- A 3 Legged Goat
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- Fabled Legendary Member
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Posted by: RC Clone
Posted by: A 3 Legged Goat
Posted by: RC Clone
Posted by: A 3 Legged Goat
Posted by: static leet
what would be awsome goat is for you to add teleporters
so your maps are used fully
I'm against teleporters unless they're absolutely necessary. They sorta break the continuity of the gameplay.
Mancannons?
When used as lifts, yes. When used to propel you across the map, no.
You'll use a Breakpoint style first phase right?
Get to the action in a short amount of time.
Yup. That's the plan, which unfortunately is much easier said than done. I've practically given up on the ODST aesthetic thanks to Breakneck being announced. I want to do a CE aesthetic but there's really nowhere for me to build it. Montana's too small and Alaska has a lot of trees and rocks that'd get in the way of any large structure I place there. The canyon has too many hills and the Island is very awkward to forge on due to the terrain. That leaves a narrow stretch of beach and the quarry, both of which are too small for 6v6 Invasion. I can build it in no time flat; however, the key is always coming up with the right layout.
Many times I finished a map (or at least I thought), only to run out of room for the Elites to spawn in. I think perhaps the most difficult thing about Invasion is getting spawn area down right. If your attackers occupy more than half of the map by phase three, then you probably did something wrong. Then of course you have to worry about the more aggressive players who aren't going to play by the book.
It really is a lot to consider, which is why I still haven't published an Invasion map (or the Invasion guidebook). Once I find somewhere to build on Forgeworld, it should be pretty straight-forward.
[Edited on 10.29.2011 7:19 PM PDT]