implemented and just plain bad mechanics.

  • 10.31.2011 7:57 AM PDT

Just point me at the enemy and stay out of my way.

Me and my friends have loved and will continue playing halo reach but i notice less numbers when the tu playlist was out


LONG LIVE BUNGIE

  • 10.31.2011 8:35 AM PDT

Reach was such a let down for me. Didn't have the Halo feel, and multiplayer just isn't fun. I liked how you could jump super high and everything felt better. Now it feels generic. Reach was really uneeded, just like Halo 4, I wish Bungie would have moved on sooner. And Anniversary is ridiculous... paying $40 for Halo CE? Why do we need better graphics? Halo CE looks great! It's not like it's Doom...

  • 10.31.2011 11:05 AM PDT
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  • Veteran Legendary Member

When you have honest researched opinions, you get banned from Bnet alot...

TRUFAX

The AR is still bad, it needs Bloom removed to have a sembalance of a chance.

  • 10.31.2011 1:05 PM PDT

Lol

Halo as a fad is slowly dieing like all fads do. Nothing to be surprised or worried about.

  • 10.31.2011 1:16 PM PDT

Shoryuken!

Mythic Mode Progress on Reach:
Winter Contingency, perfection.
Other levels in progress.

Bah! This game is still further dividing the community. It needs to lose a playlist or two so we aren't as divided as we are now. Even with the TU, it won't fix the problem with the population.

  • 10.31.2011 1:46 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?


Posted by: kingofsmash1
Bah! This game is still further dividing the community. It needs to lose a playlist or two so we aren't as divided as we are now. Even with the TU, it won't fix the problem with the population.
Get rid of every playlist in Competitive except for

-BTB
-Rumble Pit (Unless a newer, more competitive FFA is made.)
-Team Slayer (Make guests unable to play)
-Squad Slayer (Guest playlist)
-Double Team
-Team Snipers

And remove

-Action Sack
-Team Classic
-Grifball (Make it a playlist that pops up every so often, like Halo 3.)

  • 10.31.2011 2:03 PM PDT

Shoryuken!

Mythic Mode Progress on Reach:
Winter Contingency, perfection.
Other levels in progress.


Posted by: NavG123

Posted by: kingofsmash1
Bah! This game is still further dividing the community. It needs to lose a playlist or two so we aren't as divided as we are now. Even with the TU, it won't fix the problem with the population.
Get rid of every playlist in Competitive except for

-BTB
-Rumble Pit (Unless a newer, more competitive FFA is made.)
-Team Slayer (Make guests unable to play)
-Squad Slayer (Guest playlist)
-Double Team
-Team Snipers

And remove

-Action Sack
-Team Classic
-Grifball (Make it a playlist that pops up every so often, like Halo 3.)
What about The Arena though? Not a social playlist, but it's basically TS with no armor lock. So couldn't we just drop one or the other?

  • 10.31.2011 2:05 PM PDT