Halo: Reach Forum
This topic has moved here: Subject: Why does Reach have Bloom?
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Subject: Why does Reach have Bloom?

Unless recoil is patterned, like in Counterstrike, its just as random as bloom. To hell with both, I say. They don't belong in a game like Halo. This isn't a tactical shooter.

If anything I'd take shot lead over either.

  • 10.29.2011 11:57 AM PDT

beccause programmers are lazy. it's a lot easier to program a random shot spread than it is to program a random reticle jump from tan0 to tan(sqrt-3) to tan(sqrt3).

  • 10.29.2011 11:57 AM PDT
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Posted by: jerbearzzz
Unless recoil is patterned, like in Counterstrike, its just as random as bloom. To hell with both, I say. They don't belong in a game like Halo. This isn't a tactical shooter.

If anything I'd take shot lead over either.
I think he meant the recoil that makes your gun rise up, like the SMG, which isn't random at all on a precision weapon.

  • 10.29.2011 11:58 AM PDT

Posted by: jerbearzzz
If anything I'd take shot lead over either.

  • 10.29.2011 11:59 AM PDT

Get Some!

Reach had a more realistic tone than past halo games.

  • 10.29.2011 12:02 PM PDT


Posted by: Chief Bigwig
Posted by: jerbearzzz
If anything I'd take shot lead over either.

I'd agree as long as it isn't as bad as CE PC's. I don't like having to lead shots on people 2 feet in front of me.

  • 10.29.2011 12:02 PM PDT


Posted by: SpreadBridge74
Reach is a pretty fun game. A lot of people who couldn't adapt just complained. It was a strategic gameplay element.

Everyone can fire slower. Which is easier, executing play at full speed or executing a play at half speed? ask any defensive/offensive coordinator. It's easier to do things slower. Everyone can pace. Most of the people who complain about bloom have much better stats than you in both h3 and H: Reach. They've learned how to pace and resent the random element that bloom introduces into gameplay.

  • 10.29.2011 12:03 PM PDT
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Posted by: Cubix78
Reach had a more realistic tone than past halo games.
i tHINk SpaRtinz shud moove rilly rilly slow Cuz derz NO WHAY dey wok dat fast so yea realizticsim is impROtint

  • 10.29.2011 12:08 PM PDT

Forklifts never die Jorge!... There just missing in action

Personal youtube account: Shotsniper009


Posted by: Zomechin
Bloom

Attempts to:
-Force players to shoot at a certain 'cadence' that corresponds directly to their range. More commonly known as "pacing."
Succeeds:
-Sometimes; inconsistently

Recoil

Attempts to:
-Force players to shoot at a certain 'cadence' that corresponds directly to their range. More commonly known as "pacing."
Succeeds:
-Always; it is impossible to exploit recoil.

Any ideas as to why the atrocity was put into Reach as opposed to consistent recoil? Don't get me wrong, I'm all for letting individual skill flourish as much as it possibly can, but if you're going to limit the player, do it right.
I could say the same for halo 3. The way they make you lead your shots doesn't make sense to me.

  • 10.29.2011 12:12 PM PDT

Hello.

Is good day, yes?

ZOME~~~ It's been TOO long mah man.

Honesty:

You need to get a life, though.

  • 10.29.2011 12:17 PM PDT

IDK. Try shooting a gun IRL. They have recoil. You fire a shot, your gun goes up and you have to reset your arm position if you want to remain on target.

  • 10.29.2011 12:17 PM PDT


Posted by: Cubix78
Reach had a more realistic tone than past halo games.


Bloom is not realistic in any way, shape, or form in any combat less than 500m. It's how lazy programmers implement recoil into their game.

[Edited on 10.29.2011 12:19 PM PDT]

  • 10.29.2011 12:18 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Posted by: ShotSniper007
I could say the same for halo 3. The way they make you lead your shots doesn't make sense to me.


Except the distance you needed to lead your shots in Halo 3 wasn't random. It was possible to learn at which distance how far ahead of a target you needed to aim to make your shots hit.

Bloom can't be compensated for except by completely avoiding encountering it by firing extremely slowing or ignoring it and firing extremely fast.

[Edited on 10.29.2011 12:19 PM PDT]

  • 10.29.2011 12:19 PM PDT

Flash Kicks beat Armor Lock.

TheLab.

Darkside Eric agrees with Zome.

That's all that's needed.

  • 10.29.2011 12:21 PM PDT

"I like knowing the space between my ears is immeasurable."


Posted by: MLG Bea Arthur
IDK. Try shooting a gun IRL. They have recoil. You fire a shot, your gun goes up and you have to reset your arm position if you want to remain on target.


This is suppose to be more realistic, the games these days are trying to make things more life like.

But when it's a 500lbs spartan in a suit that makes him super human, you'd think he'd be strong enough to fire it without it kicking around to much.

The funny thing is, it should kick less when zoomed out and more when zoomed in on the scope. But this isn't the case.
If you zoom in you can pretty much land all 5 shots right on their head without a single missed shot at pretty decent range.

Another thing... why do all these futuristic weapons suck so bad? it's suppose to be like.... 2000 years in the future right? Why is he still using a freaking pump shotgun?
Or a one shot grenade launcher.
We have things these days that trump both of those without even trying.

And sooner or later there will be a firing switch or whatever it's called on the rifles, to switch from single shot to fully auto so you don't freaking need 2 different rifles when one good one would do the job.

  • 10.29.2011 12:22 PM PDT


Posted by: ShotSniper007

Posted by: Zomechin
Bloom

Attempts to:
-Force players to shoot at a certain 'cadence' that corresponds directly to their range. More commonly known as "pacing."
Succeeds:
-Sometimes; inconsistently

Recoil

Attempts to:
-Force players to shoot at a certain 'cadence' that corresponds directly to their range. More commonly known as "pacing."
Succeeds:
-Always; it is impossible to exploit recoil.

Any ideas as to why the atrocity was put into Reach as opposed to consistent recoil? Don't get me wrong, I'm all for letting individual skill flourish as much as it possibly can, but if you're going to limit the player, do it right.
I could say the same for halo 3. The way they make you lead your shots doesn't make sense to me.


There are no exploits for "your bullet will take t seconds to arrive at a particular target, aim accordingly." It would be better if they included bullet drop due to the force of gravity in the +/- y direction, but still, having to take into account bullet travel time on a LAN connection makes it much more competitive

  • 10.29.2011 12:25 PM PDT

I prefer there to be recoil or shot lead in the game. It's just more intuitive to me. More rewarding.

I think the Spartans manage the recoil pretty well. They are robotically consistent for the most part.

LOL @ the pump shotgun comment. :D But it's their future not our future you have to remember. They have taken a different path of evolution and weapons development. But yeah, I agree they need to get their priorities in order.

[Edited on 10.29.2011 12:35 PM PDT]

  • 10.29.2011 12:33 PM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.


Posted by: ThreeSixXero

Posted by: Chief Bigwig
Posted by: jerbearzzz
If anything I'd take shot lead over either.

I'd agree as long as it isn't as bad as CE PC's. I don't like having to lead shots on people 2 feet in front of me.


Slow bullets FTL. The Halo 3 BR is just as bad on a bad host.

  • 10.29.2011 12:36 PM PDT


Posted by: MATCLAN

Posted by: ThreeSixXero

Posted by: Chief Bigwig
Posted by: jerbearzzz
If anything I'd take shot lead over either.

I'd agree as long as it isn't as bad as CE PC's. I don't like having to lead shots on people 2 feet in front of me.


Slow bullets FTL. The Halo 3 BR is just as bad on a bad host.

Its either bullet leading, or hitscan with damage loss at range. I prefer the latter, TBH, because it isn't host reliant, but what I'm saying is that neither barrel climb nor bloom does the job as well.

EDITTED FOR GRAMMAR CAUSE RC CLONE WANTS IT SO.

[Edited on 10.29.2011 12:41 PM PDT]

  • 10.29.2011 12:39 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Posted by: ThreeSixXero
Posted by: MATCLAN
Posted by: ThreeSixXero
Posted by: Chief Bigwig
Posted by: jerbearzzz
If anything I'd take shot lead over either.

I'd agree as long as it isn't as bad as CE PC's. I don't like having to lead shots on people 2 feet in front of me.


Slow bullets FTL. The Halo 3 BR is just as bad on a bad host.

Its either bullet leading, or hitscan with damage loss at range. I prefer the latter, TBH, because it isn't host reliant, but what I'm saying is that neither barrel climb and bloom don't do the job as well.

Double negative.

Instead of neither use both.

  • 10.29.2011 12:40 PM PDT

"I like knowing the space between my ears is immeasurable."


Posted by: MLG Bea Arthur
LOL @ the pump shotgun comment. :D But it's their future not our future you have to remember. They have taken a different path of evolution and weapons development. But yeah, I agree they need to get their priorities in order.


But could you imagine the noob cannon that is the semi auto shotgun? Or the dreaded USAS 12 from Raven Shield in Halo? ROFL, so many people would die running for the shotty, well more than normal.

  • 10.29.2011 12:41 PM PDT


Posted by: RC Clone
Double negative.

Instead of neither use both.

MY BAD, OKAY.

  • 10.29.2011 12:42 PM PDT

People still use the Spas in our time when there are auto-shotgun alternatives right?

IDK much about guns. I learned everything from CoD. :D

  • 10.29.2011 12:44 PM PDT

"I like knowing the space between my ears is immeasurable."


Posted by: MLG Bea Arthur
People still use the Spas in our time when there are auto-shotgun alternatives right?

IDK much about guns. I learned everything from CoD. :D



I hate the call of duty series. Tom Clancy ftw! I still play Ghost Recon >.<

  • 10.29.2011 12:45 PM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.


Posted by: ThreeSixXero

Posted by: MATCLAN

Posted by: ThreeSixXero

Posted by: Chief Bigwig
Posted by: jerbearzzz
If anything I'd take shot lead over either.

I'd agree as long as it isn't as bad as CE PC's. I don't like having to lead shots on people 2 feet in front of me.


Slow bullets FTL. The Halo 3 BR is just as bad on a bad host.

Its either bullet leading, or hitscan with damage loss at range. I prefer the latter, TBH, because it isn't host reliant, but what I'm saying is that neither barrel climb nor bloom does the job as well.

EDITTED FOR GRAMMAR CAUSE RC CLONE WANTS IT SO.


How would you tell the range at which damage drops off though?
I think lower aim assist and magnetism with an accurate weapon would be the best option, providing that the netcode can allow it.

  • 10.29.2011 12:59 PM PDT

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